[h2][center][color=f7976a]Willow[/color][/center][/h2] [u]Health:[/u] 2700 [u]Mana:[/u] 3550/3550 (+450) [hider=Stats] [list] [*][u]Strength:[/u] 5 [*][u]Agility:[/u] 15 [*][u]Intelligence:[/u] 85 (+5 Gloves, +10 Purple Potion) [*][u]Stamina:[/u] 20 [/list][/hider] [hider=Skills] [list] [*][u]Healing:[/u] 35 [*][u]Staff Wielding:[/u] 10 [/list][/hider] [hider=Passives] [list] [*][u]Mana Payback (3)[/u] - Every time user casts any spell, there is a small chance of recovering 50% of spent mana. Passive. [*][u]Arcane Resistance (6)[/u] - User and any friendlies within a short distance gain small magic damage reduction. Passive. [*][u]Spell Essence Collector (10)[/u] - User gains 100MP whenever any nearby friendlies cast a Spell. Passive. [*][u]Double Casting (12)[/u] - User may cast 2 spells at the same time, provided they are level 11 or lower Pure Magic Discipline spells. Passive. [*][u]Boost Intel (14)[/u] - User gains +15 INT permanently. Passive. [*][u]Attuned to One’s Body (3)[/u] - User gains 50HP whenever they cast a spell from the Body Discipline. Passive. [*][u]Essence Gain (6)[/u] - User gains +100MP every time they heal by using spells from the Body Discipline. Does not activate with “Attuned to One’s Body”. Passive. [*][u]Mind Shock (3)[/u] - Any opponents affected by Mind Discipline spells have a small chance to be stunned in addition to other affects. Passive. [*][u]Mind’s Eye(6)[/u] - User gains +10 Intelligence for a minute after casting a Mind Discipline spell. Passive. [*][u]Hidden in the Shadows (3)[/u] - Whenever user casts a spell from the Darkness Discipline, user becomes covered in shadows, making them harder to see and hit. Passive. [*][u]Attuned to the Night (6)[/u] - User slowly regenerates mana during nighttime. 50 mana per hour. Passive. [*][u]Night Vision (9)[/u] - User gains near-perfect night vision. Passive. [*][u]Bounty (1/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Passive. [*][u]Greater Bounty (5/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [*][u]Grand Bounty (10/Universal)[/u] - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive.[/list][/hider] [hider=Items:] [list] [*]Cloth Armor [*]Glove of Magi: +5 Int, +200 Mana [*]Cloak of Magi: +150 Mana [*]Sorcerer's Shoes: +100 Mana [*]Teleport Ring: 1/day wear may teleport a short distance. [*]Ring of Protection: Wear gains a small damage reduction. [*]Wand of Affinity: -25 Mana Cost [*]Staff of insight: -100 Mana for Pure Magic spells. [*]Ancient Mage's Taliman: 2/day restores 100% mana and 20% health. [*]Greater Blue Potion (2): Restores 50% Mana. [*]First Aid Kit [/list][/hider] [color=f7976a]"Alright guys, lets do this!"[/color] Willow shouted as she ran past Tower, Wand of Affintiy in hand, and shouted [color=f7976a]"Indimidate!"[/color] A colorless pulse rippled through the air. Hopefully, her mind shock passive would trigger on at least one of them. She hear the quiet ding of Mind's Eye triggering and shouted [color=f7976a]"Telekinetic Move!"[/color], pointing at the spot a few feet behind Tower. She felt herself whisked back and she pulled up the party list, keeping an eye on everyone's status. [hr] Summary: -Casts Intimidate just past Tower. -25MP -Triggers Mind's Eye: +10 Int for 1 minute. -Casts Telekinetic Move, targets self and moves four feet behind Tower. -75 MP -Triggers Mind's Eye, refreshing duration. -Opens party list.