[@Searat] Argus walked past a small group of senior citizens who seemed to be visiting some old friends in the graveyard, heading to the first corner and crouching down to set up the totem; quickly digging a small hole to plant the relic, [color=a36209]"Zunten"[/color] the Djinn muttered the word quietly to avoid drawing attention to himself as the runes began to glow. It was about that time that the agent felt a rush of divine energy and the scent of purified ectoplasm filled the air. It was a familiar smell, but not a common one, [color=a0410d][i]"The priest must've met a wayward soul."[/i][/color] he decided, moving to the next corner to plant the other totem. Repeating the process was quick and the red haired man immediately felt the barrier surge to life as he triggered the enchantment. As soon as the barrier was active, Argus returned to the group of seniors he had bypassed previously, now apparently dazed and confused by the effects of the spell. With great care, he began to pick the elderly humans up one at a time and carry them to the gates. It didn't take long to remove them from the perception field and, not seeing anyone else at this end of the cemetery, he returned to the westernmost corner; transforming the entirety of his head into its natural reptilian state.[color=a0410d]"Now, what's happening in these parts?"[/color] he asked himself aloud, taking a deep breath followed by several shallow and deliberate ones. The odors or death; embalming fluid, ash, and embalming fluid filled the Djinn's senses, followed shortly by the ectoplasm and divinity that had just recently filled the air. Underneath it all was a much fainter smell: rot and dark energies. [color=a0410d]"Smells like necromancy, but something's wrong..."[/color]