[b][center][h1]Rome, the Republic[/h1][/center][/b] [center][img]https://nails.newsela.com/s3/newsela-media/article_media/2017/02/lib-ushistory-roman-republic-8ce906e1.jpg?crop=0%2C71%2C1366%2C838&height=496&width=885[/img][/center] [indent][i]Rome. Hannibal, freshly defeated as Zama, remains fresh in the mind of many back in the Eternal City. Pushed nearly to the brink of defeat, the Republic not only remained as one, but were unified and victorious. The [i]provincia[/i] of Sicilia, Sardinia, Corsica, Hispania Ulteria and Hispania Citerior have all been added to the protections and services of the Republic. Her navies rule the sea and her legions are battle hardened. The future of the Republic is limited only by the ambitions of her Great Families and the keen blessings of the Gods.[/i][/indent] [hr][hr] [indent][b][u]Rome, the Republic[/u][/b] is a faction and nation based roleplay where players take on great, albeit fictional families that seek to expand power into Rome. Whether Rome remains a Republic or not is determined by the actions of the players. Power can be established by hoarding wealth, earning the loyalty of Legions, gaining popularity with the masses and consolidating legislative power within the Senate. The game begins in [b]197 B.C.[/b], approximately four years after the official defeat of Hannibal of Carthage and the consolidation of former Carthaginian territories into the Republic--specifically the Mediterranean islands of Corscia, Sardinia as well as the coastal territories of Hispania Ulteria and Hispania Citerior. Each player controls a [b]Faction[/b], which could also be considered a family, though certain characters will not be directly related through blood. The base personality is considered a [b]Character[/b] and every [b]Faction[/b] begins with [b]3[/b] randomly generated [b]Characters[/b]. During each turn, which represents approximately six month, each player takes a turn assigning a single action for their character. Additionally, every other turn, their [b]Character[/b] will age. Over the age of [b]50[/b], there is a 10% chance of death every turn. Characters will each have a [b]Popularity[/b] rating which determines how popular they are with the [b]Masses[/b], a [b]Wealth[/b] rating, indicating how much money they have to spend, an [b]Influence[/b] rating if they are in the [b]Senate[/b], as well as can develop traits based on actions taken. There is a [b][color=red]Corruption[/color][/b] level as well, known only to that player unless revealed through [b]Prosecutions[/b] or [b]Events[/b]. [b][u]Example Character[/u][/b] [i]Mettius Avidius Novellius[/i] [[b]44[/b]] ([i]Senator[/i]) [[b][color=red]?[/color][/b]] - [b]Location[/b]: [i]Roma[/i]. - [b]Popularity[/b]: 5 - [b]Wealth[/b]: 14 [[b][color=green]+2/Turn[/color][/b]] - [b]Influence[/b]: 13 - [b]Trait[/b]: [i]Gambler[/i] (10% chance every turn of losing 3 Wealth).[/indent] [b][u]Actions[/u][/b]: Every [b]Character[/b] can take one [b]Action[/b] per turn. - [b]TRAVEL[/b]: Can move from one adjacent [b]Province[/b] to another. Seas can create adjacency. - [b]HIRE[/b]: Can [b]Hire[/b] a [b]Retinue[/b]. * [u][b]Tax Collector[/b][/u]: Place in a [i]Provincia[/i] that you own and will collect taxes for you every 4th turn. Costs 1 Wealth per Turn. * [u][b]Bodyguard[/b][/u]: -2 Die Roll Modifier on [b]Assassination[/b] attempts. Costs 3 Wealth per Turn. * [u][b]Informant[/b][/u]: May reveal one [b]Hidden[/b] action that occurred in the [i]Provincia[/i] he's located in. Costs 1 Wealth per Turn. * [u][b]Assassin[/b][/u]: One time hire. Select [i]Provincia[/i] and a [i]Target[/i]. Assassin will wait [b]2 Turns[/b] and attempt a strike then. Cost is 1-5 Wealth with a 1d10. Success on 8+ * [u][b]Pleasure Girls[/b][/u]: Attracts the more deviant and less scrupled to your gravity. +1 Influence per Turn. Costs 2 Wealth per Turn. - [b]PAY[/b]: Can pay any amount to another character. If not in the same [i]Provincia[/i]. Must pay an extra 2 Wealth for it to be transferred per [i]Provincia[/i] it must travel. This can also be used on [b]NPC Nations[/b]. - [b]MARRY[/b]: May select one of your [b]Female[/b] Characters (unless she has the [b]Matriarch[/b] Trait) and Marry her off to another [b]Character[/b]. The Male character immediately gains +1 Popularity and +1 Influence. - [b]CONCEIVE[/b]: Action can only be taken by a [b]Married[/b] [b]Female[/b] character. Will seek to create a child. 1d6 Roll. Success on 2+. For every [b]1 Child[/b] activated, +1 is required for the 1d6 roll. - [b]GOVERN[/b]: Must be [b]Governor[/b] and present in the [i]Provincia[/i]. Roll 1d6 and add that number to the [b]Defense[/b], [b]Income[/b] or [b]Stability[/b] of the [i]Provincia[/i]. Will also [b]Receive Income[/b] from Taxation and decrease [b]Stability[/b] by 2. - [b]MARSHAL[/b]: Must be present with [b]Attached Legions[/b]. Roll 1d6 and add that number to the [b]Loyalty[/b], [b]Strength[/b] or [b]Fortitude[/b] of the desired Legion. - [b]CALL BILL[/b]: Player chooses a Bill to Vote on for the [b]Next Turn[/b]. All Players vote. - Character's Influence determines [b]Number of Votes[/b]. - If Character is not present, they may not vote. [hr][hr] [b]PROVINCIA[/b] [b]ITALIA[/b] - [b]Population[/b]: 65 - [b]Armies[/b]: None - [b]Defenses[/b]: 35 - [b]Stability[/b]: [b][color=green]76[/color][/b] - [b]Income per Turn[/b]: [color=green]$360[/color] - [b]Costs per Turn[/b]: [color=red]$86[/color] [b]SICILY[/b] - [b]Population[/b]: 13 - [b]Armies[/b]: 6 Heavy Infantry, 11 Light Infantry, 5 Equites - [b]Defenses[/b]: 16 - [b]Stability[/b]: [b][color=green]91[/color][/b] - [b]Income per Turn[/b]: [color=green]$99[/color] - [b]Costs per Turn[/b]: [color=red]$21[/color] [b]CORSICA AND SARDINIA[/b] - [b]Population[/b]: 9 - [b]Armies[/b]: 3 Light Infantry, 1 Equites - [b]Defenses[/b]: 6 - [b]Stability[/b]: [b][color=green]51[/color][/b] - [b]Income per Turn[/b]: [color=green]$46[/color] - [b]Costs per Turn[/b]: [color=red]$19[/color] [b]HISPANIA[/b] - [b]Population[/b]: 23 - [b]Armies[/b]: 10 Heavy Infantry, 22 Light Infantry, 12 Equites - [b]Defenses[/b]: 4 - [b]Stability[/b]: [b][color=yellow]33[/color][/b] - [b]Income per Turn[/b]: [color=green]$109[/color] - [b]Costs per Turn[/b]: [color=red]$19[/color] [hr][hr] [b]POSITIONS[/b] [UNDER CONSTRUCTION] [hr][hr] Hey all. Here's my Rome game. If you're interested, just say so.