The woman snorts. [color=00a651]”Obviously you’ve all only just arrived if you don’t understand why anyone might want to keep me alive instead of just killing me. In case it isn’t obvious, the locals love to hear women scream when they rape them. But I suppose I should just [i]hope[/i] the random group of strangers who brought me back from the brink of death have nothing but good intentions, and don’t intend to just use me for material gain. Because Norn attracts all sorts of heroic characters.”[/color] the woman said with derision as she stood up and walked away. [color=00a651]”Like I said, don’t trust me because I don’t trust you. I’m going. You’re all free to do whatever you feel like doing.”[/color] As Lilt tried to offer further healing, the orc shook her head. [color=00a651]”Save your magic. You’ll need it more than I would.”[/color] Should the group follow her, the woman does not take any easy paths; she first climbs up the ruins of an old building to reach the rooftops, and from there goes at a brisk jog, hopping over alleyways to reach the next building. Trogs could be heard in the distance screaming for whatever reason, but the orcish woman pays them no mind. So far everything seemed peaceful enough until she stops and kneels down, looking towards a crumbling wooden building. Inside appears to be some sort of bloated dead body wearing battered plate armor, and stabbed into its chest is a somewhat tribal looking glaive. [color=00a651]”There’s my Bardiche.”[/color] she looks around carefully for enemies. [hider=Event Stuff] If you choose to follow the orc woman, you need to roll me two athletic checks. First would be how easily you climb up the ruins and another for how well you keep up with her. You can substitute the second athletics check with an Acrobatics check instead. Anything you do may make the DC easier or harder for yourself, so act smart! [/hider]