[quote=@Quote5] What level of play are we in? [/quote] Good quuestion, which I intentionally didn't mark down. Since that's dependant on who's seriously interested. My goal was that soon as everyone get familiar with the other characte to spin everyone off into smaller groups to best suit their prefereances. Be it 1x1 or a larger small group of six in a freestyle approach. But the general vibe was not to constrain players too much. I'm even allowing for a nearly-nonexistant CS as a nice turn so long as we get a [u]name[/u], what sort of [u]monster-girl[/u], and what sort of [u]mech[/u] (or if they plan on just getting [i]issued[/i] a mech by the academy) with everything else being largely optional (but seriously, if you're trying to get accepted into a small-team, and your CS looks too sloppy...). Further details could also be worked out either ICly or gleaned from OOC chatter here or elsewhere. [quote=@PaulHaynek] I must ask: How big are the mechs? Gundam-sized like the ones in Code Geass or are they a bit smaller or just moderately taller than a human? Besides that, are other Dead Space features also present like The Markers? [/quote] Having not actually played dead space myself, I'm going a bit light on the lore since I sorta started out with placeholder aliens from Muv-Luv when I started the idea. Plus, since these necromorphs are just alien-science gone terribly wrong, probably not too much risk of instant planetwide infections. [url=https://www.youtube.com/watch?v=lcZAJAV29us]Despite this small blessing, things aren't looking too great.[/url] As for mechs... I'm leaning towards anything from the size of VOTOMs or Infinite Stratos out to maybe the size of a Veriable Fighter from the Macross and Muv Luv franchises. [sub]Since something truly gundam sized nearly qualifies as a human-shaped space-shuttle.[/sub] -I know I'll probably get a shitpost from Mass for that last part for insulting the 8th MS unit.