[hider=The girl who became a golem] [center][img]https://d1u5p3l4wpay3k.cloudfront.net/shadowrun_wikickstart/8/8e/Npc_humanfemale_glory.png?version=36a3f123e8f6d6fc869e8f585e5cf30a[/img][/center] [center][i]"I didn't ask for my flesh to be replaced with metal... But I cannot deny the power that it gives me."[/i][/center] [hider=Full body][img]https://i.pinimg.com/originals/57/3d/3f/573d3f6679bc901d69a212295fdb40d1.png[/img][/hider] [hr] Name: Anetta Bright. (Discarded.) Nickname/Alias: Glory. (In-use.) Age: She looks about twenty three, but it's hard to tell since she regenerates. Gender: Female. Rank: S rank. Physique: Glory is quite abnormal looking. To start, she stands at a monstrous six feet and five inches. Far taller than most women are, and even taller than some men. One of the most distinct features of Glory is her arms. They're overly large and distinctly mechanical in nature. These rob Glory of her ability to wear most clothes, and make swimming and stealth a bit of a nightmare. As for the rest of her body, Glory could almost be said to look normal, but lines and studs on her skin betray the synthetic nature of it. Internally, she is more machine than flesh at this point. Even her legs, which are more often than not completely concealed, boast the same line and stud pattern as the rest of her body, betraying their unnatural nature. Glory's hair at least looks natural, and is shoulder length and dark brown. Glory's eyes, however, do not look natural. The skin of her eye sockets is tinted red and the irises of her eyes share this coloration. Naturally, since her eyes have been replaced, it's rare to see Glory blink, and she can even sometimes be found reading books in the dark, as proof of her augmented vision. Glory wears little in the way of clothing on her torso. Just a tube top, the only thing that will fit. She also wears heavy-duty cargo pants and combat boots. Glory keeps an overcoat tied around her waist, but rarely uses it. Glory's mark has been placed on her lower back, right in the middle. [hr] Personality: Glory is... Cold. Distant would also be another word to describe her. She doesn't make too much effort to talk to people, and when she does talk her unnatural sounding voice adds to her unnatural appearance. With most people unnerved by her appearance and voice, Glory hasn't had a lot of practice with having conversations, which has caused her social skills to decay. She does her best to be polite, but Glory isn't good at reading a situation or knowing when to not say certain things. Likes: Being alone. Working on her arms. Reading. Dislikes: Having conversations. Giving medical attention. (Despite being good at it.) Parties and gatherings. Fears: Losing her humanity/sentience. Brief history: Glory started life as a simple metal-make mage. She was brave and bold with her magic and rose in power quickly due to her lack of restraint or discipline. Ultimately, it was this recklessness that would change her life forever. Taking on a contract that was too powerful for her at the time, Glory sprinted forward alone and with little preparation. She was eager to, as she put it, "hammer herself into perfection." This mission proved to be Glory's life changing moment. She was defeated terribly, more than anyone could've imagined. Her arms were torn from her body and she was beaten to a pulp. Three days later, she awoke. Barely alive, Glory stumbled her way back to her guild. She spent a month in a magically induced coma while she healed. When she awoke again, Glory was different. The healing that had been provided did not cause flesh and blood to regrow, but metal and tubing. Glory's metal-make magic had turned inward. Instead of creating weapons or armor, it instead created organs and synthetic flesh. Her body healed, but it was forever changed. Glory's body was drastically different than before. The only explanation that could be gathered was that due to a desire to survive her metal-make magic had begun to replace what was lost, leading to Glory's altered physique. It took Glory months to come to grips with her new body, and even longer to regain control over her magic and the new way it expressed itself. During this time, Glory left the guild she was in in order to, as she put it, "Find her path in life." It was quite some time before anyone saw her again. When she did, What had once been a carefree and boisterous girl had turned into a much colder and more distant woman. The previously pint-sized powerhouse now loomed over most people, and Glory felt like she didn't fit in with her old guild anymore. Thus, she joined Dragon Heart for an entirely fresh start to her guild life. [hr] Magic: Metal-Make (Inward Perfection.) Description: Glory's Metal-Make focuses around perfecting herself for the current combat situation. She can change how her arms are configured, as well as boost her attributes to better suit the encounter. This magic performs very well in one on one or other low-number combat situations, but it falters in large combat scenarios since Glory can't become a jack of all trades. Spells- Metal Regeneration: A passive spell that Glory can never shut off. This spell essentially replaces all the natural biological regeneration that Glory has with metal regeneration. What's unique is that this regeneration can go beyond the limits of normal human regeneration and replace organs and limbs, but Glory is forever cursed to become more and more machine. Even magical healing causes machinery to grow. Though, as a bonus this healing is remarkably faster than standard healing. Glory is tough, but not invincible. Enough of a beating in a fight and not even her metal regeneration will keep her standing, though she's certainly capable of getting up a few days later. Metal Augmentation: A passive effect that isn't explicitly magical in nature. Glory's body replacing her flesh with metal and other synthetic materials has bolstered her physical capabilities significantly. Despite wearing a tube top and cargo pants, Glory's skin is as hard as plate armor, and her strength outperforms that of most humans. To call her "superhuman" would be close, but Glory still has limits to what she can do. Metal-Make (Elbow jet.): Glory draws her arm back for a punch, and opens a small jet in her elbow, causing the punch to be amplified. This can enable the punch to shatter brick and metal if Glory hits hard enough. Metal-Make (Claws.): Glory reshapes the tips of her fingers into sharp claws. With enough force, these claws can rip through just about anything. Metal-Make (Cannon.): Glory reshapes her hand and forearm into the shape of a cannon. This cannon can be either a small caliber multi-barrel gun or a large caliber cannon. For reference: [url=https://i.gifer.com/Z39.gif]Multi-barrel gun.[/url] and [url=https://static1.fjcdn.com/comments/Equip+it+with+samus+arm+cannon+to+make+it+even+_67ae57c4430112b5fda893c1d4cb0143.jpg]large caliber cannon.[/url] Metal-Make (Melee.): Glory reshapes her hand and forearm (or hands, depending on the situation.) into large swords. These can also be shaped into hammers, maces, saws, and other melee weapons. Metal-Make (Attribute boost.): Glory manipulates her body overall to either harden itself for additional defense or send itself into overdrive for additional speed and striking power. Glory can only have one or the other, not both. Items: Nothing special to note among her belongings. Miscellaneous: Glory eats a lot of sweets in order to keep herself going, as her mechanical nature requires more energy than most people. [/hider] Here's Glory, in all her... Glory. Please let me know if anything's wrong or out of place. Edit: If you read her backstory before, I would ask you to read it again. I didn't like it and thus I redid it. And several other things. I'm glad I refined this [i]before[/i] it was judged.