[hider=The Centurion] [b]Name: Magnumus Agoston[/b] [b]Game Origin: For Honor[/b] [b]Appearance: [img]https://i.imgur.com/Qb1rPzo.jpg[/img][/b] [b]Personality:[/b] Boisterous, arrogant, and infinitely confident, Magnumus is a proud warrior who fears nothing and loves battle. His ego is as insurmountable as Mount Vesuvius and just as keen to erupt into violent, fiery passion. A cause worth fighting for is a cause worth dying for, and death in glorious battle is a legendary end, indeed. Relentlessly optimistic, as truly there is no outcome in which Magnumus can be defeated. Victory is glorious, and a proud death is the greatest end a warrior can ask for. Honor is everything. Death before dishonor. He believes in order, and strong leadership. Usually Magnumus is the only one strong enough to take up the task, at least in his opinion. That is, of course, except for his military superiors, the Glorious Emperor, and God above. [b]Background:[/b] Magnumus was born into the Southern Empire and essentially trained his whole life to become a Centurion. He believed in the cause, as did his parents and brothers and sister. At 12, he joined the armed forces of the Empire. There was no doubt in his mind that what he was doing was right, that their cause was just, and that his enemies were wrong. He went from water boy, to runner, to light scout, to infantry, finally achieving heavy infantry at the age of 20. Then, he was thrown into the front lines of all battles he was in, quickly becoming a veteran and expert close quarters combatant. His potential was recognized and he was chosen to become a Centurion. For 12 years he served the Emperor in glorious battle, never tasting defeat and slaying many men. Magnumus himself lead the charge into the Jarl Yigandrr's throne room, when suddenly, he was consumed in a terrible light... [b]Specialty:[/b] Damage, tactician, leader, easily the good looks of the group [b]Level:[/b] 3 [b]Experience:[/b] 9/30 [b]Powers:[/b] [list] [*] Phalanx: The Centurion grants a golden sheen of armor to allies near him when in defensive formation. The large rectangular shields of legions old appear to deflect blows from the enemy. They shatter upon taking a few strikes or one particularly strong blow. [*] Unblockable: The power of Centurion's attacks increases the longer he attacks his enemies. The flaming passion in his heart manifests itself in a quite literal way. His attacks ignite with radiant flame energy, increasing their power exponentially. His most powerful manifestation of this move is the Imperial Might, a devastating uppercut that knocks enemies far and away into the air to come crashing back down to the earth. The longer the Centurion continues in a fight, the more eager he becomes to win, the more powerful his attacks become. [*] Body Count: Centurion's new passive power that allows him to sustain his physical form off of defeating enemies. Upon killing or defeating one of his many foes, the Centurion's wounds will heal and his stamina will be restored. The more powerful the enemy, the larger this bonus is. [/list] [b]Strengths:[/b] [list] [*]Unrelenting: Magnumus is a cardio machine, and can fight for extended periods of time without growing tired. [*]Unstoppable: The Centurion is strong, and can crush an unexpecting or weak foe's attempts at defense and continue his offense. [*]Unbreakable: His steel armor and steelier resolve allows Magnumus to get back up again and into the fight after recieving damage. note: while these are most certainly the terms Magnumus would use to describe himself, they are not literal. [/list] [b]Weaknesses:[/b] Magnumus has no ranged capabilities. Despite his near superhuman levels of strength and his newly acquired magic power, he is still just a ultimately just a dude with a sword. Overconfidence can lead him into situations that put him at a disadvantage. Has little defense against ranged attacked save for dodging them or absorbing the hit. [b]Spirits:[/b] [list] [*] [b]Megadragonbowser[/b] Up-curved horns protrude from the host's head, the host's irises are blazing orange, the host's teeth are all fangs, the host's hair is red and spiky, and the host's size and overall muscle mass are both increased by 25%. Confers the Power [b]Fireflight[/b], which allows the host to manifest flaming wings and take to the skies, though not very fast. Also confers the Power [b]Molten Core[/b], which allows the host to consciously raise his own internal temperature, definitely without harming himself and potentially without limit. Depending on his temperature, he can burn things, start fires, or potentially melt obstacles, though it'll also be easy to destroy his own clothing and equipment, and hurt allies. Confers the Weakness [b]Stuffed with Power[/b], increasing the host's confidence sharply and brashness moderately, causing him to take more risks and be more assertive around allies. [*][b]Akihito Sanada[/b] Slightly affecting his overall physique as well as the appearance of his hair and eyes (adding steely gray to the burning orange of his hair and eyes), this spirit contains lithe strength. It makes the host a little more serious, sarcastic, and cool-headed under normal circumstances but more aggressive against monsters. Confers the Strength [b]Boxing Prodigy[/b], making its host thoroughly well-versed in the boxing style. Also confers the Weakness [b]Zoner’s Delight[/b], decreasing his ability to avoid deal with projectile-reliant opponents [/list] [b]Kindred Spirits:[/b] Yigandrr, courageous and powerful Viking Jarl, was about to engage in an honorable fight to the death with Maximums before he was rudely interrupted. Perhaps these two could put their differences aside and unite under the banner of defending the innocent, and seeking an ultimate battle. Is there any cause greater than saving an entire world's existence? [b]Inventory:[/b] Centurion armor, Gladius (short sword) and Cestus (punching fist!) [/hider]