[img]https://fontmeme.com/permalink/181124/ebb6a6d5afa5e3b8efd0e4540d0ece83.png[/img][center][img]https://vignette.wikia.nocookie.net/rwby/images/3/33/Vacuo_Symbol.svg/revision/latest/scale-to-width-down/310?cb=20170128163008[/img][/center] [hr] [quote]>[i]To our new flock of fledgling Hunstman-to-be, Welcome to Shade Academy!!! If you are reading this message, that means you have been accepted into our family and preparing to take your first step in order to become a mighty Huntsman, ready to protect our Kingdom from any and all dangers that it may face, be they the creatures of Grimm that prowl the desert wastes or the clans of bandits that seek to disturb the peace of our lands. Now, before you can officially be deemed one of our students, you will be sent off to perform a simple test, nothing major but we need to make sure you're all up to snuff with our standards. In fact, you are probably on your way to the testing site as you read this. As some of you might be aware due to having siblings in earlier divisions, we will be conducting the tests differently this year, as will be explained in full by your instructors, but the general rules will remain the same: DO not expect to pass this test if an instructor feels the need to save you. Vacuo is a harsh place, and we at Shade only accept the best of the best to join our student body. You have shown potential in order to get this far, but now we need to see if you can truly perform at the expected level while under the pressures of a live combat situation. The instructors will be the final arbiters in who passes and who fails, so do try your best to impress them. And with that, I wish you, students, good luck! I can't wait to see you during the opening ceremony in a few days and look forward to seeing you all grow up to be fine Hunstman and Huntresses!! Sincerely, Headmaster Auron[/i][/quote] [center][img]https://fontmeme.com/permalink/190102/5ec70be335c5dfed682d99d409c9f1aa.png[/img][/center] Welcome to RWBY: Burning Embers! This will be my first attempt at doing my RP, so hopefully, I'm able to do an alright job of it. This section is where I'll be putting down whatever information I think is important to know, such as links to the rules we'll be using to handle skills and what not, bestiary for what is known about certain types of Grimm, a list if important NPC characters, and so on. [h3][color=f26522][b][u]Important Info:[/u][/b][/color][/h3] 1. Before anything else, I want to stated that this is currently a [color=ed1c24][b]CLOSED RP[/b][/color]. We are only running a single team of characters and all of the spots have been filled at this moment. If there is ever a point where me and the other players in this RP want to expand the player base, then an Int Check will be put up and anyone interested in joining can put up a sheet for review. But outside of that instance, we are not looking for additional players at this time. 2. Basic RP rules apply, so on and so forth. Basic Idea: Don't be a dick, okay? Given the nature of this RP, I don't think I'll have to worry about this, but I'm putting it here all the same. Think of it as one part reminder, and one part insurance in case this thing ever does expand/ 3. Lax Posting schedule. Anywhere from once a week to once a month is the general time frame we're working with, though again, I'm flexible with it as long as we're still communicating and keeping in touch. I'm very much of the mindset that RP'ing should be treated more like a hobby, not a job. That isn't to say I won't hound for posts if I feel like I need to, but I won't be rushing anyone to stick to any kind of arbitrary schedule either. 4. That being said, I retain the right to move the story forward if I feel that it is necessary. I will always try to work with you guys to make sure I don't skip anyone without their consent, but if for whatever reason I go an amount of time without hearing anything from said player, I will move things along, puppetting the character a bit as well if need be so as to keep things moving. 5. As this RP uses a dice-based mechanic for a lot of features, we shall be using the guild's dice rolling features in order to decide actions. As such, whenever you need to make a roll, please be certain to post the roll results in a hider towards the bottom of your post, as well as providing a link to said roll. [h3][color=f26522][b][u]Resources:[/u][/b][/color][/h3] [url=https://openlegendrpg.com/core-rules/01-character-creation]Game Rules[/url] [url=https://openlegendrpg.com/boons?All=9]Boon List[/url] [url=https://openlegendrpg.com/banes?All=9]Bane List[/url] [url=https://openlegendrpg.com/feats]Feats[/url] [url=https://fontmeme.com/rwby-font/]RWBY Font Gen[/url][sub][color=gray][i](The Style I used for Title and Glowy subheaders is Neon and Neon-Outline respectively[/i][/color][/sub] [hider=Character Sheet][code][center][img]https://fontmeme.com/permalink/190102/541a7ed3d9a5ecbab98c4980383324a4.png[/img][img]https://fontmeme.com/permalink/190102/cd8c589fc1a10f884083556115d1ad9d.png[/img] [img]http://www.stleos.uq.edu.au/wp-content/uploads/2016/08/image-placeholder-350x350.png[/img][hr][/center][color=f26522][h2]Personal Information[/h2][/color][hr] [b]Name[/b]: [b]Nicknames or Aliases, if applicable[/b]: [b]Age[/b]: [b]Race[/b]: [b]Kingdom of Origin[/b]: [b]Appearance[/b]: [b]Personality Traits[/b]: Using one word descriptors, give me a general idea of what your character is like. Minimum of 3 words, maximum of 6 [b]Drive[/b]: Why does your character want to be a Huntsman? [hr][color=f26522][h2]Mechanical Information[/h2][/color][hr][b]Lv[/b]: 1 [b]XP[/b]: 0 [b]Wealth Level[/b]: 2 [b]Legend Points[/b]: 0 [b]Perks[/b]: [b]Flaws[/b]: [h3]Defenses[/h3] [b]HP[/b]: (current)/(max) [s]HP=2x(Fortitude+Presence+Will)+10[/s] [indent][list][*][b]Guard[/b]: [s]10+Agility+Might+Armor[/s] [*][b]Toughness[/b]: [s]10+Fortitude+Will[/s] [*][b]Resolve[/b]: [s]10+Presence+Will[/s] [/list][/indent][hr][h3]Attributes[/h3][color=gray][sub][i]Use either quick build rules or use the 40 attribute points to build as you wish. No Attribute can have a value more than 5 at Char gen[/i][/sub][/color] [indent][b]Physical Attributes[/b] [indent][list]Might: (Score)/(Dice) Fortitude: X/X Agility:X/X[/list][/indent] [b]Social Attributes[/b] [indent][list]Deception: X/X Presence: X/X Persuasion: X/X[/list][/indent] [b]Mental Attributes[/b] [indent][list]Learning: X/X Logic: X/X Perception: X/X Will: X/X[/list][/indent] [b]Supernatural Attributes[/b] [indent][list]Alteration: X/X Creation: X/X Energy: X/X Entropy: X/X Influence: X/X Movement: X/X Prescience: X/X Protection: X/X[/list][/indent][/indent][hr][h3]Actions and Feats[/h3][sub][i][color=gray](Fill it out however you like, I'm fine as long as it doesn't look to out there or jarring and the needed infomation is present. Note that you only get 6 feat points to spend at Char gen.)[/color][/i][/sub] [/code][/hider] [h3][color=f26522][b][u]Bestiary:[/u][/b][/color][/h3] [i]Coming Soon[/i] [h3][color=f26522][b][u]Important NPCS:[/u][/b][/color][/h3] [url=https://i.pinimg.com/564x/b5/33/fb/b533fb47e51b9f288f3fa0f216fce511.jpg]Headmaster Auron[/url]: Retired Huntsman and Headmaster of Shade, Auron is a charismatic and rather upfront individual. He follows in the steps of his predecessor in running Shade as a force for good, teaching students the importance of finding joy in their harsh lives wherever they can find it and to remember that the best way to survive adversity is together with those you trust. [url=https://i.pinimg.com/564x/b5/ad/a7/b5ada71c897be83f8f8ec7402719e93a.jpg]Silme Raana[/url]: A third-year student at Shade Academy, serves as a Junior Instructor. Originally from Atlas, Silme has seemed to have suffered quite a bit in his time before Shade, but despite his surly attitude and foul mouth, he's got a good heart. It just takes some digging to find it, especially for humans. [url=https://i.pinimg.com/564x/07/77/15/0777158614ac44ead310cc54419609c0.jpg]???[/url]: [center][img]https://fontmeme.com/permalink/190102/77cc818c3658a16b111242edfc3bf1e5.png[/img][/center] [list][*][h3][color=f26522]Prologue: The Coming Storm[/color][/h3][/list][