[hider=Dietrich Wagner] [b]Name[/b]: Deitrich 'Deiter' Wagner [b]Appearance[/b]: [img]https://i1.wp.com/www.otakutale.com/wp-content/uploads/2015/02/Project-Itoh-Gyakusatsu-kikan-Image-1.jpg?resize=868%2C525[/img] [b]Gender[/b]: Male [b]Age[/b]: 23 [b]Experience[/b]: 77% [b]Synchronization Rate[/b]: 83% [b]Personality[/b]: Cold Anger - Silent Tears - Contented Sighs - Intense Focus Deiter possesses a very mellow personality- laid back and unstressed. For the most part, he is a very content person. There is little that could bother him in terms of comforts- because they don't matter to him all that much. Deiter enjoys games and simulations, though since his military career he has had little time to waste on it. The reason he loves it though, is for the energy. Deiter becomes very rigid and focused when faced with a challenge or obstacle, which is why he excels at quick choices and hand-to-hand engagements. Adrenalin doesn't make him irratic like most- it increases his ability to calculate. [b]Background[/b]: He grew up a fairly normal child, excelling primarily physically rather than mentally in his schooling. He excelled specifically in acrobatics, and starfist. Otherwise, his grades were fairly average through his early years. On entering highschool, Deiter enrolled with the military academy. After an evaluation of his skill and mental, it was determined to send him on to a specialized program for further training and testing; his mind had an unusual aptitude for quick decision making. As a result, his long term planning skills aren't the best, but he has learned (the hard way) to listen to his allies for strategic guidance. In a bind however, his true ability shows. [b]Notable Deaths[/b]: His family was in Joppa during the invasion and with one exception perished when MIST was activated. (Both he and his sister had moved out years prior to the battle.) [b]Other things[/b]: If there is anything else you believe needs sharing, do so here. [/hider] [hider=Krieg] [hider=Symbol] [img]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQMMo9ImLJs3bCcMoP_kYyXrgb9TebEqovZFzhuYEDDVM5kJdAV[/img] [/hider] [b]Framewerk Code Name[/b]: Krieg [b]Appearance[/b]: [img]https://cdna.artstation.com/p/assets/images/images/000/457/504/large/benedick-bana-shadow-assassin2-final.jpg?1423264740[/img] [b]Number of Framewerk Systems[/b]: Primary Systems: 1 Secondary Systems: 1 [hider=Signature Weapon System: Helles Messer] [img]https://pre00.deviantart.net/bd37/th/pre/i/2012/090/9/6/sci_fi_katana_by_afterfield-d4ukfk4.png[/img] The blade creates a plasma field around itself for the purpose of quickly cutting through lighter material like butter. It's design is not meant for cutting through dense armor, and so possesses a magnetic recoil that 'bounces' the blade out once it has reached a certain level of resistance to avoid getting stuck or damaged. (Highly Effective vs Light Armored Targets. Moderately Effective vs Medium Armored Targets. Low Effectiveness vs Heavy Armored Targets.) [/hider] [hider=Secondary Weapon System: M.M.O. R.P.G.] [b]Muscle Memory Operations Recall Precision Generator[/b] Krieg is equipped with an onboard computer than saves and stores data on manuvers, and calculates variatons on manuvers as well. These are triggered when a pilot begins a manuver, removing latency and allowing the mecha to move far faster than should be feasable. Observers might mistakenly think that the mecha itself possesses reflexes. Because of the importance of reading the pilots intentions, there is a complex control system within Krieg that gives the pilot 'free' movement (Still restrained by a harness system). The actions of the pilot internally are replicated by Krieg, with internal shock sensors that prevent the pilot being thrown around during manuvers/combat. The best way to train the computer in manuvers is via simulation and repetition, which allows it to gather more data on the same movement pattern ahead of time to the point of master-like precision. The reason he only possesses a complete mastery in Kendo has to do with the Mecha's intended fighting style; quick strikes and large wounds. Current List of Manuvers: [hider=Kendo Mastery][img]http://4.bp.blogspot.com/-0-CxEHmIqMc/UhdUwMFFbCI/AAAAAAAAe5E/djd5nK3pjAE/s1600/418943_487882451271601_185833126_n.jpg[/img] [/hider] [/hider] [b]Weight Class[/b]: Light/Medium (Built for close distance speed.) [b]Special Ability[/b]: Classified *GM Note: Secondary System allows Krieg to "move and dash two additional squares". **Framewerks can both move two squares in both axis and attack in the same post, with diagonal movement limited to one square while attacking. Framewerks can fully dash 4 squares without attacking, and diagonally can move two without attacking. [/hider]