[quote=@Double Capybara] Well, guess who has involuntarily brainstormed a new god while they should be sleeping so they woke up 11 AM? Guess I will be participating of this game. [/quote] :toot Also, did I ninja you? Well, in either case, I take it that you're essentially in favor of the Ages. [quote]Also, kinda divide organization and tech so making a wide and tech advanced empire costs more than making a large tribe or an Atlantis like small island.[/quote] Well, ideally we wouldn't just airdrop nations and tech down onto the planet even with the use of a pile of MP. I think it'd be a lot more fulfilling if the creation of some kingdom/foundation of Atlantis/development of metalworking was a slow thing that spanned at least a few posts, and preferably involved more than one god. [quote] - Political Organization and Technology are cheaper to create closer to already established lands. - We are playing gods not nations, again, more than one god should get involved in the life of citizens of these lands. Furthermore, a land only blessed by one god, or that worships one god and persecutes follows of others should be harder to maintain by virtue of the fact they are pissing off the people who can send plages, floods, fire, giants, whatever their way. - Create a hotspot(s) area(s) like China, the Mediterranean, Mesoamerica and kinda say to players "focus more on here than any other land, even if you helping out tribes in other lands is fine" [/quote] I agree entirely with point 1 and quite like the idea of point 3. I more or less agree with you on point 2 as well, with the caveat that if someone [i]really[/i] wants to have a somewhat insular civilization they could accomplish it by having some people dwelling within their god's Sphere. Even then, by design the Spheres aren't nearly as inaccessible as our current notion of private planes, so we'll hopefully avoid the creation of something quite as insular as Arcon.