To the above I say not necessarily. As far as power levels and limitations. It is to the discretion of the GM to decide what combination is most OP, as many small enchantments may not necessarily lead to a too strong character while a few of certain types that are abused lead to an imbalanced individual. What is beyond individuals, based on the OP, is not defined. A new joiner could be an elite fighter or a total novice. Perhaps the place for improvement is to specify how strong the new joiners should be; again, a strongly enchanted fighter with decades of experience could be a new intro to the guild alongside someone who just has the [i]potential[/i] to be the same thing.