[Hider=Damion Dire] Former Title: Defender Damion Dire Alias: Derek 'Dirk' Donovan Name: Damion Dire Age: 27 Pronouns: he/him Race: Human Personality: At one point he was a bitter man, but then he changed. He became an altruistic Defender of the Magus House after he vanquished the Cult of Crucifer. He became a good man, compared to the dubiously legal private investigator he'd been before. He's always been pragmatic, willing to take any advantage, and a tad amoral, or at least operating within his own moral scale. He is generally a bit gloomy, or at least darkly realistic about things. Still, with his friends, he knows how to enjoy himself. Ever since he became a Defender of the Magus House, he's carried himself with a sort of pride, as if he finally believes he has some importance in life. He cares for his animatrons, such as his golems (which are now all destroyed after Kazzok came). Appearance: He's a tall man with pale skin and spiky black hair. His eyes are Abilities/Powers: •First of his tricks is Fire magic. This encompasses many things, mostly pertaining to heat, explosions, and flames (obviously). While it can be used in a large variety of ways, the more spectacular the feat the more draining it is. People in his world known to overuse magic can even die, so he tries to avoid straining himself. He can shoot fireballs, heat things up by touch, spew forth flames, and, as a last resort, cause miniaturized explosions with a concentrated beam. •Second of his tricks is Animation magic. Heavily regulated in his homeworld, most people with it never get to legally use it unless licensed by the Magus House. It can be used to make inanimate matter come to a sort of life, with the amount of matter used deciding how long it takes and how much focus and energy is required. Animation does not work on living matter. Animation also does not work on certain objects, such as an entire house, a table, or a lamp. Mostly it works on things that can be molded into a shape capable of moving by itself. Sometimes blood is needed to power larger creations. Equipment: Well, nothing at the time. Inventory: Nothing as of this moment. Origin: Cavenia. A world of magic, though with at least some technology to go with it. Magic is heavily regulated and watched by the Magus House, lead by a ruling Council of nine Magi. The capital of Cavenia (the world was long ago united by the First Magus) is Darrington City, a large city that contains an administrative sector where the Magus House officials live. The nine Magi are chosen primarily from mages who are both adept at leadership and supremely skilled in their field of magic. Successors are selected by the Magi themselves, and the successor is generally one of their Defenders, the people who serve as the agents of the Magi. Cavenia is primarily forest and plains, with mountains few and far between and considered places of misfortune and monsters. Backstory: Damion, raised in an orphanage, did not have the most pleasant childhood. He wasn't bullied or anything, he merely did not enjoy it, and he saw some things that children shouldn't see. The second he turned 18 he was out to offer his services to whoever would pay (he knew someone would, because even at that age his talent was obvious). His first client was a man named John who was a low ranking Magus House official. It was by pure coincidence that John was offering to pull strings and get a willing Animationist a license if they would simply animate one strong golem that would follow orders for him. Damion did, and received his license (though it was later discovered that the golem was used for... less than legal reasons). Now fully 'legal', he went from client to client, performing questionable activities for hire. He was 24 and had gathered quite a reputation as a freelancer when the client that would change his life approached him. A House official by the name of Quinn. Quinn was put in charge of an investigation into the murder of one man, a Frank Cassan. Frank Cassan had been ritually sacrificed after being knocked unconscious, or at least that's what they assumed happened. Quinn had grown frustrated with the investigation, and he knew of Damion's reputation for getting jobs done. To summarize a long, long story, the trail led to a Cult whose membership consisted of certain higher-ranking officials in the House, who planned to resurrect the Painbringer, Crucifer (Crucifer having been killed long ago by the First Magus). The final fight pushed Damion to his limits, and it was only when Quinn arrived that they had even a small chance. Still, with the help of some golems and Quinn, Damion eventually subdued the Cult of Crucifer. And, with some vacancies in the Magus House, both Damion and Quinn were made Defenders of the House. In the years afterward, with Damion's dubious past forgotten, he now works for the betterment of the city, helping the authorities catch criminals. [/hider]