[center][hider=The Drakenians Species, the Legends of the Dragons (Draken’vina)] Name: Drakenians (Other name: Draconians or Dragons) Status to Humans: 1. Friendly - The humans, which live on Draken’vina their whole lives. The Drakenians are very friendly towards, mostly because of the fact the war between the clans were ended by the most unlikely of candidates. They are now called the Draken’vinans. Before they were unified nature of the humans, they called themselves the Vinans since the Drakenians are the most dangerous creatures on the planet. They trade with the Draken’vinans, is the only reason why they have a friendly relationship. 2. Neutral - The humans, which are tourists or are military personnel from the Imperials, which that don’t live on Draken’vina. They are neutral to them, mostly because they see no real point in involving themselves with the greater Imperial Commonwealth of Humanity. Life Expectancy: The Drakenians live very long lives. The longest lived Drakenian is called the Great Wyrm Dekriem, which is rumored by the Draken’vinans to be 35,000 years old. He lived through multiple generations of humans, which landed on the homeworld of them, and they decided to colonize it. He watched them grow into what they are today, which is the united Za clan. The Drakenians only can live these unnaturally long lives because of the fact, which they can tie themselves to a human family, which lives on Draken’vina. The longest a Drakenian can live for if he/she doesn’t attaches himself/herself to a Za Clan member or any human for that fact, is at least 2,500 years at the most. However, they do live very long times compared to humans anyway. Genders: The Drakenians are outright a gendered society. The genders they have are male and female. They have similar gender roles that human societies have for the specific genders in question. However, with even more freedoms than what’s in the Imperial Commonwealth of Humanity. Magical Attunement: The Drakenians are attuned with multiple forms of magic. They are only a master of a total of three spells at max, even though their arsenal of spells are pretty lengthy. It's mostly because of the fact in their two forms they are wielding their civilian and battleform is pretty much unique. The Battleform completely disables the ability to use their mind magic, which gives access to their magical school, which they are attuned to fight for the justice and peace around them. However, they are told their magical school when they turn 12 years old via the Magical Attunement Scanners. In terms of what breath attack their battleform gets if it is a soul crushing attack, alike the Soul Destroyer. Two of the spells, which are mastered is for their Civilian form and the other one is the one locked behind their Drakenian Battleform. The Drakenians only keep their civilian form hidden by their mind magic to make people not realize certain things. They aren't doing it out of spite or anything, it's they want to keep Draken'vina peaceful as possible. They love their planet. Full Description: The Drakenians have two specific forms. The form that is usually hidden from the humans living on the homeworld, which they call Draken’vina alike the humans would later call it as. Is the most shocking of the two forms, since it is hardly seen outside of their culture or society. This form is their [i]’true’[/i] form and they are highly secretive of what they truly look like. The form is more or less alike the people who colonized their homeworld all those years ago, the humans who migrated from their cradle to colonize the stars. They specifically are very similar to humans with a few exceptions. They have horns growing out of their head above their ears and usually can grow at any shape or size. However, when a Drakenian is born, they don’t have horns at birth, it takes awhile for the horn to take shape. The Drakenians grow their horns in, when they reach a sufficient age in this case, when a child turns 14 years old. Their horns start out small but it looks like bumps on their head and it goes into a more defining feature when they turn 16 years old. The shape of the horn is defined by the specific parents, the boy/girl was born from. The birthing cycle of a Drakenian is a total of a year, which is three months longer than a human. The other highly distinctive features of a Drakenian is they have the rare hair hair colors for humans, which means there’s a bit more redheads or gingers. The hair color sometimes go through a change, naturally instead of having to dye your hair constantly. If a Drakenian child was born with black hair, they can have any hair color under the sun, which means they could have rainbow colored hair, which would match if they one of their parents was a Rainbow Dragon for instance. The rainbow hair color gene from Rainbow Dragons is dominant gene compared to other parent. They have dragon scales of their birth mother on their back. The Drakenian eyes are quite unique, which they are complete dragon eyes in shape at all times. There’s no need for biotech upgrades to get these eyes, alike the humans, which live on the planet. The unique colors of the eyes usually are get from the father or mother, it’s just whoever had the most dominant of traits. In the case of it, you can have golden eyes with dragon slits for eyes as a Drakenian humanoid. In addition, the height range of the two genders that are the Drakenians. The female’s height range is 5’0” to 6’5”, while the male height range is 7’0” to 8’5” since the Drakenian males are always two feet taller than the Drakenian Females. The other thing that stands out on a Drakenian is a special necklace around their neck, which allows them to use their more dangerous form. However, they are easily able to use their Drakenian Battleform Abilities in their civilian form easily. The Drakenians are highly considerate of another person’s feelings and they give boons that make them see that not all humans are born to be cruel. It is how they are raised. The Drakenian Females are paler and whiter than their male counterparts. A very rare few have a different skin color, in terms of the Drakenians Female, every five out of a million births. The Drakenians have two names, the first is their [i]’birth given name’[/i] and the other is the Dragon name they pick out; which would fit them perfectly. The Birth given name is similar to the same way that any humans name their kids. While their Dragon name is specifically given a terrifying twist to what they should do if they are threatened or needed to defend themselves from the Unveiled or humans, which threaten them. The Dragon name is what they use only in their dragon form. It gives every single Drakenian pride to be what they were along time ago, before they evolved into what they are today, humanoid dragons that look very eerily similar to humans. The Drakenians in their civilian form have slightly better hearing, and better eyesight compared to humans, in terms they are all 20/20 perfect vision. They can see perfectly in the dark since their eyes glow of a shadow of the eye color they have. If you ignore the important features on a Drakenian female, which is their shape of their irises and having horns on their side of the head. They would look like literally a 16 year old female human, which is a very hormonal mess of a teenager. The most painful thing a Female Drakenian can do is literally trying to [i]’cut’[/i] off their horns. If they do that they can pretty easily pass for a human, all they have to do is buy biotech upgrades. [hider=The Example of what the Drakenians look like] [hider=Female Drakenian Example] [img]https://i.pinimg.com/564x/70/ad/88/70ad88804f013759b566ff85e9debf69.jpg[/img] A Female Drakenian, who’s beautiful with red hair. Her primary features are she has horns and her eyes look like a dragon. Most female Drakenians are a bit more likeable than their male counterparts. When they speak, they are soft spoken and are highly kind to anyone who needs or want help. The Female Drakenians are the only ones that usually trade with the Draken’vinans most of the time. [/hider] [hider=Male Drakenian Example] [img]https://i.pinimg.com/564x/6f/db/3e/6fdb3e727d0bf3b47d567ba3e5ac76c5.jpg[/img] They are more imposing and have more draconian features than their female counterparts. To show they are the right person for the job in terms of specifically defend female drakenians from any harm. Their usual role when the female Drakenians try to go trade with the Draken’vinans are usual bodyguards. They have imposing auras emitting from their bodies, which usually can tell someone to not fuck with a female Drakenian. [/hider][/hider] [hr] The Drakenians second form is literally their Dragon Battleforms. It is the ore vicious and terrifying form of them since there was plenty of legends on Terra. They have vast teeth, claws, two vast wings, which can move them all over the skies. They have terrible breath attacks of their specific magical element, they are born with. In that case, the most deadly of these Drakenians is Dekriem, the Soul Destroyer. Which he can destroy a person’s soul, just by using his breath attack on them, which has a color similar to him being a half Black and Holy Dragon, which makes his breath attacks the color of Gray. If he is able to get off that breath attack. He will utterly destroy the Soul and leave the body an empty shell. There’s multiple different Drakenian species on Draken’vina, the most exotic variances. The humans usually call them Dragons. There is multiple different dragons in question, all different shapes and sizes. The Drakenians don’t correct any of the humans, which what they call them. Mostly because, Dragon, Draconians or their actual name of Drakenians is correct in their mind. The Drakenians in their Dragon Battleform can see two times further the distance than a human, without biotech upgrades. They can see in multiple different spectrums in their dragon forms. The Biotech upgrades, which humans can get, which they can match the Drakenian Dragon Battleform’s sight. However, it usually costs an untold fortune to get those upgrades specifically. [hider=The Drakenian Dragon Battleform Example] [img]https://i.pinimg.com/564x/a3/5c/bc/a35cbc59499146a5dcdd16aadbaa79c6.jpg[/img] The Dragon Battleform can have immense size compared to the civilian counterparts. And their wingspans of usually cap around 65 ft to 85 ft, which is mostly between the male and female. The females have smaller wingspans while the more larger intimidating males have larger wingspans. [/hider] History: [hider=The Drakenian History] The Drakenian History has always been the most intense history of all the races in the known universe. The planet they resides on is called Draken’vina, and they were a vast Interstellar Republic of freedom and prosperity. The reason why they left their planet to explore the stars as this interstellar republic was because of some very valuable information. This information came from an interesting form of life, which wants to gain as much knowledge as possible on the planet. They are called the Unveiled Shadows, which helped the ones, who became the Interstellar Republic to leave the planet. They were told about the many different creatures, which have are the Underveiled. The Shadows and another type of them are peaceful or friendly towards the Drakenians. While the rest are monsters, which desire one thing population control on the planet of the propagation of their kind or the complete elimination of civilization as the Drakenians know it. This caused the space program of the United Republic to go into overdrive. They explored the entirety of their solar system in a span of six years. In those six years, they put outposts and other such things into space, further and further from their homeworld. Until, they reached a solar system, which had a similar sun classification of theirs. They scanned the entire solar system and saw in the order of the furthest to the sun. The planetary system was classified as in the Interstellar Republic’s classification system as able to handle life on two planets. However, one of the two planets in question had to be terraformed. Their starships were highly advanced compared to most things in this solar system. The planets were catalogued in terms of what they think the names of the planets are. However, one of the planets within the system they catalogued was in an ancient prophecy, when the Drakenians were only a tribe along time ago on Draken’vina. There’s a planet within a System, which is called Earth and it’ll bring the great destruction to their way alive. The name of what these humans would call themselves would be the Imperial Commonwealth of Humanity. However, they didn’t understand the technology level of the humans on the planet. This caused them to be utterly terrified but the curiosity outweighed their fear for right now, they scanned the humans, which terrified them more. They had a similar structure to them, but didn’t have any of their distinctive features on them. However, this caused a select few to fly on the planet as their Drakenian Battle Forms, which are called Dragons. They caused a great shock to the humans, when dragons actually flew in the skies of their planet. Then as soon as the dragons appeared, they disappeared. The Drakenians felt the gravity of the planet and it was less than their homeworld. The Drakenian Battleforms scouted the planet but only scouted about three of the seven continents on the planet, in the skies, which they didn’t know but they were Europe, Asia and Africa. The Drakenian Interstellar Republic did the one thing it was great at, retreating without leaving a trace they even entered anywhere in the known galaxy. Because they was worried about an reprisal or an outright destruction of their world for invading the territory that was in the firm grasp of the Imperial Commonwealth of Humanity. However, their so called fear caused them to completely move their capital, and two of their other cities to the other side of the Vanguard Regional Mountain Range in the Vagus Plains. They initiated their planned disappearance of the galaxy scale by single handedly making their side of the Ricoh’nar continent and all of the other continents on the planet look like that side of the planet is completely uninhabitable. While the only place that is Inhabitable Colonized territory for the humans is literally the Solis Reaches. Ricoh’nar Continent is the largest continent on the planet, which is why there’s only 2 oceans and 4 continents. It only took about ten years for this entire plan to come to furination, which was one Elder Voice’s full 9 years worth of a term and one year of another. All their spaceship technology was locked up in an Isolation Bay Number 5, including their Sublight drives and Faster than Light technology. The project was called the Uninhabitable Wasteland Barrier Project. Underneath the Barrier, was the utterly the opposite of whatever scanners, which the Imperial Commonwealth of Humanity could muster at any point. The rapid technological development of the barrier technology & Stealth technology helped them be able to control the weather on the entire planet of Draken’vina. They don’t want to harm the natural balance of things, which causes the awakening of the Unveiled evil creatures. That are worse than the Unveil Wyverns, which they deal with most of the time in the Vanguard Regional Mountain Range. The Solis Reaches is one of the most sacred areas on the entire planet for the United Republic after they disbanded the Interstellar Republic Council. Which had similar goals for the entire colonization and terraforming of their entire system but they were stopped because of the location of the Cradle of Humanity. However, many many ages pass after they went into their governmental isolation from the stars. And they completely forgot about the prophecy about the Imperial Commonwealth of Humanity and the end of their civilization. However, all this changed when Human Colonizers entered the Draken System’s Holographic Scanner refreshing. These Human Colonizers entered the no go zone, which was called the Hellscape Region. They had no idea, what the human colonizers were doing in the Hellscape Region. However, they saw what the Space Fortress Ulo did, it fired fireworks for the humans. This made the Drakenian Scanner Officer confused, since Fireworks are only for special occasions on Draken’vina. The Scanner Officer, however, scanned the weapon systems on these Colonizers, which had different names on them. They had no weapons, they were unable to fight back if they were shot at, which felt a bit strange. However, it took them awhile to reach Draken’vina. They’re scanners couldn’t penetrate the stealth field barrier and saw the Solis Reaches as the best place to colonize for the human colonizers. However, the Scanner officer in question was a bit confused on what the names meant on the side of the ships, the Ka, Za, and Fa. The scanner officer was approached by one of her superior officers, which was a bit annoyed at the scanner officer eating while on the job. The Superior Officer asked certain things about what was going on and she outright told her superior officer, which what they feared the Humans have arrived. However, they weren’t in planetary bombardment spaceship but in very old Colonizers, which have no defenses. Her superior officer sat down next to her and started to eat something and drink as well. Because the superior officer was also an female Drakenian who dislikes seeing the ‘SCOs’ being lazy. She looked at where they were going to land, which was the Solis Reaches. That was plainly the best place for the humans. However, her title is ESCO, which is Elder Scanner Cutler Officer, since most of the Drakenians, which are in the Scanner Room are very well at cooking and sword wielding or firing weapons that the Drakenians use. The three ships landed in three different locations in the Solis Reaches. The Human Colonizer, which had Za on it colonized near the Solis Grand Lake, which had bountiful harvests of fish. The Human Colonizer, which had Fa on it landed near the largest single mountain peak called Lanrun Peak. And finally the last colonizer landed directly where the previous location for the United Republic’s capital was, which is called Shining Dragon Beacon. It is a vast forest called Vetch Forest. They learned pretty quickly what the three names on the colony ships meant, they were three different clans of humans. The whole idea of three clans of humans not being unified kinda made them a bit terrified for the future. Therefore, they went to the Elder Voice to do something to make sure these clans would unite. However, now onto the cities of the United Republic. The Capital City was already mentioned but its called the Shining Dragon Beacon. This is where the Shining Dragon Tower is located, which is the Primary Building of what was called the Interstellar Republic Council and the Elder Voice. The Interstellar Republic Council dealt with the Space Forces of the Interstellar Republic and where to deploy its holographic scanning network, repair docks, and multiple different kinds of space stations. However, they were about to start Planetary Terraforming on a system scale before they were disbanded. The Elder Voice of the Drakenian People dealt with the day to day lives of all United Republic Citizens, which didn’t want to join the Space Forces. The Space Forces of the Interstellar Republic was called the Peace and Prosperity Keeper Force. However, since the only starship that wasn’t dismantled, which is called the Eternity. The Eternity is the flagship of the PaPKF. The One thing that the Interstellar Republic is great at was their complete strategies around Carriers and the other starships in their fleet supporting them. They took this doctrine literal on the seas of their homeworld, when they moved their trading port called Victory Dragon Port to the Vagus River. Which made their vast convoy escort fleets terrifying. However, the other two Drakenian nations on the planet only had a technology that made them think back when they first encountered Earth. Which was now classified as Middle Ages Technology. However, with their doctrine of never invading a planet without a purpose, the humans were spared the Drakenians Wrath. The doctrine is classified as observation and not invasion, they wanted to allow the population of Earth to reach the stars, to see if their prophecy was true or false. In the sense, the Elder Voice called this the Drakenian Peace and Prosperity Act. The populations native to the worlds they live on will be spared the exploitation of the Drakenians since they see all worlds alike Draken’vina sacred places to be protected instead of exploited. And they have a quite a beef with Empires and Dictatorships, which outright remove the freedoms of their people. However, they can’t really be asked how to deal with Religious Fanatics of the Isolationism Religion. Because it baffles them since the Theocracy of Learning doesn’t want to know anything that the Drakenians of the United Republic does other than ways to kill the Xeihr. The United Republic was more than able to help. The last city, which is the agriculture and commercial powerhouse of the Drakenian United Republic is called the Star Dragon City. There is smaller cities in the middle of the bigger ones that specialize in things that the Drakenian United Republic needs more of or requires more housing and what not. They are grateful they have much breathing room before they literally need to do anything of note like pay attention to the humans that landed in the Solus Reaches. More time passes, which feels like a short time to the Drakenians since they live a long time. However, they saw on their holographic scanners, that the three distinctive human tribes or clans, they would call them now. Was building up for a war, and they didn’t know who started this said war, but the Elder Voice of the Republic decided to want his people to volunteer and find out what is going on. The Eldest Son of the Elder Voice literally volunteered and asked what he must do. The thing he must do is literally use the birthright he was given and choose his Dragon name after all this time. The Dragon name he chose was Dekriem, the Soul Destroyer. All the Drakenians that volunteered at the sametime were put under Dekriem and be called ‘the Dekriem’s Brood,’ to keep with traditions of what humans think of dragons. Dekriem went to the three clans, in question to see what was going on. However, he met a young girl at the time, who was around 14 years old, who was apart of the Ka Clan, she was a headstrong young kid. He saw much of his sister in her, the Great Wyrm asked the child’s name. The human child, told him her name is Vina L. Kahrin. That hit the Great Wyrm hard, since his sister died because of complications during childbirth but the name was exactly the same. However, he didn’t show signs of being hurt or angry at the human child having the same first name as his dead sister. He confidently told her, he would join her clan as the Great Wyrm, and his name is Dekriem, the Soul Destroyer. However, it took awhile to figure out what was going on, the two clans that were going to war was against the Za Clan, a very powerful clan that wields swords and have great tactics unmatched against the two clans when they were doing two different battles and not unified. However, the Za Clan lost its first battle against, which were true legends all along, there are dragons on the planet and terrifying scary ones. The most scary one killed the leader of the Za Clan, but they had about three replacements set up from the onset of the war. It took about while later, to finally figure out what was truly going on. The Fa Clan was the one that initiated the war between the two by saying the Za Clan was demons. This was when Vina was old enough to be on the battlefield, she was 26 at the time, however, the leader of the Za Clan was no other than Nikolas A. Zahrin. Dekriem fought with that Swordmaster, at least three times and he knew a fourth would be the death of one or both of them. However, Nikolas shocked him and targeted the reason, why they were fighting and that was because of Vina, if it wasn’t for her allying with a dragon’s brood the Za Clan would have annihilated the Fa Clan. He thought he would have to save Vina, but what happened next made him laugh a bit and flew away. Since Dekriem saw that Nikolas was in love with Vina and made her surrender on a fluke of love. However, he acted like he was clueless when Nikolas & Vina came to him and told him everything he needed to here. Therefore, he gave the Zahrin Family as a whole included Vina a Boon. Which the boon in question would help Dekriem live for an even longer time. The honorable nature of Nikolas showed that not all humans are bad like what the Drakenian United Republic saw in the past.[/hider] Type of Society: The Drakenian Society has regressed much. However, that’s mostly because they are a republic, which doesn’t vote their leaders in via mob rule. The leader of said republic are called the Elder Voice of the Drakenian People. He speaks for all the people, even though some of the Drakenians are sick and tired of the system in place that disallows the Elder voice from running more than three terms of three years each. The Incumbent Elder Voice has a slight disadvantage in the polls, if they didn’t keep their promises. All Elder Voices keep their promises, the latest Elder Voice is a Male Drakenian of the Draken Family, which wants to keep the people protected and usually keeping his policies of outright only trading with the Draken’vinans of the Za Clan. The Republic in question is called the Drakenian United Republic. They were classified as an Interstellar Republic but regressed where they no longer want to explore the stars. Because of a certain thing, which they hardly talk about anymore because they don’t want to mention any of it. The entire society of the Drakenians have two names and they are proud when they finally pick a proper Dragon Name. Everyone within the Drakenian United Republic has a festival in the honor of the one who picks a dragon name. The Military Branch of the Drakenian United Republic is called the Drakenian Brood Defense. They only ever use their military technology for better and better technologies to hide themselves on the planet. They don’t feel right to show themselves in how they [i]’truly’[/i] are to the Za Clan. However, there’s many people within the society, which has been getting a bit itchy to explore the known reaches of space once again. To this end, they have been leaving the safety of the United Republic’s lands in the Vagus Plains and joining up with the Draken’vinans of the Za Clan. The Za Clan don’t really notice the influx of humans coming from the Vanguard Regional Mountain Range since they treat every single person on the planet of Draken’vina as human. The Draken’vinans never really looked too deeply into the people, in question since it was free help for their space program, which was barely getting off the ground. However, when they got a highly intelligent Drakenian by the name of Sarah R. Vagus, which is from another well known family of Drakenian United Republic. They are the scientists, which mapped out the entirety of the Draken System. She helped the humans get back into the stars, really quickly with great sub-light blueprints of tech predating even the Interstellar Republic. The Starship in question was called the D.P.S Progress of Unity, Draken’vina Planetary Shuttle, which was a bit bulky compared to the colonizers of the humans, which arrived on the planet. However, Sarah learned of her mistake a bit too late, when the DPS Progress of Unity reached the outskirts of their planetary system and were found by the Imperial Commonwealth of Humanity. All the Drakenians, from the onset of the news of the meeting of the humans with the Imperial Commonwealth of Humanity completely vanished from the Solis Reaches and went back to their side of the Vanguard Regional Mountain Range in the Vagus Plains. They were happy to hear that the humans of the Za Clan were able to rejoin their brothers and sisters in the Imperial Commonwealth of Humanity and be a Core Sector Planetary System. With the Zahrin Family as the Planetary Governor for the planet, even though there was only the Solis Reaches but it was a beautiful tourist trap for the humans who wished to visit it. The Imperial Commonwealth of Humanity rapidly developed the technology of the Draken’vinans to their technology, even though the sub-light engines on the Progress of Unity was highly curious technology. But the blueprints were lost somehow via a databank wipe, which was caused by a human, which was made an example of by Zahrin Planetary Governor for doing that. However, the super advanced technology of the United Republic protected them from any and all scanning technology of the Imperial Commonwealth of Humanity. They had ten times advanced technology compared to the Imperial Commonwealth in terms of Stealth and barrier tech. The Drakenians are very highly sophisticated and can enjoy casual fridays too. However, that’s mostly because of the fact they have a full free market and don’t crush competition and innovation in their area on the planet. Which usually equals opportunity because of the jobs are pretty much very competitive. They don’t get outside workforce since they are pretty much solely only Drakenians in the Vagus Plains. In turns, most humans don’t want to risk dying a horrible death by Dragons if they try to go to the other side of the Vanguard Regional Mountain Range. The Isolationist stance in their society is the main reason, why they haven’t tried to awaken up and become a force in the galaxy once again. Technological Advancement: The Drakenians have technological advancements in spaceship technology, however, they can’t use those advancements mostly because they forbade its use. Their last bio-organic/metallic starship is in a underground vault under lock and key, which includes their FTL. They have made great strides in starship technology to make them leagues ahead of any spacefaring faction in the known, Milky Way. However, they have multiple different ways in recreating their space fleets easily but the Elder Voice of the Drakenians have been telling them not to release this starship in question. He wants to keep the Isolation Bay operational. The Drakenians have given the Draken’vinans a very unusually old and ancient Sub-light Drive System of something that predates even the Interstellar Republic. The only gift they could think of, since they needed to repay the generosity and kindness of the ancestor to clan leader of the Za. The Ancestor in question is named Nikolas A. Zahrin to no other than Nikolas R. Zahrin, who is not the Clan leader right now since his parents are the Planetary Governor on the planet. It is the most advanced technology that the Draken’vinans own but only has one ship that has it since they lost the blueprint to manufacture more by a saboteur, which remembered why the Za, Ka and Fa clans left Earth. However, this saboteur on the planet, who belonged to the humans was punished correctly by the Planetary Governor of the Draken’vina World; who was Nikolas R. Zahrin’s great-grandfather called Yuri L. Zahrin. The Drakenians have advanced much further in their holographic scanner technology, which is top notched. It is able to see the entire Draken system and there’s still markers in there that says the Hellscape Region, do not disturb. More or less meaning, it can see any and all Imperial Commonwealth of Humanity Fleets in the System. Their fleet size and every single detail of their technology and little descriptions of their FTL, in terms of Spacewarpers. It can even see [i]‘magically’[/i] attuned humans, which have been infused by Kaiosken crystal dust. In terms, they have been able to protect themselves via using the trick on the rest of the planet and only really letting the humans be able to use the Solis Reaches as their only territory. Because they are protecting the humans from the Unveiled. The most dangerous creatures on the planet. The Drakenians secondary most advanced technology is no other than their Barrier Tech combined with their Stealth Technology. Which made the Vagus Plains, and all the other continents on the planet minus the Solis Reaches look completely uninhabitable wasteland. The barrier stealth technology reflects scanners of Imperial Commonwealth Starships in orbit only read an uninhabitable wasteland, even though underneath the barrier field isn’t an uninhabitable wasteland. A Perfectly brimming and beautiful landscape, which has many of the anmenties that a human city would have on Earth or Mars. The Drakenian Building Technology is about three times better than the Draken’vinans of the Za Clan, when they first arrived on the planet. Mostly because the Drakenians lived on this planet for a long time. They are still three times better even with the Imperial Commonwealth of Humanity’s infrastructure upgrades. The Housing technology is highly able to protect themselves via any and all weather phenomena or tsunamis. The Drakenian have a unique technology at their disposal, which is classified as a Weather Control Device. That makes natural disasters completely vanish, which are Tornadoes, Hurricanes. They have complete control of the weather with their technological advancements. The only natural disasters that aren’t affected is flooding, ice storms, blizzards, or etc. Since all of the Drakenian Houses can handle these specific weather. The Drakenians have a slight problem in all their technological advancements, have forgotten one specific advancement. The Advancement of the Communication Infrastructure, which they haven’t built a new communication center in ages. They have no form of communication, which is necessary for a society to live in. However, the only two societies on the planet, which would require this communication backbone are on different sides of the Vanguard Regional Mountain Range. That is because the other two Drakenian Nations on the planet are way below the technology level of the United Republic. They are still in the Middle Ages or in the Gunpowder era of the Middle Ages; which is a far cry from the utopia that is the United Republic. The Drakenians of the United Republic has been the forerunners of most technological advancements and they are the ones that most of this technological advancement is from. That is why they use carrier pigeon or really a Drakenian Battleform Ambassador to fly to the other two Drakenian Nations, which are on two separate continents. However, they don’t really care about the Imperial Commonwealth of Humanity, as long as they are peaceful with the Draken’vinans of the Za Clan. They might change their isolationist stance if anyone tries to harm the Za Clan humans. Miscellaneous: [hider=Two Families of the Drakenians people] There’s multiple families within the Drakenian United Republic, which allowed the entire population to reach the stars and completely map out the Draken System. The first of these families is the one who’ve been one of the most well known scientific families, which completely mapped out the Draken System. And was the one who told the Elder Voice of the Drakenian People to outright disallow any of the Starships of their Interstellar Republic to not enter the Hellscape Region. The Vagus Family - The family who outright explored the Draken System and found the Hellscape Region. The last three planets are classified as no go zones, since their is still an active Heavy Dreadnought and a Large Shipyard Drydock, which is armed to the teeth. The Heavy Dreadnought fires upon anyone with a warning shot of extremely potent and long range firepower, it can shoot at anyone approaching any of the Debris fields, or structures of ancient tall black structures. Ala, it has been found out that this one ship can shoot all the way to the Draken II of the System to protect the technology on that planet. The Vagus Family’s Lead Science Ship called the Researcher found this out first hand, when it tried to approach Draken II, it was fired upon by the Heavy Dreadnought in the Hellscape Region over Draken XV. They were disabled by the Heavy Dreadnought’s weapon systems, however, all Interstellar Republic Starships respond with an emergency distress beacon when disabled. The Researcher was rescued by a Cruiser Class Starship, and dragged to a repair dry dock in orbit. Since the portion that was damaged was the metallic side of the Scient Ship and not the organic bits. This caused the Science Council to contact the Elder Voice of the Drakenian People and told them what happened. Sarah R. Vagus, was a descendant of that family member, who was terrified of their lives, they would been killed and not be able to continue the Vagus Family. However, they were allowed to live and all Hellscape Region protected zones were marked, which is the Draken XII and the first moon around the Gas Giant and all other locations in question. To never go near them ever again, if they were allowed to go back into space. She’s the one who gifted the humans on Draken’vina with an ancient sublight drive, which is able to reach the outskirts of the system in 30 to 90 seconds. [hr] The Draken Family - This family has always been a Political family in the Drakenian United Republic. However, they allow other families to be the Elder Voice since everyone needs to have a chance at leading the Drakenian People to greater prosperity. They have one of the greatest people within this family, he’s called Dante Oliver Draken, his father is the Elder Voice during the Human crisis on the planet. Ala, during the Clan Wars. His father’s name is called Aquarius L. Draken. The Elder Voice saw it as a crisis and was surprised his son wanted to take a Dragon name and become an ambassador of sorts to the humans. The Draken Family have always been underestimating humans or other creatures and what not. However, they got that completely wrong when Dekriem, the Soul Destroyer killed Nikolas A. Zahrin’s father and was immensely surprised at the fact Nikolas was able to end the clan wars easily by marrying the Dragon Sorceress of the Ka Clan. He saw that these humans were different from the prophecies, which they would be utterly cruel and wanting to destroy everything. That means, these were wrong and Dekriem, the Soul Destroyer, the first of many Drakenians bind their souls to the Draken’vinans. The Clan War Crisis ended really quickly and no humans or Drakenians died during that war after the death of Nikolas A. Zahrin’s father. Who lost the bet he would have died to a dragon. [/hider] [hider=The Catalogued Names] The Sol System had been catalogued by no other than the Interstellar Republic in the Middle Ages on the 3rd planet from the sun. They picked names specifically based on what they thought the names were and not what the people living on Earth called them. They scanned the entire planetary system and only named the actual planets in their naming conventions. Planet Victoria The 9th Planet in the Sol System, they called it Victoria since it was discovered by the Captain of their flagship, who’s named Victoria Sera Ariela-Star. The Biggest ship in their military fleet is called the Vagus Eternity Class Superiority Carrier. They never got to learn the name of this planet since they didn’t really want to know it. Planet Skyria The 8th Planet in the Sol System, which they called it after Victoria’s sister Skyria. She was a wing commander of a squadron of Vagus Veil Superiority Fighters. They never got to learn the name of this planet since they didn’t really want to know it. Skyria was a bit confused on why she had a planet named after her. Planet Soul The 7th Planet in the Sol System, which they called it Soul, after all it looked like a soul from their outlook. They were pretty much still in a debate in allowing religion to spread on their homeworld or not. Planet Kaius The 6th Planet in the Sol System, which they called it Kaius. Which means planet with rings in their language, which has a good ring to it. However, Kaius also has a different meaning to, it means God of Destruction, within their culture as a whole. Planet Eternal Storm The 5th Planet in the Sol System, which they called it Eternal Storm. In terms it means literally what it says, there’s a constant storm on the planet and will never let up. And it has crushing gravity didn’t help too. Planet Alexa The 4th Planet in the Sol System, they called it Alexa named after the most hot headed of the female Drakenians, which breathe fire and has a temper of the sun. Alexa is one of the only people, which didn’t come with the Expedition of Expansion. She is a highly popular singer in the Capital of the Interstellar Republic, which is called Shining Dragon Beacon. Planet Terra The 3rd Planet in the Sol System. They called it Terra, which was ironic enough one of the other names that people call it living on the planet. They named it after a kind and gentle female Drakenian, which is a Earth Dragon that loves growing trees everywhere. However, there was something unusual about this planet, it was populated with people, which they called Terrans. However, they investigated further and found out these people living on the planet were called Humans and this was the Fabled planet of Earth from, which their prophecy told the End Times would come for the Drakenians as a whole. The Imperial Commonwealth of Humanity would conquer the galaxy. However, they didn’t understand the technology level of the humans on the planet at this time. Mostly because they never encountered a tech level that low. Planet Lurius The 2nd Planet in the Sol System. They called it Lurius, which is the God of Knowledge. This planet wasn’t able to support life, but they remember the planet in their planetary system, which had a strange ancient black structure on it, which was still powered. Planet Ancient The 1st Planet in the Sol System. They called it Ancient since it would look like one of the ancient dragons of the olden days, when the Drakenians were evolving and they had a much longer life span before they evolved to their Civilian forms. Sol System They called it the Sol System or planetary system after they learned, this is the cradle of humanity, even greater their fear of this mythical empire that would conquer the galaxy in their name. Which made them highly terrified of everything. [/hider] [/hider][/center] [center][hider=Draken’vina - The System of Draken] Planet Name: Draken’vina World Type: Continental Class: M-Class - It has an Earth-like Atmosphere. With 0.5% more gravity than on Earth since it is 2 times larger than Earth itself. It is classified as a Super Earth. Moon: It has two moons, which orbit around Draken’vina. The first moon’s name is Favila and the second moon is called Darvo. Favila & Dravo are considered as a myth of legend surrounding two lovers that have to constantly chase each other forever. Around a beautiful world of wonder and splendor. The moons affect the tidal currents on Draken’vina. Only one of the moons bring in high tide and the other brings in Low Tide. It’s basically one of the moons is lighter than the other. The tides recede and squall pretty easily. It is a balance that only Draken’vina has been having for centuries. The Civilized Populace: Drakenians & Draken’vinans (Humans) Population: 8.05 Billion The total numbers is as follows, the Draken’vinans have 4.5 Billion Population while the Drakenians are at 3.55 Billion people. It’s only because of the fact the Drakenians have a longer birthing cycle than humans by an extra three months. The Humans haven’t been needing to build more cities because the three cities are basically not at their capacity yet. Tourism: Yes, it is a tourist trap for Imperial Commonwealth citizens who want to see the culture of the Draken’vinans, the humans within their Empire. However, they are very ignorant on the culture as a whole. [hr] System Name: Draken Star Class: G Class Star - This is the same classification as the Sol System’s star Planetary Bodies: The Draken system itself has a total of fourteen planets other than Draken’vina within it. The Homeworld of the Drakenians is the 3rd planet from the sun, which is the only planet within the Goldilocks Zone. If the Drakenians actually tried to terraform any of the planets in the Draken system. They could terraform Draken IV and Draken V, which are a similar size to Earth and Mars respectively. There’s an Asteroid Belt that separates Draken V & Draken VI from each other. Draken VI is the first of many Gas Giants within the Draken System. Draken I and Draken II, the closest planets to the G Class Star are completely uninhabitable since they don’t have anything to protect them from the sun’s radiation and heat. Draken II, however, has a strange tall ancient black metallic structure on it. This is an odd detail to a planet that is completely uninhabitable and there’s some very powerful Anti-Spaceship Plasma Grade Missile Silos on the surface next to the structure. The structure itself is still powered, however, the silos on the surface are open and have no missiles in the silo anymore. Draken VI - Draken XII are Gas Giants of differing shapes, sizes, features alike multiple moons surrounding them and large rings around them. One of the moons of Draken XII, which is called Lorna or Draken XIIa. It has a large amount of space debris surrounding, the moon. And there seems to be a ruined ancient black metallic structure on it as well, it had something horrible to it. Whatever happened to this specific structure is a mystery since it looks like ancient battle damage via the scanners. This entire thing is odd, however, there’s a terrifying sight in the next area of the planets of Draken XIII - Draken XV. Draken XIII - Draken XV within the Draken System are nicknamed the Hellscape Zone by the Drakenians. These three planets within the zone are cold barren worlds, which have unknown ancient tall black structures, which enter the upper atmosphere of these worlds. All over the Hellscape Zone has ancient battle debris of a very highly advanced warfleet all but destroyed. However, there’s still one starship intact over the Hellscape Zone #15 - Draken XV world. It has heavy battle damage, with a direct center of what it looks like a Capital Ship Fleet of whomever was protecting these planets. It is a very big starship, which sends out an untranslatable language and species tag towards any approaching vessels or it will fire upon them. The Starship looks like a Heavy Dreadnought in size, but it has hangar bays as well. It is slightly larger than other spacefaring faction’s Dreadnought Class of vessel. The Scientific Team of the Interstellar Republic was completely confused in why this one spaceship is able to fire at any starship approaching at any of the other planets within the Hellscape Zone, from where it is. It’s weapon systems must be optimized for super long ranged firing, if it is able to send warning shots across the bow of a starship approaching a planet or any of the space debris in the Hellscape Zone. In terms of the reasons, they have forbid anyone in the Interstellar Republic from exploring the Hellscape Zone or they might be actually fired upon or damaged. The last Heavy Dreadnought is one of the most dangerous ‘ships’ in the system, which vehemently defends the planets and space debris from any outside influence. The Cold Barren worlds have been scanned by the Interstellar Republic and they saw all the planets have been bombarded from space. However, the structures are still standing and there’s a singular space structure hovering over a moon, near the Hellscape Zone #14 - Draken XIV planet. It is a vastly large spaceship dock, which is completely alien and unknown in why it is still intact. It is defended by a large array of multiple different sizes of weapon mounts on its entire hull plating of upper, mid and lower. It has all of its bases covered, in terms of defense. If all the weapon systems fire upon a ship trying to approach it, it’ll eliminate the target without prejudice. It gives off an automated message, [i]’Do not approach. You will be eliminated on entering the firing range of the Space Fortress Ulo.’[/i] It’s tone is uncaring and wanting to complete its mission of whatever it is doing. There is a super large weapon mount that is active and is shooting out a green looking beam that is touching the Heavy Dreadnought specifically from the Space Fortress Ulo. The Interstellar Republic think Ulo is the name of the moon or the name of Draken XIV in actuality. The Hellscape Region has been left alone for as long as the Interstellar Republic was flying in the stars. However, that all changed when the Interstellar Republic vanished from view. This caused the Space Fortress Ulo to do something strange. The next time someone, who would enter the Draken System, they will see a similar Ancient Black Structure on the surface of the moon, which the Space Fortress Ulo is orbiting. However, the Hellscape Region helped the Human Colonizers to find the only world within the Draken System that is colonizable. Since the Human Colonizers contacted the Space Fortress Ulo. Space Fortress Ulo had an annoyed tone in its voice pattern, however, it was relieved at the same time. [i]’Travelers from another star? If you seek a world to colonize, you better go to the 3rd World of the Draken System. The 3rd World is a beautifully lush planet that will suit your needs more than these wastes out here in the Hellscape Region.’[/i] The Lead Colonizer, which had the Za name on its side was grateful of the advice. The Space Fortress Ulo sighed. [i]’We don’t want to ever be disturbed by you ‘lessers’ than our great Imperial Commonwealth. That was around way longer than you have ever existed. However, I, Ulo have been lonely.’[/i] The Space Fortress scanned the ‘lessers’ via its powerful scanning technology and it started to laugh, at what it saw. It couldn’t believe what it was seeing. However, it did scan a spaceship of the Interstellar Republic, way before these colonizers came. It knew where the ‘refugees’ went from its commonwealth. The Lead Colonizer agreed to what the Space Fortress said, mostly at the fact it didn’t want to piss off a talking space fortress, which would be able to annihilate them in an instant. Space Fortress Ulo, gave exact coordinates to the Human Colonizers to where they could find the planet of their dreams or whatever the humans in those coffins. The Colony ships in the eyes of the Space Fortress looked too outdated to make a trip back to wherever they came from, so it was probably a one way ticket. The Space Fortress Ulo moved all its weapon systems up to the left and fired a insane volley of Fireworks, in response to the Human Colonizers wanting to see something unique in space. This was definitely unique. The Human Colonizers took their time to get to Draken’vina the only planet in the goldilocks zone. However, that was the last time the human colonizers saw the Hellscape Zone, until they were thrusted into space once again. Took them a long time to reach the stars again. The Hellscape Zone was completely dead silent, even though there is still a singular greenish looking beam hitting a Heavy Dreadnought in a massive debris field. The name Space Fortress Ulo gave, was something the humans could recognize, even though it’s true name has been lost a long time ago after the extinction event that caused the end of this precursor civilization, which its descendants are living on Draken’vina to this day. Location: It is 2.5 light years from the Sol System. Which makes it inside of the Core Sector of the Imperial Commonwealth of Humanity. [hr] Continents: 1. Ricoh'nar - The Continent of Ricoh is the largest continent and the most developed of the three forms of governmental systems on the planet. The United Drakenian Republic was the only one of the three to reach the stars and was able to tame the weather of the planet and use it in a benevolent nature compared to what other races would use their weather control tech for. This continent was named after one of the greatest Elder Voices by the name of Emerald Starfield Ricoh’nar, the founder of the United Drakenian Republic. It is the only continent that has one of the largest mountain ranges called Vanguard. It completely separates the Solis Reaches and the Vagus Plains from each other. The only way through the Vanguard Regional Mountain Range is guarded by dangerous creatures called Underveil Wyverns and the Brood of the Soul Destroyer. There’s a bit of it that reaches into the northern sea and southern ocean. The Northern Sea is called the Veil Seas. The Southern Ocean is called the Coral Ocean. The Solis Reaches have the most beautiful of any phenomenon within its area. The night sky under certain circumstances is the most wild and beautiful thing you can see. A city with all its lights on cannot block out the phenomenon of seeing the night sky at all. The Vetch Forest has three unnatural phenomenon attached to it. It can heal your wounds, get rid of disease, and make you feel the world around you in terms it makes you more magically attuned to the planet but it’s only on the planet. The Lanrun peak has a singular phenomenon called regrowth, any and all minerals mined from the peak regrows in a few weeks of mining stopping. None of the humans, know why this is, since they are the ones that are primarily next to the Lanrun Peak. Lanrun Peak is similarly in size to the largest mountain on Earth’s surface. The biggest lake in the Solis Reaches is called Solis Grand Lake/Zaveil Lake. It is the only way you can reach the Vandis Continent and the Vandis Gulf. The Drakenian United Republic lives on the other side of the Vanguard Regional Mountain Range, in the Vagus Plains. There is three cities they hold dear to their hearts, the Shining Dragon Beacon, Victory Dragon Port and finally Star Dragon City. The Capital, the trading port and the agriculture and commercial power house. The United Republic went up into the stars mostly because it learned of what the Unveiled are from a unveiled, who was highly friendly and wanted to know more about their belief systems before and after they went into the stars. The one that talked to them from these unveiled is called Ophelia L. Shadow-Ranger, which was a pretty Obsidian skinned female. She shared insight in what the Unveiled are, and that absolutely terrified the United Republic, which became the Interstellar Republic by the name of the Drakenian Interstellar Republic. 2. Ho’van - The Ho’van continent was named after the creator of the Drakenian Theocracy of Learning by the name of Mia L. Ho’van. The Theocracy is trading with the most advanced nation on the planet, the Drakenian United Republic. They haven’t shared ideas or anything since the accepted trade treaty tells both sides to never tell of what the other side has done. Even though there’s some of the more learned Theocracy members, know one thing the Drakenian United Republic’s trade goods are very well sought after, in terms of scanning technology to find any demons among them. The Xeihr is the demonic entities they absolutely hate. They get taught how to use the tech, but they usually allow a Drakenian from the United Republic to keep maintenance on the thing. Since the only thing that advanced in the Theocracy is literally, their religious doctrine and the outright wanting to learn about the Tower of Eternity. The Continent of Ho’van is in the middle of Vandis & Ricoh’nar Continent in terms of size. There’s a lot of outrageously different biomes compared to the Ricoh’nar continent. However, there’s no deserts on this continent, which the Vandis Continent is completely covered in. The capital of the Theocracy is called the Walled Dragon Garden of Knowledge. It has the biggest cathedral known to all Drakenians. It worships the Goddess of Isolation and many different gods and goddesses. This place is wanting to know things via their own hand, it is where all the 50 million Theocracy citizens live. They only travel outside of the Capital to reclaim lost territory from the Xeihr. They do tons of crusades against the Demons living on their continent. They aren’t really able to explore their continent with the constant threat of the Xeihr. They have been getting better in detecting and killing the Xeihr in their capital. With the technological help of their brothers and sisters in the United Republic. 3. Fro’ani - The Fro’ani continent was named after the creator of the Imperial Empire of Protective States by the name of Steven I. Fro’ani. This continent has wanderlust to all of its people since they want to search for treasures within the caves and deep places of the world. They are tough skinned of any of the Drakenians on the planet. However, they have troubles with the Unveiled Hospant but get help from the Unveiled Eternity Dragons. The Imperial Empire of Protective States, used to be called the Drakenian Imperial Empire Bloc but it was changed to be a bit different. They heard from their trading partners of the Theocracy of Learning that the United Republic hates empires. They made some reforms to literally give their people more freedoms. Which is why its called Protective States now. That’s the status of all their citizens, the Protective status. In terms, the caste system was utterly destroyed. The Capital of the Imperial Empire is called the Fro’ani Vocal Imperial Dragon, it is one of the more important places on the continent. There’s protective states around it under protection by the Imperials themselves who rule from the Capital. The biggest of these protective states is called the Alphius Matriarchy, it is primarily ruled by females but they are forced to give equal rights to the male drakenians in their state. As long as they want to be apart of the Protective State Act. 4. Vandis - The Continent of Vandis is the only continent that is unexplored on the entire planet. No one has explored it, in terms of the other three continent inhabitants, since the Ricoh, Ho’van and Fro’ani Drakenians don’t really speak to each other often. However, there’s one feature on the continent that can be seen from Vagus Plains, which is called the Tower of Eternity. It’s a complete mystery in why an legendary myth on the planet would be so real to the Drakenians, which live on Draken’vina. The myth is the reason for all the Isolation on the planet when it involves the Drakenians themselves. The Vandis Continent is the desert continent. Before the Tower of Eternity was put in its place where it stays, is a Chasm that goes super deep into the planet and is the weakest point on the planet to reach a domain of a terrifying creature by the name of Navina. Who lives in a realm called the Underveil Chasm. However, none of the people of Drakenian know of this specific truth of the Vandis Continent. The Underveil Shadows know of it, however, since it has been passed down for generation in their people. The Waterways/Lakes: 1. The Coral Ocean - The Coral Ocean is named that way because of the vast coral reefs that cover the entire ocean floor. This ocean connects the Ho’van Continent with the Rioch Continent via using seafaring vessels to trade with the other. The seafaring vessels of the Rioch Continent are so much more advanced than the Ho’van continent. 2. The Veil Seas - The Veil Seas is the coldest sea on the continent. It has an unnatural barrier surrounding it and cannot be reached by normal means. Anyone who want to check out the northernmost part of the Draken’vina will have to fly via plane or wings. 3. Solis Grand Lake (Zaveil Lake) - Solis Grand Lake is the largest body of water in the Solis Reaches. It connects all of the Solis Reaches via rivers, to the forgotten sea called the Vandis Gulf. This is the only way to reach the Continent of Vandis, through the rivers of the Solis Grand Lake or Zaveil Lake. Either saying works. 4. The Vandis Gulf - The Forgotten Gulf on the planet. It connects the Ricoh’nar Continent specifically with the Vandis Continent. However, most people forgotten how beautiful this gulf is, it has a phenomenon surrounding it that makes it always look beautiful no matter how dangerous it is. It has the most dangerous creatures guarding the Vandis Gulf’s Beach called the Underveiled Goliath Serpents. These creatures are massive sea serpents, which control the water without any equal. The Underveiled Creatures on the planet are highly dangerous and must be avoided at all costs. 5. The Veria Ocean - The Veria Ocean is in between the Ho’van Continent and Fro’ani Continent. It doesn’t even lead into the Vandis Gulf, however, it does get its waters from the Veil Seas. It is slightly lower than the Coral Ocean. The primary feature of this ocean is, it has a massive trench that connects the two continents together. In terms, there used to be a land bridge to the Ho’van and Fro’ani Continents. Something caused its collapse and now there’s the Veria Trench instead. 6. The Vagus’ River - This river is the waterway which connects the Trade port of the United Republic with the Theocracy and the Coral Ocean. It is a vast dock or port that is on the Vagus River, it has two different ports one for the ships that the United Republic uses and the other for Wooden ships of the Empire and the Theocracy. If they ever feel like coming here. They are slightly more tolerated since they are slowly reforming. [hr] Notorious Creatures: [hider=The Underveiled] 1. Underveiled Goliath Serpents - There’s two versions of this Sea Serpent. One that is completely covered in Lava and the other is able to match the ocean’s color, which is blue. These Serpents are highly intelligent and able to control their element with ease. However, they aren’t as territorial as the Underveil Wyverns. However, they will easily trick any human or Drakenian to walk into their mouth and get eaten. By playing mind games on them. They are tricksters but they are highly overprotective over their young. They have an instinctual protection of the Vandis Continent, no one knows why. Not even the Goliath Serpents know why either. The intermingling of the two variants of Underveiled Goliath Serpents, the Lava and Ocean Serpents. No one understands them, when they are speaking in their own language. 2. Underveil Wyverns - The Underveil Wyverns are large dragon-like creatures, which have an unrelenting hatred towards the Drakenians and Za Clan Humans for the only reason it’s highly territorial. The Underveil Wyverns can breath fire, ice, water or lightning breath. They have a diamond shape tail and two wings, two feet. The Underveil Wyverns are so territorial, which they usually fight amongst each other. A Firebreather Wyvern hate a Icebreather Wyvern or a Waterbreather Wyvern. As long as you don’t invade their territory, which is the Vanguard Regional Mountain Range, they will leave you alone. They respect the Drakenian Battleform more than their ‘true form.’ They are highly intelligent creatures and they only speak to someone telepathically. 3. Underveiled Eternity Dragons - The Underveiled Eternity Dragons live next to the Tower of Eternity. They are vast large dragons, which even make the Drakenian Battleform look pathetic in comparison. They defend the outside world from what’s within the Tower of Eternity. They have never told anyone what is within the Tower. Everyone wouldn’t want to know what it is. The Underveiled Eternity Dragons are the only breed of Underveiled that protects the mortal races and would attack the other underveiled over joining any of the underveiled in annihilating the mortal races. However, they will kill anyone who’s foolishly enough want to fight them. They speak similarly to the Underveiled Goliath Serpents, Underveil Wyverns, in terms they use mind abilities to speak to others. The Underveiled Eternity Dragons task themselves with the decrease of the population of the Underveiled Hospant. The utter abomination of these creatures make them annoyed of their existence and go on a killing spree to make them manageable for the Drakenian Imperial Bloc on the Fro’ani Continent. 4. Underveil Xeihr - The Underveil Xeihr is a Notorious Creature, which was found living on the Ho’van Continent. They completely mimic, the mortal race, the Drakenian in every single thing including their battleform. The Xeihr is a terrifying demonic entity, which prays on the female Drakenians to control completely and breed with. This is the only creature that has to mate with a Drakenian female. The Underveil Xeihr only gender is male. They can make anyone that look at their real form die from an heart attack. However, when they are in their original form in front of a female Drakenian, it’s eerie. But not outright killing the female in question that sees them. The Xeihr has been keeping the population of the Drakenians on the continent of Ho’van in check. They aren’t able to fly, the one thing that makes the mimic battleform different to the Drakenian Battleform in general. They usually deal with the Drakenian Theocracy of Learning and all the Drakenians here are highly religious. 5. Underveiled Hospant - The Hospant is one of the most dangerous of the Underveiled. It is a unrelenting killing machine. It has half a body of a female Drakenian, and the lower part is a body of a Spider. The Hospant are the only Underveiled on Draken’vina that makes massive hive shaped webs in caves and other such dark and damp places. They use their voice as an siren to get ‘explorers’ within their caves so they can do untold horrible things to them. No one ever returns from the caves on the continent of Fro’ani. The Hospant are the only Underveiled that would outright try to kill the other Underveiled because they are highly arrogant. They think they are the only Underveiled that deserve to kill the mortal races. The Hospant is in the same boat as the Xeihr. They can’t fly. They get thinned by Underveiled Eternity Dragons hatred of these abominations of a mortal race and a Underveiled. 6. Underveiled Dreadbark - The Dreadbark is one of the most unusual of the Underveiled. It is a single sentient tree on the continent of Ricoh’nar. It is the largest of all the trees, it gives off an unnatural mist and is able to spawn the Dread. The Dread is a minion of the Dreadbark, it is a mindless hunter of anything that moves in the Dreadbark Forest. The Dread is an undead dragon, which wanders as long as the Mist is going. The Dreadbark has multiple different states of mind. The Dread usually go after any and all Underveiled or mortal races. 7. Underveil Shadows - The Shadows are a underveil creature that worships the Tower of Eternity from a distance. They outright attack any and all Underveiled. They are curious about the mortal races and usually gain information about the three different continental differences of the Drakenians. The Drakenian United Republic, The Drakenian Theocracy of Learning and the Drakenian Imperial Empire of Protective States are completely different from one another. They all share the same beliefs, complete isolation. However, how they got to the isolation part was completely different. It fascinates the Shadows to no end. They wonder if the beliefs of the isolation is because of what the creator of the Underveil sought much in their life. The Shadows know of their creator’s name, which is a highly knowledgeable Drakenian, a mortal race, which created them. However, they don’t know if she has died or still lives within the Tower of Eternity. Etera is her name, that’s why the tower is called Eternity. The Shadows were the first of the Underveil, they share closest of what Eterna was, since they have male and females. They have a primarily female hierarchy though. The female Shadows have pure obsidian skin with bluish green eyes, which glow a power of wanting to know more. The Male Shadows have pure obsidian skin with reddish silver eyes, which glow with power of wanting to know more and protect the female variants. The biggest difference compared to the Drakenians and the Shadows. Is their height difference, both male and female shadows are similar in height to humans than Drakenians. They have no such features that make them stand out, besides their obsidian skin color and their eyes. The Shadows are completely capable in having children, the children will be closer to the Drakenian than their own bodies, if a female shadow gets pregnant by a Male Drakenian. They tell the Drakenians, they approach, they are sanctified vessels for their children, when they speak to the Theocracy only. The Female Shadows have the same birthing cycle as the female Drakenians, which is 12 months. 8. Underveil Tyrants - The Tyrants is a specifically nasty Underveil. These creatures are abominations of unmeasured will and strength. They can even fuck with the natural balance of order if one is to awaken. The Tyrants sleep underneath the grounds of the continent of Vandis. They only awaken if an mortal touches the soil of Vandis. One of these tyrants can destroy the mind of the unfortunate soul that touched the Vandis. The only reason they are still sleeping is because of the Underveiled Eternity Dragon’s are using their unnatural auras to keep these sleeping. They are natural created beings of the Underveil, they are monsters of the mind and fuck with your perspectives. The Tyrants are the only ones of the Underveil creatures that outright only protect Vandis. They have never left Vandis and probably never will. 9. The Underveil Chasm Navina - There’s a creature called the Underveil, it created all the natural formed creatures of the Underveil. The Eternity Dragons and the Tyrants. It is in an alternate plane of existence called the Underveil Chasm. Never venture to the Chasm. The plane of existence holds a terribly dark secret, the creature in question is named after the religion of Isolation, called Navina. If the Theocracy learned they are worshipping the literal creator of the Underveil Chasm and the Underveil Notorious Monsters. She’s quite pissed that Eternity Tower exists. It sealed, the only place where the Underveil Chasm energies are released on the untold numerous mortals and cause them to go passive and docile so she can feed off them. Navina is no other than a Drakenian Goddess that was banished to the realm of the Underveil Chasm since she was drinkin’ the magical energies and blood of mortals. She is satisfied out of the three continents, only one still worships the Isolation Goddess or now Demoness as she is now. She looks like a female Xeihr, but plainly much more scary and ridden with contradictions. However, she’s not getting any stronger or weaker since her Chasm on Vandis was sealed. It was a massive hole that reaches into the center of Underveil Chasm Dimension.[/hider] Level of Development: [hider=Ricoh’nar Continent’s Level of Development] Ricoh’nar - The Most developed continent in terms of the people who live here. The Drakenians of the United Republic and the Za Clan are the most developed. The Drakenian side of the continent protects the other continents from human exploitation. Via their barrier technology, which in turn is also their stealth technology as well. It turned most of the planet besides the Solis Reaches into an uninhabited land. The Drakenians of the United Republic live in highly advanced cities. They have the most advanced seafaring technology on the planet. Every single form of their ships are half-metallic and half-organic, in terms their seafaring or spaceships can heal themselves via regenerative abilities. The Seafaring vessels have massive weapon systems onboard, in terms they have 25.2 inch cannons, which are triple barreled turrets and there’s four turrets. The Displacement is non-existent since they travel the waves of the Coral Ocean. The high technology made their seafaring vessels to displace about 200 times less than the largest seafaring vessels on Earth. It is because of their miniaturization technology is top notch. They have a single spacefaring vessel left from their interstellar republic. It is locked underneath about twenty-five layers of super reinforced Drakenium, in an Underground Bunker called Isolation Containment Bay 5. That containment Bay also holds their FTL system as well. The Starship in question is called, the Eternity, mostly after the Tower of Eternity. The story that is told to every single child of the United Republic to keep themselves from getting in trouble most of the time. The Port town has docks for their advanced seafaring vessels and the seafaring vessels of the Theocracy of Learning. The one thing the United Republic hasn’t developed properly is communication. The Quality of Life on Ricoh’nar, in the Vagus Plains is the highest of all the other Drakenian governments, which are separate from the United Republic. The Scanner technology is top notch and they have protected the entire planet with this scanning tech. They have been trading this technology with the Ho’van Continent. Mostly because they want to keep their people safe from the Xeihr, who are an Unveiled. The Drakenians as a whole no matter the continent outright hate demons. And that’s definitely what the Xeihr are unquestionably. The United Republic is completely secular, they don’t really have a state religion or really believe in a religion. However, they do have their traditional beliefs of prophecies and other such things. They trade with the humans of the Za Clan, or really the Draken’vinans as they are called now. The leader of the Za Clan, the Zahrin Family have dragon tattoos on their backs. They give boons to the Draken’vinans only to keep themselves from dying of old age. The one who gave a boon to the Zahrin Family is no other than Dekriem, the Soul Destroyer. Dekriem the Soul Destroyer is really the Son of the Elder Voice, in charge of the United Republic as of now. Dante Oliver Draken has been gaining influence so he can run as a Elder Voice. All of the people in the United Republic has many societal differences to other government systems. They don’t really get well with dictatorships or Empires. The Dictatorships mostly lessen the people’s freedoms. They want to keep their freedoms of their people fully. They wholeheartedly believe in the free market, and the equal opportunity stance of life. It’ll take a long time for their stagnancy to stop since they are afraid of the humans. The only real reason why they completely isolated the Drakenians from the Draken’vinans and other Humans. They have many planetary to space weaponry, which are a more advanced form of railgun but they use plasma weaponry primarily. Plasma Bolt Technology, which is what it is called. They primarily use plasma weaponry with a mix of conventional missiles and laser beams, which are used as cutting beams. The universal ship name of all the organic ships is called Vagus. The largest of these ships is the Eternity, a carrier version of the Vagus universal ship name. In terms it’ll have Vagus in front of the actual ship class name. [hider=Example] Vagus Eternity Class - The Superiority Carrier and has roles of primary capital ship. Deploys the Vagus Veil Superiority Fighters and Vagus United Torpedo Bombers. Vagus Lanrun Class - The Multirole Carrier, it deploys defense screens, while the largest carrier deploys Vagus Veil Superiority Fighters. Vagus Solis Class - This is the light carrier that supports the Eternity Class. Vagus Coral Class - All Coral Classes are Dreadnought Vessels, which support their carriers in combat operations. There is other Vagus starships within their fleet but this is a example of what each ship does and what the classes are. The universal ship name of Vagus definitely helps their naming conventions. [/hider] [hr] On the other end of it, the Draken’vinans technology level is that of the Imperial Commonwealth of Humanity. Since the Imperial Commonwealth allowed the Draken’vinans to join their Core Sector, really easily. This planet is considered a tourist spot for humans, but if they knew how beautiful and dangerous it really was, they would have think it wouldn’t be worth it. The people who lived on this planet wanted to leave it. The Draken’vinans’ infrastructure is similar to Japan/Russia on Earth. With slight twists here and there, in their construction methods. That was when they first arrived on Draken’vina. The Draken’vinans aren’t getting any visits from any of the Unveiled, however, they have met the Unveil Wyverns and they were utterly terrifying. It made one of the council members on the Za Council shiver down their spines. However, the leader of the Za Clan, of the Zahrin Family wasn’t really terrified of the Unveil Wyverns. The Zahrin Clan fought Dekriem and won without killing him or the Sorceress of Dragons. They have belief systems that are highly headstrong and determined in never leaving anyone behind. It’s mostly their culture and they enjoy talking about the Soul Destroyer, the tourists are confused most of the time when they talk about Dragons. Since that’s what the Soul Destroyer is, a Dragon. However, none of the Draken’vinans know they are really humanoids, with battleforms. There’s about a total of 4.5 Billion Draken’vinans living on the planet. There’s so much more room for even more humans to live in the Solis Reaches. The Draken’vinans have no real rules on breeding programs since there’s no need since they are all a united human clan. The Solis Reaches can fit even more than what there is right now. And all that population is literally in the three cities of the Za Clan right now. The Infrastructure was the first thing that the three human clans built before they were unified under one. The Cities of the Za can hold at most 5 billion people before they have to build new cities. However, these three cities are near the Vanguard Regional Mountain Range, it takes about an hour from the Central City, which is in the Vetch Forest to reach the range. The furthest city which is called Lanrun City, and it takes an two hours tops to reach the Mountain Range.[/hider] [hider=Ho’van’s Level of Development]Ho’van - This continent is in a war stance all the time since they are trying to get rid of the Xeihr completely. The Theocracy of Learning, is a religion basically about learning about the universe and the Tower of Eternity. Without learning it from anyone else. They get a boost in warriors from the Unveiled Shadows who showed they are quite compassionate for the Drakenians that are constant in fear of the Xeihr. Their progress is very slow, they are still with medieval weapons with high tech scanning technology to find the Xeihr. They have wooden ships, and they wouldn’t be smart in pissing off the technological superpower that is the United Republic or the humans that live next to them. All of the Ho’vanians are more powered by the holy light. In this case, their battleforms are that of Holy Dragons or White Dragons. The women have been forbidden to go to war since they have to stay in the home and take care of their children. The Quality of life is twenty-times lower than the QoL of the Ricoh’narians in terms of the Drakenians that live there. They’re religious doctrine is isolation, since they are following the Holy Word of their greatest female bishop by the name of Etera. However, this society is highly sexist compared to the United Republic or Imperial Empire of Protected States. They punish anyone who goes outside of their norms with lashes. The males have to protect the females no matter what. Out of the three continents, the Ho’van continent is the smallest population of the Drakenians. In terms there’s around of 50 million. The largest number is the United Republic with 3 billion people. The Fro’ani continent is dealing with a total of 500 million people. The only reason for the lack of people, is how often the Xeihr Attack the population to thin their numbers. They even kidnap female Drakenians of the Theocracy to do untold things with. The Xeihr numbers are unknown to the Drakenians living on the continent. However, whatever the numbers are they need to stop them at all costs so they can start growing again. The help is when they get sanctified vessels of Unveiled Shadows females who are willingly wanting to get pregnant with them. The desperate nature of the Theocracy is defined as insane. They treat the sanctified vessels better than their own kind. Which is odd to say the least, though the sanctified vessels are throwing out consent to everyone to get them knocked up.[/hider] [hider=Fro’ani Level of Development]Fro’ani - This continent is slightly more advanced than the Ho’van Continent. By about as much as you would expect, but they are nowhere near the tech that the Ricoh’nar continent has. They have larger wooden ships compared to the Ho’van Continent. They have been given a chance to give their entire population a boost by cutting the ties that bind everyone. The Caste system has been completely gutted and everyone has been given freedoms via Reforms that made the Imperial Empire Bloc to turn into the Imperial Empire of the Protected States. They have the 2nd best quality of life on the planet for the Drakenians. However, nothing will be as much as the Drakenians living on the largest continent. They are very wanderlustful towards adventure and other things now a days. Besides oppressing their people, a single thing caused them to make sure they would change for the better. Every single man and woman in the Empire is treated with equal care. The only thing that terrifies them is the Hospant, since they are half-spider and half-Drakenian abominations. They do get help from the most unlikely of allies, the Unveiled Eternity Dragons. Just by the shear capacity of how large those dragons are. They are old, the oldest of them is said to be as old as the Tower of Eternity itself. And they say it like it is, they are truly the oldest things on the planet. They weren’t created the same way as the other Unveiled, they were born to guard the tower. They discovered gunpowder, so they have better siege weapons than the Ho’van continent. They are isolationists only because they don’t want to really interact with a Republic, which is on the first continent. However, many of their people have been really curious about that ‘utopia.’ They have been getting trade goods from the trading chain that is been going on and they are enjoying the clothing technology of the United Republic. It’s a fashion statement to wear United Republic Clothing to feel better than your situation. They have been getting a bit antsy and want to explore more of their continent. They have explored it 50% of the coastline, and the rivers as well. However, there’s a lot of inland things they need to explore. Out of everything, this continent is one of the few that explored more than the other two continents did combined. The United Republic only explored about 1% of their continent, which is the Vagus Plains and the part of the Solis Reaches they’ve explored. It is pretty sad the most advanced Drakenian Civilization explored 3 times less than a continent that has about no space age technology at all. They talk to the Unveiled Shadows, since they are utmost helpful in trying to make themselves a semi-democratic empire, based more around an entire mob of people voting.[/hider] [hr] Economy: [hider=The Draken’vina Planet’s Economy - Separated between humans and Drakenians]The Drakenians use the currency of the United Republic, which is called the United Republic Colavians. Colavians are a paper currency, which has faces of the greatest of the Elder Voices on them. It has an excellent exchange rate with the other two Drakenian Nations on the planet since they use gold or silver or both currencies for their trades. The Drakenians accept Galactic Credits for trading goods or services from the Draken’vinans. Since they can easily convert that currency into their own currency. There’s about multiple different banks, which have some Za Clan members’ names with their own value in the currency of URCs. The United Republic has no central bank, and all the banks have oversight to make sure they do the right thing for the Drakenians. The Banks compete for the privilege to hold your money, instead of the other way around. Where you have the privilege in putting your money into the bank. The Banks are highly trusted to keep their word or they will be disbanded if they overstep their bounds. [hr] The Draken’vinans use the Galactic Credits of the Imperial Commonwealth. They haven’t really seen any of the other currencies on this planet to really take stock of it. However, they do trade Galactic Credits when they trade with traders of the people who live in the Vanguard Regional Mountain Range. [/hider] Type of Society: The Drakenian Society at a whole are highly prideful of any of their accomplishments. The one of the biggest accomplishments is the United Republic going to the stars and started their exploration of space. The United Republic is the primary thing that all Drakenians strive for in terms of the other two continents. However, they have been slowly developing over a long time. The United Republic had an interstellar space republic that reached out to the stars and had about 3 light years worth of territory. However, all that changed when they discovered Earth, in their middle ages. They have made great strides in barrier and stealth technology to stop any scanning technology from piercing it. Which means most of the planet looks like an uninhabitable wasteland, when in reality its as beautiful as the Solis Reaches or even more so. The United Republic activated their isolationist government policies to help them safely return to their homeworld as if they never existed as a space faring faction at all. They locked down their planet with their highly powerful technology but left the Solis Reaches for Human colonizers since it wouldn’t be fair to anyone. They enjoy fair play even though they see everyone as equals no matter whom they are. This caused regression of the United Republic but it made them more up and front wary of any and all humans. However, they started to trade with the other two separate Drakenian owned continents. They learned much about their neighbors even though. They aren’t allowed to share their secrets of what they know of the planet since they learned it from the Underveil Shadows, who are pretty similar to them in terms of their Drakenian-like appearance. All Drakenians stride for ‘utopia’ alike the United Republic has created. They helped the Drakenians of the Fro’ani continent to literally stop being an Empire and caused them to slowly reform into a Democracy. That is unified by states instead of an iron will of a single ruler called Emperor. The Protected States Act was the first act towards their ‘utopia,’ which differs from the utopia of the most technologically advanced continent. In terms the entire planet is slowly working towards a unified goal of utopia, even though the technological stagnant Theocracy is holding them back. However, that’s only because of the fact there’s actual demons on their continent the Xeihr. The Theocracy believes in Isolationism as a whole since they worship their primary deity the Goddess of Isolation. However, if they knew the truth they would be as secular as the United Republic and drop the religion as if it was a plague. The religious beliefs as a whole is split down the middle, there’s more secular or non-wanting to worshiping a religion than there are wanting to worship. There’s about 61% of the Drakenians that are completely non-religious ala, Atheists while the rest believe in Isolationism as an actual religion. Even though it’s more of a political belief than a religious belief, however. All the Drakenians want to be left alone, which is why they are in different stages of technology. In all and all, the entire society has regressed much. Since the explorers of space retreated back to their homeworld and moved their cities to the Vagus Plains and most of the planet down in a vast stealth barrier that makes it look like a uninhabitable wasteland. However, there’s many people within the Society that has been getting a bit itchy to explore the known reaches of space once again. To this end, they have been leaving the safety of their homeland in the Vagus Plains and trying to find a way off the planet in the Za Clan cities. The Za Clan didn’t really notice anything different to any of the new people entering their city, since they looked like them but felt slightly different or off about them. However, these few individuals helped the Za Clan reach the stars. That was a complete mistake, since the ones who helped the Za Clan reach the border of their system found the worst thing, the Imperial Commonwealth. None of the Drakenians were in the Za Clans cities when the Imperial Commonwealth helped rapidly develop the Za Clan to a better space flight and the Za Clan’s Solis Reaches. However, their advanced technologies protected themselves from the wrath of the Empire. The United Republic Drakenians are very highly sophisticated and can enjoy a casual Fridays too. However, that’s mostly because of the fact they have a full free market and don’t crush competition and innovation in their area on the planet. Which usually equals opportunity because the jobs are pretty much very competitive. They don’t get outside workforce since they are pretty much solely only Drakenians in the Vagus Plains. [/hider][/center]