[quote=@FalkiThomas] He is out but the captain has currently got hold of him. [/quote] Not anymore ;) [quote=@KatherinWinter] After the heist everyone was doing their own thing and we needed a reason for them together. No one knows each other, plus the dann timeline, so they can easily contact each other and I didn't want to do another big heist so soon. [/quote] As mentioned before, there are two reasons for the group to stay together. Firstly, they'll make more profit helping one another out, and secondly, they'll need to watch one another's backs because of the rival group that has just been introduced. That's settled unless you don't think those are solid enough reasons. The next concern, I believe, is that you would like to have some slice-of-life elements between all the action of heists and attacks. I agree there's been quite a lot of action, but once the PCs get out of this and regroup, there'll be time for more character development and interaction. I guess introducing all these NPCs and action was our way of keeping the story interesting, but if your idea of 'keeping it interesting' means some break from all the action, which I agree would work really well too, then we can tone down on what we've been doing so far.