[hider=Grey Knight][b]Knightmare Frame:[/b] http://codegeass.wikia.com/wiki/Gloucester [b]Name of Knightmare:[/b] RPI-209GK Gloucester Grey Knight Custom [b]Description:[/b] The Gloucester Grey Knight Custom is almost identical externally to the stock Gloucester model, differing only in terms of its paint job and head design. The Grey Knight Gloucester is painted in an appropriately dark grey color, with its shoulders, wrists, and fact sphere painted a light grey/silver color. Adorning the Knightmare's back is a flowing cape, red on the outside and black on the inside. The head now possesses a visible green visor, hiding behind it secondary cameras and sensors. The Factsphere still remains above this new sensor set up, the green lens of the cameras have been replaced with red lens for aesthetic purposes. Overall it appears to be a normal, if slightly customized Gloucester. [b]Weapons and Operational Systems of Knightmare:[/b] Ejectable Cockpit: A standard function almost all Knightmares. In case of the inevitable destruction of the Knightmare the cockpit can launch away via rocket to escape death. Factsphere: Mounted in the head/forehead of the Gloucester is a standard issue Britannian Factsphere, an advanced multi-function sensor capable of collecting valuable data standard sensors normally can't. It's hidden behind four interlocking plates where the Gloucester's main cameras are installed and needs to be exposed to the elements to be used. Reinforced Landspinners: Opposed to the stock landspinners the Gloucester possessed, Argentus had the landspinners on his machine reinforced with strong materials and a little bit of armor plating to prevent him from being robbed of his mobility in combat. Bullet Proof/Flame Retardant Cape: The red cape adorning this Knightmare is for more than decoration, it's made of a tough bullet proof fabric that can stop standard Knightmare machinegun rounds and is fire-proof to boot offering a little protection against energy based weapons like Hadron Cannons and VARIS rifles. The cape becomes ragged under fire fairly quickly and can't stop high penetration or explosive weapons, but it's better than having no additional defense. [b]Fixed armaments:[/b] 4x Chest-mounted Slash Harkens: Besides the two Slash-Harkens on the torso, two more Harken's have been added to the hips of the Grey Knight Gloucester. These new Slash-Harkens differ in design from the torso mounted ones, but are essentially identical in terms of performance and application. [b]Optional hand armaments:[/b] 60mm Coilgun Assault Rifle: A standard weapon in the Brittannian military, this large caliber Assault Rifle is best suited for Anti-Knightmare combat due to its small clipsize, high rate of fire, accuracy, and penetration. It's ill-suited for attacking structures or infantry units. Modified Jousting Lance: The lance is very similar to the ones used by the Royal Guard and the Glaston Knights, how it's been heavily customized to the users tastes and specifications. The shaft of the lance retreats up into the cone itself for ease of storage and the razor tip of the lance spins upon activation, effectively turning it into a drill for added penetration and damage potential in melee combat. Multiplex Chaos Mine x4: The Chaos Mine is a prototype air burst grenade capable of bombarding a small area with a massive amount of high-penetration shrapnel. Cylindrical in shape and easy to carry on a Knightmare, these grenades are capable of killing both people and Knightmare alike. While their hit area is limited, they can deal tremendous damage to stationary targets and any Knightmares foolish enough to get caught in their blast range. [b]Knightmare Generation:[/b] Custom 5th Generation Mass Produced Frame [/hider]