[quote=System:Ardur] LEVEL UP! You have overcome a harrowing trial! Your Battle experiences have culminated in new power! You are now Level 4! You gain Skill Points to use as you please! Unspent Skill Points: [color=red]12[/color] Current Skills: Shield II (2.0) Lesser Flight III (3.075) Minor Heal III (3.45) Physical Conditioning I (1.0) Fire Resistance I (1.25) Keen Sight (0.5) Keen Ear (0.1) Muffle (0.6) Alchemy (0.5) Crafting (0.5) Taming (0.6) Faster (0.3) Magic Analysis (0.55) Mana Orb (0.15) Fireball (0.4) Focus (0.45) Throw Voice (0.1) Mana Strike (0.65) Point Strike (0.6) Charisma (0.2) Soothe Song (0.15) Stronger (0.6) Harder (0.1) Alert (0.2) Reinforce (0.1) Throw Item (0.5) Meditate (0.1) Stone Shot (0.5) Inspire (0.4) Guidance (0.2) Iron Gullet (0.1) Soil Manipulation (0.2) [/quote] [quote=System:Asteria] You have gained a Unique Equipment: Vine Body Wrap! Normally Dire Rats cannot use equipment. This item, normally a belt for a humanoid creature, has been wrapped around your entire body. If you can find a way to fasten it, you may be able to use it without an equipment skill. However, due to its unsuitable nature, its bonuses to your stats will not be as great, and in some cases may be negated entirely. LEVEL UP! Your learning Experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! Your base Stamina has increased! LEVEL UP! You have overcome a harrowing trial! Your Battle experiences have culminated in new power! You are now Level 5! You gain Skill points to distribute as you please! Unspent Skill Points: [color=red]14[/color] ((2 leftover, 7 bonus, 5 normal level up)) Current Skills: Beast Sense II (2.3) Faster I (1.9) Monster Analysis I (1.8) Dextrous I (1.4) Poison Resistance I (1.0) Crafting I (1.5) Muffle I (1.1) Use Light Equipment (0.6) Charisma (0.7) Magic Analysis (0.8) Mana Sense (0.5) Telepathy (0.15) Mental Resistance (0.1) Stronger (0.2) Soil Manipulation (0.35) Overwork (0.1) Lesser Status Heal (0.05) Minor Heal (0.05) Mana Drain (0.15) Alert (0.5) Meditate (0.1) Smash (0.1) Prehensile Tail (0.1) YOUR BODY IS BEGINNING TO CHANGE! You are undergoing Transformation! Based on your life experiences, your ability to survive, and the strength of your will, new paths have appeared! Choose carefully--there is no going back! [color=red]WARNING. THIS PROCESS WILL LEAVE YOU TEMPORARILY VULNERABLE.[/color] OPTIONS (* Indicates Suitability): *(Adult) Dire Rat - Dire Rats are quite large and strong for rodents, with sharp senses. They are predator scavengers, and because their teeth constantly grow they forage and gnaw constantly. Their forepaws are somewhat capable of gripping and manipulating, but they aren’t very skilled. Rats often hunt in packs, composed of family units, but the mothers will often drive off the fathers as they will behave aggressively towards the young.[list] [*]Slight Increase to all Base Stats [*]Increase HP [*]Increase Potential[/list] (Immature) Giant Rat - Giant Rats are rodents of such unusually large size, many people don't believe they exist. Their behaviors are virtually the same as the Dire Rat, but they often shed many of the usual "prey" animal behaviors of rats due to their much greater size and strength rendering them difficult for predators to bring down. As a result they can often be quite calm, and some humans even keep them as pets.[list] [*]Increase to base defense-stats [*]Increase HP [*]Increase Beast Sense (reduced)[/list] **(Immature) Rat-Man - Through some magical quirk of evolution, these rodents have gained primate features. Roughly the same size as Goblins, though tending towards much thinner and more agile bodies and often still running on all fours, Rat-Men are capable of using tools and weapons. They often gather into large hordes, and seek hidden places near other groups of creatures--such as humans--in order to steal food and valuables from them. Their sharp senses of smell and dextrous fingers make them proficient crafters and alchemists, though they also show addictive tendencies with their own products.[list] [*]Increase to base power-stats. [*]Increase to Use Light Equipment (reduced) [*]Increase Beast Sense (reduced)[/list] **(Immature) Mongrel - It is hard to define this creature as a rodent, a feline, or a canine, though it possesses traits of all three. Some speculate it is some kind of primitive, common ancestor to many carnivorous monsters today such as the Dire Wolf, but that raises the question of how it continues to exist? As a Beast-type monster in the truest sense, it has low levels of intelligence and is so aggressive it can barely form mating pairs with its own species. However, its strong jaws and claws are not to be underestimated, and it is much faster than it appears.[list] [*]Increase to power-stats [*]Increase to speed-stats [*]Increase Beast Sense (reduced)[/list] [/quote] [quote=System:Asura] LEVEL UP! Your learning experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! LEVEL UP! You have overcome a harrowing trial! Your battle experiences have culminated in new power! You are now Level 5! You gain Skill points to distribute as you please! Unspent Skill Points: [color=red]12[/color] Current Skills: Physical Damage Resistance I (1.86) Overwork I (1.05) Blunt Resistance I (1.15) Limited Shapeshift II (2.425) Smash I (1.4) Pierce Resistance I (1.05) Faster I (1.1) Magic Resistance I (1.0) Earth Resistance (0.7) Mental Resistance (0.3) Monster Analysis (0.3) Slime Shell (0.3) Cling (0.4) Charisma (0.5) Counter (0.5) Slime Whip (0.3) Dextrous (0.1) Soil Manipulation (0.3) Stone Shot (0.1) Slime Coil (0.1) Iron Gullet (0.1) Magic Analysis (0.1) Harder (0.3) Bounce (0.4) Muffle (0.1) Poison Resistance (0.1) Dash Attack (0.3) YOUR BODY IS BEGINNING TO CHANGE! You are undergoing Transformation! Based on your life experiences, your ability to survive, and the strength of your will, new paths have appeared! Choose carefully--there is no going back! [color=red]WARNING. THIS PROCESS WILL LEAVE YOU TEMPORARILY VULNERABLE.[/color] OPTIONS (* Indicates Suitability): *(Adult) Slime - Slimes are amorphous creatures more similar to undeveloped egg yolks, yet they are able to move on their own and digest prey. Their bodies are highly resistant to physical damage and malleable.[list] [*]Slight increase to all base stats [*]Increase HP [*]Increase Potential[/list] *(Immature) Giant Slime - Giant Slimes have simply grown bigger, and their membranes have increased in strength so as to hold more mass without causing their bodies to split. Their digestive fluids also become stronger, but as a result of these advantages they require more food.[list] [*]Increase Rank: Physical Damage Resistance [*]Increase HP (reduced) [*]Increase base defense-stats (reduced) [*]Very Slightly increase non-defensive base stats[/list] *(Immature) Amorphous Slime - Slimes that have a preference for shape shifting sometimes develop a weakened membrane. Their defensive abilities stop increasing so quickly compared to normal slime types, but their shapeshifting and movement skills rise more quickly. These slimes avoid water, as it has a much stronger diluting effect on them.[list] [*]Increase speed-stats (reduced) [*]Increase Rank: Limited Shapeshifting [*]Very Slightly increase non-defensive base stats[/list] *(Immature) Metallic Slime - Absorbing nutrients from the ground underneath them, such as molecules of carbon and iron, has allowed this slime to form a metallic shell over its membrane. Unlike a Block Slime it has no tie to the Earth element, or any other magical properties. While its damage resistance rises much higher, its movement abilities suffer and its offensive strength doesn't increase much. This is just a slime that has become very, very good at what slimes usually do. This type is somewhat rare and humans often attempt to capture it for market.[list] [*]Better Increase to defensive-stats [*]Increase Poison Resistance (reduced) [*]Increase Disease Resistance (reduced)[/list] [/quote] [quote=System:Danny] LEVEL UP! Your learning experiences have culminated in new power! You are now Level 3! You gain Skill points to distribute as you please! LEVEL UP! You have overcome a harrowing trial! Your battle experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! Your Max MP has increased! Unspent Skill Points: [color=red]12[/color] Current Skills: Mana Orb II (2.05) Lesser Force I (1.55) Levitation (--) Monster Analysis I (1.55) Meditate I (1.05) Magic Analysis (0.4) Plant Analysis (0.7) Blunt Resistance (0.4) Mana Strike (0.5) Focus (0.3) Faster (0.5) Point Strike (0.2) Mana Dart (0.2) Mana Shape (0.3) Suppress Presence (0.2) Muffle (0.2) [/quote] [quote=System:Digbie] LEVEL UP! Your learning experiences have culminated in new power! You are now Level 3! You gain Skill points to distribute as you please! LEVEL UP! You have overcome a harrowing trial! Your battle experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! Your Max HP has increased! Unspent Skill Points: [color=red]12[/color] Current Skills: Use Light Equipment (--) Tremor Sense II (2.35) Soil Manipulation I (1.25) Stone Shot I (1.4) Quake (0.5) Rock Spire (0.5) Stronger (0.9) Crafting (0.1) Fortify (0.3) Point Strike (0.6) Smash (0.6) Throw Item (0.2) Monster Analysis (0.2) Charisma (0.1) Taboo (0.1) Guidance (0.1) Mental Resistance (0.3) Mana Strike (0.3) Focus (0.1) Stone Fist (0.6) Stone Breaker (0.2) [/quote] [quote=System:Ed] LEVEL UP! Your learning Experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! Your base HP has increased! LEVEL UP! You have overcome a harrowing trial! Your Battle experiences have culminated in new power! You are now Level 5! You gain Skill points to distribute as you please! Skill Gain: Muffle I! This skill grants you the ability to be just a little bit better at being stealthy, with a focus on reducing the sound of your movements. Unspent Skill Points: [color=red]12[/color] Current Skills: Beast Sense I (1.6) Rabid Fit I (1.2) Stronger I (1.05) Muffle I (1.0) SKILL PROGRESS: Material Analysis (0.2) Magic Analysis (0.6) Monster Analysis (0.6) Faster (0.4) Warcry (0.1) Alert (0.3) Dextrous (0.6) Tremor Sense (0.025) Mental Resistance (0.9) Telepathy (0.075) Mana Shape (0.6) Focus (0.6) Shield (0.5) Mana Shell (0.3) Soil Manipulation (0.45) Overwork (0.5) Harder (0.2) Crafting (0.25) First Aid (0.1) Meditate (0.3) YOUR BODY IS BEGINNING TO CHANGE! You are undergoing Transformation! Based on your life experiences, your ability to survive, and the strength of your will, new paths have appeared! Choose carefully--there is no going back! [color=red]WARNING. THIS PROCESS WILL LEAVE YOU TEMPORARILY VULNERABLE.[/color] OPTIONS (* Indicates Suitability): *(Adult) Dire Rat - Dire Rats are quite large and strong for rodents, with sharp senses. They are predator scavengers, and because their teeth constantly grow they forage and gnaw constantly. Their forepaws are somewhat capable of gripping and manipulating, but they aren’t very skilled. Rats often hunt in packs, composed of family units, but the mothers will often drive off the fathers as they will behave aggressively towards the young.[list] [*]Slight Increase to all Base Stats [*]Increase HP [*]Increase Potential[/list] *(Immature) Giant Rat - Giant Rats are rodents of such unusually large size, many people don't believe they exist. Their behaviors are virtually the same as the Dire Rat, but they often shed many of the usual "prey" animal behaviors of rats due to their much greater size and strength rendering them difficult for predators to bring down. As a result they can often be quite calm, and some humans even keep them as pets.[list] [*]Increase to base defense-stats [*]Increase HP [*]Increase Beast Sense (reduced)[/list] **(Immature) Rat-Man - Through some magical quirk of evolution, these rodents have gained primate features. Roughly the same size as Goblins, though tending towards much thinner and more agile bodies and often still running on all fours, Rat-Men are capable of using tools and weapons. They often gather into large hordes, and seek hidden places near other groups of creatures--such as humans--in order to steal food and valuables from them. Their sharp senses of smell and dextrous fingers make them proficient crafters and alchemists, though they also show addictive tendencies with their own products.[list] [*]Increase to base power-stats. [*]Increase to Use Light Equipment (reduced) [*]Increase Beast Sense (reduced)[/list] (Immature) Mongrel - It is hard to define this creature as a rodent, a feline, or a canine, though it possesses traits of all three. Some speculate it is some kind of primitive, common ancestor to many carnivorous monsters today such as the Dire Wolf, but that raises the question of how it continues to exist? As a Beast-type monster in the truest sense, it has low levels of intelligence and is so aggressive it can barely form mating pairs with its own species. However, its strong jaws and claws are not to be underestimated, and it is much faster than it appears.[list] [*]Increase to power-stats [*]Increase to speed-stats [*]Increase Beast Sense (reduced)[/list] [/quote] [quote=System:Jason] You used Magic Analysis I! --Fireball II-- A ball of fire conjured in a manner similar to a Mana Orb. At this rank it is stronger but costs more MP. It can inflict a burn on an enemy. --Mana Slice I-- A blade of magical energy made by shaping a normal Mana Orb to have an edge. It uses more MP but does Slashing damage and is generally faster. --Lesser Force I-- A conversion of Mana into physical force. It has a short range and is relatively weak at this rank, but allows one to pick up small objects without using a limb. --Meditation I-- A skill that allows one to recover MP and Stamina. It can't be used in battle or while moving. Restoring Stamina is less efficient without proper rest and nourishment. --Analysis Complete-- LEVEL UP! You have overcome a dangerous trial! Your battle and learning experiences have culminated in new power! You are now Level 6! You gain Skill points to distribute as you please! Your Max MP has increased! Unspent Skill Points: [color=red]7[/color] Current Skills: Physical Damage Resistance I (1.0) Warcry I (1.7) Stone Shot II (2.5) Rock Spire I (1.8) Tremor Sense II (2.375) Soil Manipulation I (1.15) Telepathy II (2.3425) Material Analysis I (1.05) Magic Analysis I (1.4) Monster Analysis I (1.3) Mental Resistance I (1.05) Charisma I (1.0) Focus I (1.15) Limited Shapeshift I (1.1) Earth Affinity (0.6) Faster (0.4) Wave Shock (0.1) Swift Swimmer (0.1) Aqua Sphere (0.7) Alert (0.1) Smash (0.5) Cleave (0.3) Blood Drain (0.6) Taboo (0.3) Muffle (0.1) Crafting (0.3) Magic Resistance (0.4) Agriculture (0.2) Plant Analysis (0.1) Acid Spit (0.5) Bounce (0.2) Fire Resistance (0.3) Fortify (0.2) Sensory Resistance (0.1) Mana Orb (0.5) Shield (0.5) Alchemy (0.4) Meditate (0.3) Air Read (0.2) Mind Wave (0.6) Keen Sight (0.2) Point Strike (0.2) Doze (0.1) Blunt Resistance (0.5) Spell Chant (0.3) [/quote] [quote=System:Mourningstar] You gained a Unique Equipment: Woven Cane Body Wrap! Wisps normally cannot use equipment. This item, normally a headband for a humanoid creature, has been wrapped around your entire body. If you can find a way to fasten it, you may be able to use it without an equipment skill. However, due to its unsuitable nature, its bonuses to your stats will not be as great, and in some cases may be negated entirely. You used Magic Analysis II! --Fireball II-- A ball of fire conjured in a manner similar to a Mana Orb. At this rank, the skill can not only burn an enemy, but produces a small explosion. It does not create an AoE effect, but may prove more effective in certain circumstances. At this rank its MP cost and attack power are proportionally increased. --Analysis Complete-- LEVEL UP! You have survived a harrowing trial! Your learning and battle experiences have cultivated in new power! You are now Level 4! You gain Skill points to distribute as you please! Your Max MP Increases! Special Note: You have experienced Rapid Progression towards your next Level. Unspent Skill Points: [color=red]7[/color] Current Skills: Mana Orb II (2.2) Lesser Force II (2.0) Levitation (--) Magic Analysis II (2.25) Mana Shape I (1.5) Mana Slice I (1.4) Monster Analysis II (2.1) Focus I (1.05) Muffle (0.2) Smash (0.2) Defender (0.2) Deception (0.3) Charisma (0.35) Blunt Resistance (0.2) Mental Resistance (0.1) Point Strike (0.1) Fire Resistance (0.2) Rabid Fit (0.1) Dexterous (0.1) Suppress Presence (0.1) Meditation (0.1) [/quote] [quote=System:Oberon] You used Magic Analysis III! --Fireball II-- A ball of fire conjured in a manner similar to a Mana Orb. At this rank, the skill can not only burn an enemy, but produces a small explosion. It does not create an AoE effect, but may prove more effective in certain circumstances. At this rank its MP cost and attack power are proportionally increased. The Burn status effect causes damage-over-time, but is easily cured unlike most other status infliction by putting out the flame. The explosion effect is more likely to stun an opponent, or may cause discomfort to enemies sensitive to bright lights. The range of this spell is roughly equivalent to that of Mana Orb. It uses Fire element Mana, of course. --Lesser Force I-- A translation of one's force of will through Mana, creating a telekinetic force that can move objects. At this rank the distance is short and its strength is rather low, but with intense focus one could use it to grapple or strike an opponent. Its MP cost is very low, and has a short recovery time even without recovery focused skills or items. Can be used by many magical creatures with both Energy type and Psionic types of Mana. --Meditation I-- Through calming the mind and stimulating the soul, one clears their thoughts to form an unblocked conduit with ambient Mana in the environment. This increases the recovery speed of MP and Stamina, but it is highly vulnerable to disturbances and cannot be used in the midst of battle or other movements. Using this skill in and of itself does not consume any form of MP, Stamina, or other resources. The recovery of Stamina in particular is not as effective as normal sleep or rest, and is reduced when in need of food or water. --Analysis Complete-- LEVEL UP! You have overcome a harrowing trial! Your learning and battle experiences have culminated in new power! You are now Level 5! You gain Skill points to distribute as you please! Unspent Skill Points: [color=red]11[/color] ((4 left over, 7 bonus)) Current Skills: Minor Heal I (1.65) Lesser Flight II (2.25) Shield III (3.3)) Magic Analysis III (3.45) Mana Orb I (1.3) Mana Shape I (1.1) Lesser Status Heal I (1.1) Mana Dart I (1.2) Meditation (0.4) Focus (0.5) Monster Analysis (0.6) Material Analysis (0.1) Plant Analysis (0.1) Mental Resistance (0.3) Wall (0.1) Faster (0.4) Alert (0.2) Minor Regeneration (0.6) Charisma (0.8) Keen Sight (0.1) YOUR BODY IS BEGINNING TO CHANGE! You are undergoing Transformation! Based on your life experiences, your ability to survive, and the strength of your will, new paths have appeared! Choose carefully--there is no going back! [color=red]WARNING. THIS PROCESS WILL LEAVE YOU TEMPORARILY VULNERABLE.[/color] OPTIONS (* Indicates Suitability): *(Adult) Pixie - A tiny humanoid Fey-type Monster. While somewhat intelligent, they lack empathy towards one another even compared to beasts like Goblins. Capable of flight and healing magic, but not physically strong or skilled enough to fight or use weapons well.[list] [*]Slightly increase all base stats [*]Increase HP [*]Increase Potential[/list] (Immature) Imp - The smallest and most pitiful of Demon-type monsters. Though relatively strong for their size, they are still mostly specialized in magic. However they lack the finesse and technique of other Demons, using plain and often brute-force style spells. Their cunning and absolute refusal to ever admit that they are lesser to any other being, however, can make them dastardly plotters.[list] [*]Increase base power-stats [*]Increase Rank: Mana Orb [*]Increase Lesser Force (reduced) [*]Increase Demon Affinity (reduced)[/list] (Immature) Sprite - A highly territorial, but otherwise relatively friendly type of creature. Quite similar to Pixies at first glance, they are much more empathetic and even altruistic than other types of Fey. Unless an enemy presents a threat to their homes and families, they often prefer to flee rather than fight, but if something enters their nesting area they are known to swarm much like wasps.[list] [*]Increase Max MP [*]Increase Rank: Minor Heal [*]Increase Minor Heal All (reduced) [*]Increase Light Affinity (reduced)[/list] (Immature) Hipixie - A larger, stronger, and more sophisticated variety of Pixie, very similar to the commonly known relationship between a Goblin and a Hobgoblin. Growing almost as large as a goblin themselves, their ability to fly becomes more difficult to use but their size now allows them to use many forms of lightweight tools and weapons. Considered to be some of the first True Fey, species of Fey-type monsters capable of forming societies and cultures rather than simply flitting about on any whim or reacting to any emotion that comes into their tiny heads.[list] [*]Increase all base stats [*]Increase Use Light Equipment (reduced) [*]Slightly increase HP[/list] [/quote] [quote=System:Orchid] LEVEL UP! Though you fled, in the end you survived dangerous trials! Your learning and battle experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! Unspent Skill Points: [color=red]7[/color] Current Skills: Use Light Equipment (--) Pacify Animal I (1.1) Stronger I (1.4) Crafting IV (4.1) Material Analysis I (1.6) Monster Analysis I (1.25) Smash I (1.2) Charisma I (1.05) Muffle (0.8) Deception (0.6) Charm (0.3) Alert (0.2) Stone Shot (0.3) Slash (0.3) Warcry (0.4) Pierce Resistance (0.4) Blunt Resistance (0.1) Blood Drain (0.3) Taboo (0.6) Skewer (0.3) Mental Resistance (0.1) Fireball (0.2) Mana Orb (0.2) Focus (0.2) Magic Analysis (0.1) Faster (0.4) Overwork (0.1) Intercept (0.2) Defender (0.2) Rabid Fit (0.2) First Aid (0.1) Intimidate (0.1) Counter (0.1) Shield Slam (0.1) [/quote] [quote=System:Rain] LEVEL UP! Your learning and battle experiences have culminated in new power! You are now Level 4! You gain Skill points to distribute as you please! LEVEL UP! You have overcome a harrowing trial! Your battle experience has culminated in new power! You are now Level 5! You gain Skill points to distribute as you please! Your Max HP increases! Unspent Skill Points: [color=red]12[/color] Current Skills: Stun Fang II (2.225) Poison Spit I (1.6) Muffle II (2.75) Poison Glob I (1.35) Poison Breath I (1.3) Crafting (0.2) Alchemy (0.4) Alert (0.4) Stealth Kill (0.5) Fireball (0.325) Warcry (0.3) Poison Fang (0.1) Blunt Resistance (0.5) Smash (0.1) Rabid Fit (0.9) Scale Shift (0.2) Magic Break (0.1) Suppress Presence (0.2) Overwork (0.2) Curse Word (0.6) YOUR BODY IS BEGINNING TO CHANGE! You are undergoing Transformation! Based on your life experiences, your ability to survive, and the strength of your will, new paths have appeared! Choose carefully--there is no going back! [color=red]WARNING. THIS PROCESS WILL LEAVE YOU TEMPORARILY VULNERABLE.[/color] OPTIONS (* Indicates Suitability): **(Adult) Fanged Lizard - Fanged Lizards are a reptilian monster with potent venom. When injected via a bite, it acts as a neurotoxin to paralyze the prey. When exposed to the air, it becomes a highly acidic liquid. The lizard can spit at a distance. Lizards will sometimes roam in packs of family units, but only until the young can hunt on their own, compared to Dire Rats often found in the same ecosystem. They are normally various shades of gray, blue, and purple, darkening towards black with the lighter colors being speckled across their backs.[list] [*]Slight increase to all base stats [*]Increase HP [*]Increase Potential[/list] (Immature) Kobold - Small, reptilian creatures with odd primate characteristics like upright spines and grasping limbs. Quite similar to Goblins, often competing with them for the same territories and resources.[list] [*]Slight increase to base speed-stats [*]Increase Use Light Equipment (reduced) [*]Gain Access to Job System: 0th Tier[/list] (Immature) Pygmy Drake - Stunted, pesky cousins of greater drake species, this creature has a poisonous stinger on its tail rather than a breath weapon and glides more than it flies. Nonetheless it is somewhat clever, and mages sometimes keep it the way someone might keep a pet bird.[list] [*]Very Slight Increase to all base stats [*]Increase MP [*]Increase Lesser Flight [*]Increase Mana Orb and Dragon Affinity (reduced)[/list] **(Immature) Lesserwurm - Related to dragons, but still a cold-blooded reptile, this creature burrows through the earth and fills the enclosed spaces around its prey with poisonous fumes. Its lengthy body is quite fast and deceptively strong, and its ability to shed its skin somehow allows it to heal more quickly.[list] [*][color=red]Lose hind limbs[/color] [*]Increase to base speed-stats [*]Slight increase to base power-stats [*]Increase Minor Recovery (reduced) [*]Increase Poison Breath (reduced)[/list] [/quote] [quote=SYSTEM] EVENTS HAVE ALTERED THE COURSE OF NATURE. SHIFT IN AMBIENT MANA DETECTED. MANA CONCENTRATION LEVELS TEMPORARILY RISING. ENVIRONMENTAL ELEMENTS HAVE BEEN ALTERED. A DUNGEON CORE HAS FORMED. ASSIMILATION RATE INCREASED TO 0.1%. DUNGEON PRIMARY ELEMENT: [COLOR=GOLD]EARTH.[/COLOR] DUNGEON SECONDARY ELEMENT:[COLOR=BLACK]DEATH.[/COLOR]. OTHER PRESENT ELEMENTS IN ORDER OF CONCENTRATION: [COLOR=GREEN]NATURE.[/COLOR][COLOR=LIGHTBLUE]ENERGY[/COLOR]. [COLOR=BLUE]WATER[/COLOR]. DUE TO THE ALTERATION OF ENVIRONMENTAL ELEMENTS, INHABITANTS OF THE DUNGEON MAY EXPERIENCE VARIOUS EFFECTS. DUNGEON FORMATION COMPLETED: [color=purple]THE OTHERWORLDLY CAVERN[/color] [/quote] [hr] [h3][color=purple]𝕋𝕙𝕖 𝕆π•₯𝕙𝕖𝕣𝕨𝕠𝕣𝕝𝕕𝕝π•ͺ β„‚π•’π•§π•–π•£π•Ÿ[/color][/h3] As everyone's heads buzzed, some with so much information that it became painful, there was a sudden...shift. It was as if thunder had rolled directly overhead, but there was no sound. It was as if a tremor passed through the earth, but there was no shaking nor shifting of rock. It was as if the darkness around them--for indeed, the moon was only beginning to go down outside--suddenly became part of the very stones themselves. As if someone had layered their eyes over with tinted sunglasses, everyone would suddenly see and feel this...oppressive...new aura coating the ground around them. Gray, granite-colored stone, brown dirt...now it seemed to carry a darker tinge, blacks and violets somewhere deeper than the surface. [color=darkred]Jason[/color] suddenly felt extremely compelled to revisit his cave. [color=darkred]Crispy's[/color] head jerked around, his eyes wide as if he had sensed something that demanded his utmost attention. He looked in the direction of the pool, past the bonfire, and for some reason he felt drawn to go there even though he knew he shouldn't. He bit his lip. It took sheer force of will to turn back to the other goblins, who were currently working on turning their torches and what was left of the fire from the entranceway into a campfire they could use as their new base of operations. They, too, seemed to feel the shift in the air, and dropped what they were doing to look around in terror. "Wut just happen!?" came their cries, until Crispy shut them all up with the bright burst of light from a fireball in his hand. He clenched his fist to dissipate it once he had silenced them. "Somethin' big, dat's wat. And I gots a feelin'...that Rattleskull fucked up." He growled, looking in the direction he had last seen the Boss. Then he turned and pointed. The best equipped of Orchid's shieldboys, his two remaining minions, and the male youngling torchbearer. "Youse all, wif me! We're gonna go check somethin' out!" Meanwhile, somewhere near the pool, a pixie hunched over a gory meal of some poor creature. But this pixie was missing one of its limbs, and its body bore a number of wounds that it should not have been able to survive. With sightless eyes the creature suddenly looked around it. It felt...stronger. And also...hungrier... In a few places around the cave, the soil began to shiver. Somewhere, something sharp and slender and colored a sickly, yellowish-white, poked through the dirt...followed by several more structures just like it, revealing themselves to have joints, and a base made of several more plate-like structures of the same material...