It takes awhile to die, and you have basically 3 strikes before you really do die, but the first two will give you a permanent debilitation based on your wounding. Although stick it out and you'll get a chance to "fix" it. For example you lose an arm? Maybe in a chapter or two you get a chance to get a bionic limb which you can upgrade or put to use for combat. But generally though it's one new character per chapter per player, so only one for now. I may make a max per player depending on how many players we end up with, but we don't have too many so it should be fine. I also urge that if you do make multiple characters, try and have them group up with others, otherwise you just multiply my workload. I have limits.