[B]Name:[/B] Callie Sanders [B]Race:[/B] Human [B]Profession:[/B] Works at the Antsy Anklebiter (Wild Magic Sorcerer) [B]Age[/B]: 18 [B]Appearance And Image:[/B] [img]http://vignette3.wikia.nocookie.net/da2risingtide/images/2/24/Solona.png/revision/latest?cb=20110526055233[/img] [B]Personality:[/B] Callie is a quiet and reserved person. This wasn't always the case. When she was a child, she used to be a bright and happy-go-lucky child, who was very curious about the world around her. However, as she grew older, she became quieter and much more reserved. This showed in her speech, where she used to talk incessantly about everything, essentially charming almost everyone with her innocence, but as she grew older, she grew quieter, speaking only politely and when she felt like she had to. This was because as she grew older, she noticed that the strange occurrences that happened around her were not coincidences as people liked to brush off. She came to realize that it was magic, and her Aunt Jenny told her when she was really young that if someone had magic, then they were to be killed because magic was evil. With the memory in mind, Callie never told anyone about her budding magic, and instead kept it hidden. Unfortunately, she fully believed that there was at least some small part of her that was evil. With her growing cautious and reserved behavior, she was able to keep her magic hidden. Unfortunately, her trying to suppress her magical prowess came at a cost. Her magic seemed to have a mind and will of its own, and it seemed as though it wanted to show itself off to the world. She could feel it! There was a sense of pride, wonder, and joy behind the magic, and it scared her. Whenever she could, she would dart off to her room, so that she could wait out the magical surge. If she couldn't, then she would come up with a good excuse as to what the strange occurrence was, relying on logic and her own charisma. Unfortunately, as she kept the charade up, the surges grew stronger and more frequent. She can't help but wonder if she can keep it up and continue living in Edhel. There's also the question if her Aunt and the other villagers who helped raise her would stop loving her if they knew, and there was the lingering fear that she may be a truly evil person, just using and manipulating the people around her without even realizing it. When she's close to someone, and she's not hiding anything, they'll find that she can be quite the conversationalist, and she's actually a joy to be around. [B]Background:[/B] Callie never really knew her parents. She doesn't know what happened to them as Aunt Jenny never really wanted to talk about them when the little girl asked. Callie was raised by her Aunt Jenny with no siblings. Many of the villagers helped Jenny raise Callie, since Edhel was a village where everyone knew each other. Callie's life in the village was never really eventful, except for the strange incidences with Callie, where the strangest and darnedest things happen. There's always a reason though (given or preconceived), so no one really thought that magic was the cause of the strange incidences. In her teenage years, Callie works at the Antsy Anklebiter, thanks to the fact that she knew the tavern owner, Bruenor Odinwrath. The dwarf had helped raise the girl, and if anything, Callie was the inspiration behind the tavern's name. There have been many who were attracted to Callie during the teenage years, however, every single time someone got close, Callie always ends up pushing them away, or running off. Everyone in the village just chalks it up to shyness. So, life is pretty much normal for Callie (other than the magic surges), that is, until a boy stumbles into the tavern, bloodied and beaten. [B]Strengths:[/B] 1. Good with people. She can be persuasive and deceptive. 2. Book and puzzle smart 3. Good at cooking (from working at the tavern) 4. Strategizing [B]Weaknesses:[/B] 1. Not very physically strong 2. Easily tricked 3. Fear of magic 4. Does not know how to use any weapons [B]Powers:[/B] -Wild Magic Surge -Spellcasting -Tides of Chaos -Font of Magic -Metamagic -War Caster -Bend Luck -Controlled Chaos -Spell Bombardment -Sorcerous Restoration