[center][img]https://i.imgur.com/Qvm9ihS.png[/img][/center][hider=Status] [color=ed1c24]Health:[/color] 2200/2200 [color=00aeef]Mana:[/color] 3300/3300 [color=f26522]Strength:[/color] 30 + 5 [Power Treads] + 10 [Potion] [color=fff79a]Agility:[/color] 60 + 5 [Skirmisher's Buckler] + 5 [Cutthroat Gloves] + 10 [Potion] [color=a187be]Intelligence:[/color] 0 [color=39b54a]Stamina:[/color] 10 [b]Damage:[/b] +30 [Potion] [/hider][hider=Passives] [b]Zenon Spear[/b] -10% MP Cost for Lancer Actions [b]Light’s Bane Cloak[/b] Increase Hiding Chance [b]Ring of Protection[/b] Small Damage Reduction [b]Teleport Ring[/b] Teleport small distance, once per day. [color=A9A9A9]Bounty (1/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Passive. [color=A9A9A9]Greater Bounty (5/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [color=A9A9A9]Grand Bounty (10/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive. [color=7bcdc8]Flexible (1/Lancer)[/color] Whenever an opponent misses a melee attack against the user, user may immediately move backwards or counterattack to deal low damage. Passive. [color=7bcdc8]Practiced Steps (5/Lancer)[/color] User gains a low chance to evade melee attacks if the target is holding a short-ranged melee weapon. Passive. [color=7bcdc8]Polearm Mastery (10/Lancer)[/color] User's normal attacks deal additional damage. Passive. [/hider][hider=Summary] [b]Iron Pull[/b] [i]90 (100) MP[/i] - Pulling the Warg Trainer Towards the Group [b]Pole Jump[/b] [i]45 (50)[/i] MP - Vaulting over the Warg Trainer [b]Piercing Strike[/b] [i]180 (200) MP[/i] - Attacking Goblin Warg 1 [b]Sidestep[/b] [i]50 MP[/i] - Preemptive Sidestep against incoming melee attacks [b]Redeeming Glow[/b] [i]+400 MP[/i] - Looking fabulous as she taunts these nerds with her style. [/hider] Psychic waves and brilliant lightning burst through the forest field, scattering a thousand green leaves as the earth trembled at the might of magic. She felt it in her bones, the thrum of battle, the synaptic flow of excitement pulling her further and further and further. No time. They had no time to waste on these plebeians, and she had no patience for anything more than the complete obliteration of the foes before them. Cecilia let out a breath. [url=https://www.youtube.com/watch?v=_mgB-zwOkwY]The leaves still danced as she took the first step, a roar of wind at her wake.[/url] As static electricity crackled about, the aftereffects of River’s Plasma Burst filling the air with ash, Cecilia’s first blow struck like lightning, polished steel slicing into the flesh of a Warg that attempted to stop her before thrusting towards the Trainer and pulling back, hoping to drag the support-focused monstrosity closer to the muscle-bound warriors behind her. That same pull extended into a backwards thrust against the scorched earth itself. For any normal human, it would have simply lead to the shaft getting stuck in the dirt, but Cecilia wasn’t normal. Her might had been boosted to superhuman levels, and her skills chained seamlessly together, propelling her forwards and upwards with a Pole Jump. Airborne, she flipped twice as her enhanced vision caught her next target in the time-slowed world that all AGI-focused players existed in. And once she spotted it, Lycanbane bared her fangs. Falling from above, the Lancer grasped her Zenon Spear with both hands and thrust downwards onto the Warg behind the Trainer, a Piercing Strike that would tear through fur, fat, and flesh as she landed upon its mangy back. She kicked off immediately afterwards, her spear trail of scarlet pixels, before Cecilia pivoted to the side, stepping away from the anticipated counterattacks. Her spear sang its bloody song. Her bound hair billowed in a storm of her own making. [color=FFE4E1][b]“Come.”[/b][/color] Golden radiance spilled through her Light Bane Cloak, the next string of strikes already visualized.