While we're at it, I suppose I'll mention these story inconsistencies that went completely unadressed: [quote=@Stern Algorithm] I do want to point out a few things: 1. I spent a few posts smashing buildings and flinging debris, drywall, bricks, concrete, etc., as AoE attacks. They were auto-dodged, in fact, they were hardly mentioned in the GM posts if at all. 2. Part of the tactic was also to create 'difficult terrain' by strewing the ground with junk. Also auto-dodged or hardly mentioned. 3. Taser and explosive arrow tips are questionable. How much electrical juice can you pack into an arrow-sized warhead? Cars have been known to shrug off lightning at times, and since Dieselpunk's fuel is of the nonflammable variety, the risk of damage is minimal. And since Diesel's control of her mech body is an adaptable system, she isn't wholly dependent on electronic control; a car only really needs its battery to start the engine and power accessories (which Diesel doesn't need to operate). I can understand the explosive head doing damage since you don't need a large quantity of C4 to do serious damage, but these kids were in a training session. Unless archer's quirk is Creation, and they're testing what kind of crazy weapons he can create on the fly, then it doesn't make sense for him to be training with taser or C4 warheads, especially if they went to the trouble of emptying the gas out of all the cars as a safety precaution. 4. There doesn't seem to be a limit to these kids' quirks. Sure, speedster was 'tuckered out' after creating a hurricane, but now he's running full speed carrying a classmate. 5. They are literally fighting a giant. Not everyone can be Shingeki no Kyojin and make fighting giants easy peasy. 6. I wouldn't mind if Midnight and Dieselpunk's fight was difficult, but that it was also extremely difficult for Aya and Zion, and Verd, is questionable. I mean, where are the grapeheads and tailboys and invisigirls? Everyone's Deku, Bakugou, and Todoroki. [@Zelosse] I think letting the kids get away with a booboo is fine, but the fact that we really only injured one so far, with archer's injuries still pending, I say is a poor showing on the villains' part. You don't start a reign of terror by just nicking one girl's arm. Honestly, I'm just listing these out, without any intent to actually challenge them, but in the aftermath, I think it's fair for Dieselpunk to say that White Skull's lackeys are garbage, since they did basically nothing in Midnight and Diesel's 2v3. And since a leader is only as good as his organization, Diesel's respect for White Skull will have dropped significantly. I mean, Diesel's mind might change if Zion, Aya, or Verd have glowing reviews of White Skull's villains, but I doubt it. [/quote] There's also this: GM: This is a villain RP GM: Creates dark and edgy NPCs GM: OMG SkyFall, you're too dark and edgy! GM: OMG Verd, don't [i]actually kill[/i] the students! SkyFall is punished for being an apathetic psychopath who makes bad decisions ie. disregarding hostages) White Skull is rewarded with plot immunity for being an apathetic psychopath who makes bad decisions (poisoning all his allies) Dieselpunk: throws debris everywhere in giant form GM: she hits nothing Verd: I just wanna shoot her in the leg GM: he hits a vital blood vessel In other words, a player character is: 1. Shadewalker's bitch 2. Captain East's bitch 3. King Sakura's bitch 4. Random bank heist thug's bitch 5. White Skull's bitch 6. UA students' bitch 7. All of the above 8. ... 9. PROFIT!! And: this RP should be titled: Everyone Dieselpunk wants to be her little bro dies.