[quote=@Lugubrious] I should have made it clear earlier, but so you know, there's a limit on how many strikers you can have; the number is equal to your character's level. As such, you cannot have an immense mob of strikers, forcing characters to be selective about who they choose and keep as strikers. First off, there are certain characters that are known for being in groups, as duos, or trios. An example is Techies; if they're defeated, there won't be three spirits -one for each goblin- but one spirit with all three inside. This is the case for spirits in the game, too; Articuno, Zapdos, and Moltres are a single spirit. So, you could just get a spirit that's ten cuccos all together. Of course, it'd be a really tough fight. Second, Linkle could just get one cucco as a striker. Since the cucco's defining ability is summoning more when it's attacked, it can be reasoned that doing so is simply its power, and it can bring out a bunch more cuccos for a limited time, thus getting your horde while only occupying one slot. Third, she could just absorb one's spirit and take the cucco's power, gaining the ability to summon cuccos when attacked herself. [/quote] That limit seems fair. I was expecting to see something stopping Bowser for just taking every soul we find and amassing them in his army show up eventually. That said I still want to have hordes of a single minion types acting as a singular striker slot, same as the chickens situation. That could involve squishing them all to a weird soul ball for deployment like this: [hider=minion mash] [img]https://i.imgur.com/VV9KZja.png[/img] [/hider] or if I could keep a hold of the souls around in his pockets and use them as narrative explanation for Bowser's level ups unlocking some of his [url=https://www.mariowiki.com/Special_Attack_(Bowser)]special attacks[/url] from Bowser's inside story.