And now for the most entertaining part of any day; fighting! Orchid drew his swords out as he fell, wanting to be ready to fight as soon as he landed. He used two scimitars, both taken from cultist warriors he had defeated. While two-weapon fighting wasn't exactly a style he was familiar with, it was one that he felt he could naturally adapt to. The girls and the old man took the initiative and attacked the cultist, one in particular who looks nearly dead. Grinning, Orchid dashed in like a hunting seeking prey, his first swing aiming for the most wounded cultist. [i]But it was a feint.[/i] Orchid's first swing actually was directed towards the uninjured guard, to catch him off guard and slash into his body. But Orchid wasn't going to ignore the weaker of the two guards either; using the momentum of his first slash Orchid followed through with a full body spinning slash towards the wounded guard, aiming to decapitate the guardsman before he could even scream. [hider=Rolls] HP: 30/30 AC: 14 (No Shield) Rage: 3/3 Status: Not Raging, engaged in a melee against the Dragon Claws Weapons: 1d6+3 Scimitar/ 1d6 Off-hand Scimitar Mainhand Scimitar Reckless attack vs Uninjured Cultist = [url=https://www.roleplayerguild.com/rolls/12791]24[/url]/[url=https://www.roleplayerguild.com/rolls/12792]6[/url] Scimitar Damage = [url=https://www.roleplayerguild.com/rolls/12793]6[/url] Off-hand Scimitar Reckless Attack vs Wounded Cultist = [url=https://www.roleplayerguild.com/rolls/12794]14[/url]/[url=https://www.roleplayerguild.com/rolls/12795]20[/url] Off-hand Scimitar Damage = [url=https://www.roleplayerguild.com/rolls/12796]1[/url] [/hider]