[hider=Rubick] [b]Character Name[/b]: Rubick [b]Title[/b]: The Grand Magus [b]Kingdom[/b]: Valve [b]Visual Description[/b]: [hider= The Grandest of the Magi][img]https://i.imgur.com/SZhqja6.png[/img][/hider] [b]Written Description[/b]: Standing at a height of five feet and seven inches on average, Rubick is a humanoid mage with an affinity for the color green. He usually wears over-the-top pauldrons with non-magical ornaments and gilding along with an overflowing, tattered cape to completely cover his scrawny core. None have ever seen Rubick’s true face but his dueling mask provides all the emoting he ever needs. A knot of his ebony hair seamlessly protrudes from his mask. The magus’ hands are protected by comically oversized leather gloves. Appropriately, the staves that he carries are usually taller than him by at least a full foot and radiates the green glow of his magic. Lastly, this magus never wears shoes; it’s only sandals for him! [b]Personality[/b]: Mischievous and ambitious, the Grand Magus sees everything as a challenge. As the son of a well-respected wizard, Rubick seeks to overshadow his father’s legacy by accomplishing many great feats and defeating even greater enemies. The way he looks to forge his battlefield reputation is by bringing about a controlled chaos that only he can unravel, using his foes spells and abilities against one another. With that being said, Rubick does love surrounding himself with allies that he acknowledges as useful even if they outshine him. In fact, if they attract attention away from the magus, he’d be more likely to sing to them songs of praises. [b]Game[/b]: Dota 2 & associated spin-offs [b]Current Story[/b]: Realizing that the War of the Ancients is a fruitless effort with seemingly meaningless repercussions due to a time loop at the end of each battle, Rubick has decided to seek his fame elsewhere. Once a court mage, he has decided to go back to his roots and serve under the employ of the lords of Tetris Castle. [b]Weapon(s)[/b]: [url=https://i.imgur.com/sHMcbCk.png]Crystalline Initio[/url] – The initiator’s weapon of choice. The crystal channels the physical strength of its wielder into [url=https://i.imgur.com/Dk8dG6Z.gif]arcane energy blasts[/url]. [center][b]Stat[/b]. [b]Level One[/b] (P)Damage 1 (P)Defense 1 (M)(E)Damage 3 (M)(E)Defense 3 Dexterity 2 XP ////////// (0/10) [/center] [b]Squad[/b]: Alpha [b]General Abilities[/b]: [b]Lvl. 1[/b] [i]Telekinetic Lift[/i] - Rubick may target any single, living organism up to seven feet away from him. Once chosen, the magus waves his free hand to lift the target up to fifteen feet in the air for up to three seconds. As the time limit ends, the target is forcefully slammed down to a spot within a twelve-foot radius chosen by the magus. [b]Special Abilities[/b]: Slot One. [b]Items[/b]: Slot One. Slot Two. Slot Three. [b]Strengths[/b]: [i] Magical Aptitude[/i] – His claim to fame as the grandest of all magi was only possible due to an inclination and appreciation to all forms of magic. No spells are too quirky or otherworldly for Rubick. [i]Unfazed[/i] – Fear, anger, or any impulsive emotion rarely affects Rubick. He’s as calm as the etched smile on his mask. [i]Trickster[/i] – Never take a masked man’s words at face value. Whatever Rubick may tell you, there’s certainly a hidden intention that lies beneath it. [b]Weaknesses[/b]: A lifetime of magical studies has left Rubick physically unstable. His body does not stop twitching and his head cannot prevent itself from bopping constantly. Together with his contempt for armor and frail body, this certainly makes him an easy target for anyone that gets close to him. [b]Achievements[/b]: -- [/hider]