I think I will do my nice action of the day and salvage one character... The parts in [i]Italics[/i] are the edits. [hider=Melanie 'Lost Soul' Hennar (v2)] [img]https://vignette4.wikia.nocookie.net/p__/images/6/6b/Yfb47455704ecc0.jpeg/revision/latest?cb=20150406073453&path-prefix=protagonist[/img] [i](The picture doesn't do justice to her beatiful long legs, standing at a height of 6'5''[/i]) [b]Name:[/b] Melanie [i]'Lost Soul'[/i] Hennar [b]Age:[/b] 16 [b]Grade:[/b] Vigilantes [b]Biography:[/b] Melanie had, arguably, a traumatizing childhood. At least, that's what her parents would tell her, but she's always had her suspicions. So the story goes, at her birth, the devil, a devil, a demon, or something else, with nothing better to do, came into the church upon her baptism, and ripped her soul from her young body. Nobody is exactly sure as to why the soul was pulled out of her, but pulled it was. There were a lot of witnesses, apparently, which Melanie has never had the fortune to talk to in person. The entire tale reeks of something made up, as nearly all the little details in it are constantly changing from her parents, and so she doesn't put much faith in it. Not that she cares much if the story was true or not, as in the end, not having a soul, or whatever the demon supposedly took, doesn't seem to have any [i]physical ill effects (her emotions and morality were obliterated)[/i], and quite frankly she's found some positives to the whole ordeal [i]like her powers.[/i] Her early life was, for the most part, spent in what many would consider bliss, or at least close to it, as close to it as one could get while not having a soul (Really the only negative to the story her parents told was the fact that they never stopped telling it and so everywhere she went, regardless of how nice it was, everyone eventually learned of her back story.) Which, when she was young, quickly led to fights, and then they'd all have to pack up and head somewhere else. This went on for some time before her parents got tired of moving (before Melanie did by the way) and decided to settle down at Rhea, because, they assumed, there were so many people there to share their story with, that the odds of Melanie making an enemy of the entire city were slim, if any. They also held hopes that she would be eventually drawn towards St. Laurel's. Plus, it was in this City were Melanie lost her soul in the first place, and if anywhere could help her get it back, then it was there. However, it was at this point, when they took Melanie to visit the Church of the great theft, where their plans took an interesting turn of events. [i]When she was about to start to turn the church upside down in search of her soul, she met that there was already a group of dwellers called Vigilantes who had made said church their headquarters. Deciding to pursue the search of her soul in the church would inevitably lead to a clash with said group and being outnumbered, she opted for parley. The group was not hostile and an agreement was struck. She would help the Vigilantes, and in return they would help get back her soul.[/i] [b]Powers[/b] [i]Core Power - Empty:[/i]As was stated from, above Melanie has no soul. None. In its place, Melanie is connected to [i]her own inner world, a barren landscape existing outside of regular physics. Melanie argues that since the value of a soul cannot be measured, the space that is inside her is equally vast and thus infinite. In an attempt to fill her inner void, Melanie has gathered enough furnishings to have constructed a small castle with space and lodgings for a small score of people. Said castle also contains a myriad of objects considered art or beautiful... but that can't amount to the value of a soul, so they have minimal effect on giving her emotions. She also apparently has stocked an entire [i]armory[/i] of military ordinance, which includes even anti-air and anti-tank weaponry, for no other reason than to preserve the valuables inside her.[/i] [i]Sub-power 1 Remodel:[/i]Melanie is [i]capable of changing the conditions of the dimension she is connected to. She argues this is what was left of what others call "emotions". Presently, since she uses the space for occupation purposes she has changed the qualities to a low-moisture breathable atmosphere with a stable warm temperature. That can be changed to suit her needs. Useful in Christmas.[/i] [i]Sub-Power 2 Window: [/i]Melanie can create openings into her personal space, in a variety of shapes, that take the form of glowing white areas. There's no known limit to the size or shape she can make the openings. However, the main limit to this ability is that the floating portals [i]need to be connected to her body somehow. She can produce them in every part of her body. Most notably, she cannot phase beings with a (sentient) soul inside her this way.[/i] [i]Sub-Power 3 Door:[/i]Melanie can phase herself out of this reality into her room, but only herself [i]and whoever is holding hands with her (a chain of hands also works). Melanie and her visitors can stay inside this place until her supplies run out. Only Melanie can allow passage through this world. However, when Melanie enters, the Door she uses becomes "tethered" to the real world and cannot be moved. Changes on the real world where the tether is do no affect the placement. The Door will reappear in the same spot. [/i] [b]Relationships:[/b] [/hider]