[h2]Chapter Facts:[/h2] Chapter Purpose: Strategic Prognostication Chapter Founded: 39th Millennium Chapter's Progenitor: Unknown Gene-seed purity: Unknown Chapter Demeanour: Unknown Chapter Flaw: Unknown Figure of Legend: Brother Dreadnought "Prentis" Deeds of Legend: Discovered a valuable STC fragment Chapter homeworld: Fleet-based Chapter organisation: Divergent Chapter beliefs: Purity of Man. Honour the Emperor. Chapter friends: Rogue Trader, Imperial Navy. Chapter Strength: Under Strength (Only 5 companies left) [hider=Captain Charsheet] [b]Captain Name:[/b] [b]Image:[/b] No anime or exterminatus! [hider=here is a picture of the colour correct Astral Sable for your own use.][img]https://i.postimg.cc/HkGZVGsf/sable4.png[/img][/hider] [b]Personal Motto:[/b] [url=http://lmgtfy.com/?q=english+to+latin+translator]Must be Latin[/url] (Inscribed on main weapon for free) [b]Standard Captain Statblock:[/b] Movement: 6" WS: 3+ BS: 3+ S: 4 T: 4 W: 3 A: 2 Ld: 9 Sv: 3+ (4+ for Scouts) [b]Captain Class:[/b] Kill-Marine, Chaplain, Emperors Champion, Librarian, Tech-Marine, Assault Marine, Devastator Marine, Marine Pilot, Master of the Fleet, Apothecary, Scout. [b]History:[/b] (Personal history. Remember the chapter is space fleet based and nomadic since you joined it. You could have fought anywhere. The game takes place during the dark imperium. However we are isolated from primaries reinforcements and outside help.) [b]Quirk:[/b] (As many or as few as you like, the only wrong answer is zero.) [b]Character Trapping:[/b] (Is there an item that displays your captain as different on the battlefield? Such as a chewed cigar, sceptre, recognisable item, tabard, back banner and flag or chapter trapping (input here)) [b]Armour Type:[/b] (Mark III Iron Armour (Strength +1), Mark IV Maximus Armour (+1 Leadership), Mark V Heresy Armour (+Fear Rating 1), Mark VI Corvus Armour (+1 movement (helps with dodge)), Mark VII Aquila Armour (Reliable, jury rig-able), Mark VIII Errant Armour (Resistance: ballistic) or Scout carapace (+10% Stealth rolls)). [b]Armour History:[/b] (create a short history here with strengths and weaknesses of the suit of armour you use, and any customisations done by previous users or its current user.) [b]Weapons:[/b] (dont go overboard, try to answer the question: how few weapons do i need?) [b]Tools:[/b] (anything that is not a weapon) [b]Skills:[/b] (You have 8 stars ******** to distribute between as many skill types as you can think of, 3 stars equals that you are the best in the chapter, 2 stars equals that you are a raising star in this area, 1 star equals that you are academically trained in this area. All non starred skills (all skills in existence) are considered attemptable with -1 bonus.), Tech-Marine may take the Artisan skill any number of times for one particular discipline, using his pool of skill stars. Librarian may take psychic powers the same way in each of the psychic disciplines existing in the lore. [b]Talent:[/b] (You are talented in 1 and only 1 skill or genetic boon. In time you may turn your talent into a mastery. You will always have an advantage when applying your talent.) If blank was selected it will be selected here, occupying your one choice and disqualifying you from all psychic powers. [b]Best Quality Item:[/b] (You may select 1 and only 1 personal item to be best quality, it is inherently superior to all other versions of the same model.) [b]Bonuses:[/b] (You may improve 1 of your Statblock by 1 unit, except for armour Sv:, this choice will stack with all future gear.) [b]Fate points:[/b] 1 (all character have one and only one fate point. So twisted are the strands of fate, who can tell if it will ever be refreshed, if atall?) [b]Personal Flaw:[/b] We Stand Alone, Honour Any Oath, Pride in the Colours, Our Way, Faith in Suspicion, Eye to Eye, Blind Hatred, Suffer Not the Weak, Battle is Glory, GOING LOUD. [/hider] [hider=Company Charsheet] [b]Company Class:[/b] Scout, Tactical, Assault, Devastator, Armoured, [b]Company Combat doctrine:[/b] (The personal doctrine of your company) Exploit and Conquer, Scorched Earth, Take No Prisoners, Stalk the Prey, Rip and Tear, Death from Afar, Armoured Fist, Terror, Steel Rain, Siege and Attrition, Shock Troopers, Stealth Warfare, Shock & Awe, Room-to-Room clearing, Duelling, Siege Breakers, Air Assault blitz, Civilian Liaison, Big guns never tire, Melee combat, Alpha strike, [b]Chapter identity:[/b] (Everyone has the ability to decide two things about the [u]entire[/u] chapter and its identity before the game starts. However they cannot infringe on prior decisions, each decision must be new territory.) [b]Chapter Livery:[/b] (The colours of chapter, the colours of the armour are yet to be decided. Place your vote here. Also decide upon the pouldron detail colours used by your company.) [b]Special equipment:[/b] (Choose 2 for your company) Favoured weapon. Modified tool. Modified Weaponry. Rare Weapon. Blessed Wargear. Single Relic. Bestial Companion. Special Mount. Special Vehicle. General issue bionic. Specialty Void-Ship. Ancient Weapon, Special Armour type, Specialised boltgun pattern. Terrain Specialized Equipment, Variant Heavy Weapons. [b]Goals:[/b] Survival, Recruiting, Redemption, Vision, Peace, Domain, The Long Hunt, etc. [b]Image:[/b] If you have an image in mind for your company or a single member of it, post here. [b]Order of Battle:[/b] The organisation of your 100 marine team. No more than 5 ground vehicles, unless Devastator or Armoured company class. [/hider] 05/12/18