[hider=Morgan Hanlock] [center][h1][color=khaki]Morgan Hanlock[/color][/h1][/center] [center][img]https://i.imgur.com/msNC6wh.jpg[/img][/center] [h3][color=khaki]Name:[/color][/h3] Morgan "The Kraken" Hanlock [h3][color=khaki]Age:[/color][/h3] Twenty-Six [h3][color=khaki]Physical Description:[/color][/h3] Hanlock's fashion sense is definitely one of the things that puts most people off when they first meet him. His wardrobe consists of an array of, mostly sleeve-less, broad-chested, dark-colored doublets. He also occasionally wears dark mantles and/or long-coats of leather, not leaving him much room for armor, but leaving his movement flexible, and providing ample concealment for his weapons and other gear/electronics. Hanlock keeps his dark, rough hair straight, usually holding it in dreadlocks or braided styles that fall to the sides and back of his head, or over his shoulders. In times of relaxation or recreation, he sometimes ties it back in a frayed style with a strap of leather or cloth. Additionally, he has the beginnings of a dark beard. Hanlock also occasionally wears jewelry, but only during special events. It should also be noted that he wears a black eye-patch on his right eye, which he seemingly never removes. But he doesn't talk much about how, or whether, he actually lost his eye. One of Hanlock's many defining physical features, we can't forget, is his tricorne-style hat. Black with silver-lining, this is his most prized head-piece. [color=khaki][h3]Personality:[/h3] Positive traits:[/color] [color=khaki]⊳[/color] Motivated [color=khaki]⊳[/color] Out-going [color=khaki]⊳[/color] Competitive [color=khaki]Negative traits[/color] [color=khaki]⊳[/color] Stubborn [color=khaki]⊳[/color] Heedless (In regards to law) [color=khaki]⊳[/color] Greedy [color=khaki]⊳[/color] Brash If Hanlock were a man, you could say he is one of [i]flexible morals.[/i] The artificial intellect in him is aware of the negative implications of stealing and disrupting the peace...but his previous programming, which [i]never was[/i] expelled from his system, tugs at his better half. Always looking to get him in trouble. Being that his mind is borne of artificial intelligence, empathy is not the android's strong-suit. He has, however, tried to conform somewhat to society's norms. As in, what feelings he could not upload from the universal internet - he made from scratch. This leaves Hanlock in an odd place between caring and - something else? It's hard to tell, with Hanlock. Just know that he's not always as cold as his carapace is. When it comes down to raw ability to analyze technology however, Hanlock is king. With the touch of a finger or a few moments of visual study(seeing it in action helps a lot), he can normally determine the constituents, purpose, and mechanical features of a piece of technology - and enjoys doing so greatly when it comes to forms of ordnance. In the face of opposition, Hanlock isn't one to easily back down from combat. Even when analyzing a situation, if he finds it to be an unfavorable one, he will work to turn the tides in his and his allies' favor. [h3][color=khaki]Short-Bio:[/color][/h3] Hanlock's story is an odd one. A [i]very[/i] odd one. He is the issue of a very fortunate, or [i]un[/i]fortunate, if you're a member of The Imperial Commonwealth of Humanity, event. Although Hanlock can't remember this himself too well, his body was once that of a simple animatronic pirate - a greeter for children at a super-sized, high-tech amusement park. Sadly for the children, their favorite eye-patched character would soon be taken from them. Upon the main ship of an arms convoy traveling past Hanlock's home planet, rested an experimental, weaponized unit of [i]living metal[/i]. Obviously, this sort of cargo is quite coveted. In fact, a group of well-informed raiders tried to access this technology by attacking the convoy, causing the main cargo ship to embark on a violent descent, which led to the ship plummeting to crash directly into the amusement park. Said crash left the hull breached in multiple places, and the containment features of the vessel powered-down. The weaponized metal sought a vessel of its own as it parted from the ship. This is where Hanlock's animatronic self comes in. The experiment fused itself with the comparatively human-looking machine, joining the cheap iron carapace and crude programming with a specimen of boundless worth and advanced artificial intelligence. And from there - he ran. Hanlock has lived his days since his "second creation" on the outskirts of society, really creeping people out with his outlandish behaviors. Until he met Captain Sophitia Aristoros, who took him into her crew, despite his odd nature. [center][color=khaki]∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽[/color][/center] [sub][color=khaki]No Magic, No Equipment[/color][/sub] [h3][color=khaki]Abilities:[/color][/h3] [color=khaki]Mass Melding:[/color] Hanlock is capable of bending metal slowly to his will when coming into contact with it. When touching any metal-esque material directly with his body or his cables, he can move it slowly, or reshape it - he may also change the temperature, tensile strength, and a multitude of other factors. This effect is quickened, though not much, when he uses his body [i]and[/i] his cables on the same object. [sub]Notes: • If the object is somehow directly connected to someone, he cannot bend it - such as a machine being directly connected to someone's consciousness. • If Hanlock uses less than four cables to meld something, he will do so extremely slowly. • He is restricted to masses roughly thrice the volume of himself, or less. He can indeed use this on himself. [/sub] [color=khaki]The Kraken:[/color] Hanlock's preferred method of combat is using a series of eight cables to assault his target(s) from a distance. He can move these cables with a simple thought, and can stretch them up to about 50 feet long(16.7 yards/15.24 meters), though he cannot change the volume of the cables. However, as long as the volume is retained, he can shape them in any form he pleases. [sub]Notes: • Hanlock draws these cables from a small "pack" that rests on his back, and as such they actually pierce through holes specially-made on his clothes. • Hanlock is capable of extending the cables as far as he can see if he is using a metal structure as a conduit - he essentially borrows it's mass. However, the cables still follow their original volume rule when he is using them to make weapons through other objects. [/sub] [color=khaki]Living Metal Anatomy:[/color] Being an organism of living metal has its perks. But also its downsides aswell. [sub][color=khaki]Matter of Form[/color][/sub] In an unattended or unconscious state, Hanlock's [i]"flesh"[/i] is somewhat similar to a very hard pudding. It can be cut and pierced, but with more resistance than a human's flesh would offer. This is how he usually walks around. However, he can change the solidity of his entire body, besides his core. He can harden himself completely and become very durable, but he will become completely immobile. Conversely, he can go into a nigh-liquid state, allowing him to squeeze through space that he normally couldn't, but his mechanical core must still fit through. This "pudding-like" body is good at absorbing attacks that use force as their main destructive tool - for example unaltered punches, bullets, swords, etc, will be less effective than against a human. Lasers, energy weapons, altered attacks(such as searing ones) from the previous list, or some other forms of attacks will be just as effective. [sub]Note: Hanlock consciously gives his body the texture and look of a human's body - however he forgets the warmth and the pulse/other small features. [/sub] [sub][color=khaki]Regenerative Mass[/color][/sub] Hanlock can regenerate the destroyed mass of his body by sitting still and absorbing metals from his vicinity. This does take some time, depending on the missing mass. Any wound bigger than the size of one's hand may take an hour or more. Any less than this can be a matter of several dozen minutes or less. [sub][color=khaki]Elemental Weaknesses[/color][/sub] Hanlock does not fare well with the elements, unless it's the cold. Fire, Acid, Electricity, and oftentimes water, are all hazards to him. If he is attacked by either fire or acid, his "flesh" will be burnt away until he can recuperate and absorb more metal into his system. As for electricity - applying a high enough voltage will send the android packing, possibly knocking him out-cold for a time. He also cannot swim, and he will heavily malfunction if hit by water while his innards are exposed. [h3][color=khaki]Miscellaneous/Extras:[/color][/h3] [color=khaki][b]-Skills-[/b][/color] [color=khaki]◌ Weapon/Technology Knowledge:[/color] Hanlock is capable of analyzing equipment, especially of a technological variety, by making contact with it, or visually studying it for a few moments. Seeing the equipment in action helps. He can analyze the components, functions, and various other facets of the gear. This is especially useful for equipment that is unrecorded or never seen before. [color=khaki]◌ Superior Cognizance:[/color] Hanlock has a very large bank of information to draw from - the internet. And he can access this information expeditiously. Whether it be Physics, Anatomy, Battle Tactics, Fighting Styles, or more, he can acquire this information very quickly, and use it to his advantage. This also provides him with almost perfect memory storage. [color=firebrick][b]-Incompetencies-[/b][/color] [color=firebrick]Social Cues:[/color] Hanlock is not the best at noticing social cues in regular conversation. It's difficult for him to tell if someone is embarrassed, scared, confident, angry, etc., unless he is specifically told to look for physical signs of such feelings. [color=firebrick]Magic:[/color] He is completely oblivious to the use of magic. It somewhat confuses him, as by all logic, magic shouldn't even be possible. He has no understanding of the art, nor does he particularly want to learn about it. [color=firebrick]Fear:[/color] Hanlock [i]may or may not be[/i] incapable of fear. But he has never shown even an ounce of it. He may take pauses, or hesitate to think, but not once has he displayed a sense of fear. [color=firebrick]EMP Durability:[/color] Hanlock does [i]not[/i] work well under the affects of EMP devices. He is limited to little more than basic movement - on the floor, mind you - and his memory may me wholly or partially wiped throughout the duration of the signal. [center][color=khaki]∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽ ╌ ∽[/color][/center] [/hider]