[quote=@Fabricant451] Of course you don't, but then there still exists [b]other good Digimon games[/b] so still the comparison is flawed gg no re. [/quote] According to who? We are still talking about my opinion here, my comparison is fine. [quote=@Fabricant451] The American comic was trash, though. A live action Saya no Uta would either suffer from Japan's comical lack of decent effects or a lost in adaptation western adaptation where it would likely cut out all the squicky morally evil stuff and make next to no money. There's a reason why visual novels/eroge work better in the serialized/animated sphere. [/quote] Yeah but it wasn't trash because it was american, it was trash because they changed key points of the story that made the original effective. And I'm not talking about aging her up to not be a loli, that has almost no bearing on the story. -They SHOWED you Saya's true form, which is a basic headfuck no-no. -They made the main characters 'guro-verse' a non-constant thing, which takes away from the despair. -They made Saya and the MC the 'good guys' in some biological experiment plot which turned it from depressing lovecraftian horror to an edgy conspiracy adventure. And some other shit I can't remember. There is a market for fucked up modest-budget independent movies with morally grey themes. Jacob's Ladder, Nighcrawler, The Fly, and Splice are all films that share the main 'controversial' themes of Saya without any insane content cutting. If they can adapt Stephen King novels they can adapt Saya.