[quote=@ProPro] Just gonna go ahead and put this out there, but I love that I have the opportunity to play Courier Six the way I always envisioned him behaving through my various play throughs of New Vegas. Not being limited to dialogue trees and whatnot, being able to really cut loose. Sure, he’s got a long way to go before he can have the skills and equipment needed to be “my” Courier, but to have the chance to play this personality is way more fun than it has any right to be, and I love it. [/quote] Yeah, with Geno, I'm also having a fun time working out my posts with him. And not necessarily just for his interactions as a whole, but the entire environment as a whole. Like my favorite posts so far were those back at the Ancient Garden and Scrapyard. The GM set down the stuff one could see and do and I tend to expand on the knowledge that he sees with my character's own eyes. Like the entire thing with the rabbids and then the transition to the robots, with adding in music that effects the current environment, just jingles my storytelling capabilities. Very little can be held back as long as you expand the idea fairly and accurately towards the "source material". This can unleash a vibrancy of additional detail and information - which in turn can also influence my character as well. He may not speak much - especially when alone - but with all the detail and stuff thrown my way, I enjoy doing stuff alone as much as I do when communicating with other players. Something in this RP just fucking works. Like I don't know 100% regarding the science, but again, it's so god-damn fun! I can't wait to see what else gets thrown our way - and especially once we get knew Kindred Spirits we can then revitalize as new characters.