[hider=Din, Oracle of Seasons] [b]Name:[/b] Din [b]Game Origin:[/b] The Legend of Zelda: Oracle of Seasons [b]Appearance:[/b][indent][img]https://pm1.narvii.com/6142/41bf06d6323202dc25775edbdbdd048d53bec7ba_00.jpg[/img][/indent] [b]Personality:[/b][indent]Energetic, friendly, and just a tad sensual, Din hides her weighty responsibility as Oracle of Seasons behind a mask of gaiety and frivolity. A free spirit who wants nothing more than to celebrate life during times of peace, Din understands that sometimes, peace needs to be protected. She can be a bit of a playful flirt, but will lay off if she realizes she is making others uncomfortable. Din is not a Combatant in the traditional sense, and needs to learn how to think on her feet on the battlefield and use her unique skills to the benefit of the group.[/indent] [b]Background:[/b][indent]Din's origins are hazy. An orphan, possibly of Gerudo descent, some surmise she is the reincarnation of the Goddess Din herself, though this cannot be confirmed. Din was found and raised by a traveling performance troupe in the land of Holodrum. It was soon discovered that she had power over the seasons of the land, a fact that she and her fellow performers chose to keep secret lest her power be abused by the wrong hands. Din preferred to let the natural cycle of the seasons run their natural course, but would occasionally bring about an early Spring if the previous Winter had been particularly harsh. One day, General Onox, a dark servant of Ganon, came and abducted Din, imprisoning her in a crystal and throwing the seasons into chaos. Young Link arrived in Holodrum to stop General Onox, freeing Din. Holodrum has been at peace ever since, until the Cataclysm of Light struck.[/indent] [b]Specialty:[/b] Support/Control Mage [b]Level:[/b] 1 [b]Experience:[/b] 0/10 [b]Powers:[/b] [list] [*] Invigorating Dance - Din dances in place and projects an aura of vigor, increasing her allies' speed, strength, and healing. [/list] [b]Strengths:[/b] (Things your character's always good at, or always can do; essentially, passive abilities or bonuses. You start with three, but you can add more in place of powers when you level up) [list] [*]Nimble - With the physique and stamina of a gymnast, Din is fairly proficient at dodging attacks, as well as navigating through difficult terrain, free running, and parkour. [*]Oracle - In tune with magic, Din has a sense for the arcane, and has an uncanny ability to read and interpret magic. [*]Charismatic - Whether it's sweet-talking her way to a discount or distracting a guard so her friends can sneak by, Din's not above using her feminine charms to get what she wants. [/list] [b]Weaknesses:[/b] Though Din has some physicality and some magical skill, she is not great at either for the time being. She also cannot take a hit very well. [b]Spirits:[/b] [list] [*] [/list] [b]Kindred Spirits:[/b] [list][*]Young Link - Though not the same 'Young Link' that saved Din from General Onox, she would still recognize him as an incarnation of the Hero of Time, and feel a connection with him, as well as a deep gratitude for all the times his incarnations have saved her world from darkness. [*]Goddess Palutena - Though Din does not know Palutena, she will feel a divine connection with the goddess. At any rate, Palutena reminds Din of her fellow Oracle, Nayru, Oracle of Ages. [*]Ganondorf - Despite being the lord of the general who imprisoned her, Ganondorf is still the Prince of the Gerudo, so Din feels some connection with him. She wants to confront him concerning the darkness he spreads. [/list] [b]Inventory:[/b] (Whatever gear, weapons, and items your character has) [list] [*]Rod of Seasons - Though it currently does not have any power to be used, it can allow Din to control the seasons. This power can range from freezing water, melting ice, growing or shriveling vegetation, changing the intensity of the sunlight, altering air temperature, etc. [/list][/hider]