[center][img]https://fontmeme.com/permalink/181023/a05bfc0bc4026b547468e6da7cb6cbc9.png[/img] [h3][color=ed1c24]Health: 3900/4100[/color] [color=00aeef]Mana: 1880/2900[/color][/h3] [hider=stats] [color=A52883][b]Health:[/b][/color] 36 + 5(4100/4100) [color=A52883][b]Mana:[/b][/color] 24 +5 (2900/2900) [color=A52883][b]Strength:[/b][/color] 33 + 45 [color=A52883][b]Agility:[/b][/color] 25 + 45 [color=A52883][b]Intelligence:[/b][/color] 5 + 30 [color=A52883][b]Stamina[/b][/color] 0 + 35 [/hider][/center] [hider=Passives] ❂ Battle Focus (1/Swordsman) - User's every 10th normal attack critically hits automatically. Passive. ❂ Swordsmanship (5/Swordsman) - User gains increased damage for their normal attacks. Passive. ❂ Greater Swordsmanship (10/Swordsman) - User gains 3% increased damage for their normal attacks. Stacks with Swordsmanship. Passive. ❂ Hilt Bash (5/Swordsman) - Whenever an opponent misses a melee attack against user, user automatically deals low concussive damage back. Does not stack with any other damage modifier. Passive. [/hider] [hider=Actions] ❂ Lunge (1/Swordsman) - User lunges out with their blade, piercing a single target for moderate piercing damage. 50MP. ❂ Wide Swing (1/Swordsman) - User swings their weapon in a wide arc, hitting up to 3 targets for low bladed damage. 100MP. ❂ Flurry (5/Swordsman) - User slashes with their sword in a flurry of motions, dealing moderate bladed damage. 100MP. ❂ Strike Down (5/Swordsman) - User raises their sword then strikes down cleanly, dealing high bladed damage against a single target. 150MP. ❂ Arc Slash (10/Swordsman) - User slashes out with their weapon, causing an energy strike to travel in a linear line. Deals medium bladed damage to all units caught. 300MP. ❂ Parry (10/Swordsman) - User parries a bladed melee attack, nullifying it. 150MP. ❂ Disarm (10/Swordsman) - User with their superior skill utilizes a quick, skillful motion to disarm their foe. Target drops the item with 40% chance. 200MP. ❂ Sidestep (1/Universal) - User steps aside. +5% chance of evasion. 20MP. ❂ Meditate (5/Universal) - User focuses for few a minutes, recovering either 200HP or 200MP. 0MP. ❂ Boost Self (5/Universal) - User gains +5 Strength, Agility and Intelligence for a while. Can only be used once a day. 200MP. ❂ Greater Accelerate (10/Universal) - User's movement speed greatly increases for a bit. 300MP. ❂ Knee Strike (10/Universal) - User grabs the target and knees them, dealing high damage to single target. 200MP. [/hider] [hider=Items] ❂ Forgotten Katana (250 Renn) - Equipped ❂ Oliam's Longsword (360 Renn) - Equipped ❂ Leather Armor (100 Renn) - Equipped ❂ Small Knife (20 Renn) ❂ Cutthroat's Gloves (100 Renn) - Equipped ❂ Sturdy Clothes (25 Renn) - Equipped ❂ Power Threads (220 Renn) - Equipped ❂ Ring of Protection (100 Renn) - Equipped ❂ Spell Resist Cloak (80 Renn) - Equipped ❂ Helm of Resistance (150 Renn) - Equipped ❂ Red Potion x 5 (300 Renn) ❂ Greater Red Potion x 1 (100 Renn) ❂ Blue Potion x 4 (220 Renn) ❂ Potion of Resilience (80 Renn) ❂ Potion of Might (100 Renn) ❂ Ancient Mage's Talisman (450 Renn) ❂ Whip (25 Renn) [/hider] [hider=Skills] ❂ Sword-wielding: 40 + 5 ❂ Sword(Dual)-Wielding: 30 ❂ Acrobactics: 20 ❂ Tracking: 5 ❂ Searching: 5 [/hider] [hider= Current Buffs/Debuffs] Power Treads: +5 to strength Ring of Protection: Minor damage reduction Spell Resist Cloak: Increased Magic resistance Cutthroat's Gloves: +5 Agility Oliam's Longsword: +5 to all attributes, +5 to sword wielding skill Helm of Resistance: Increased damage reduction against ranged physical damage "Champion of the Lesser": User gains +30 STR, AGI, INT and STM but takes additional damage from all sources if any friendlies with lower level than User are nearby. Potion of Might: Damage + 30 Potion of Resistance: Damage Taken - 20 Yellow Potion: +10 Agility River's Strengthen: +5 Strength [/hider] [hr] Kira looked around her as the lesser minions were effortlessly mopped up by her companions. These pitiful creatures never stood a chance against her, let alone all of them here. They should be thankful towards the great demon Akumi for ending their pathetic lives. Kira moved away from Karuu and stared down the Goblin Trainer with murderous intent that radiating off her like a black aura. Its stubborn refusal to succumb to her blade was a blatant mark of disrespect. She would only be happy with the monster's absolute destruction so when Cecilia suggested to let it go, she refused. This was her prey and she wanted the sweet satisfaction of its death. [color=A52883][b]"Its only destiny is to meet the afterlife."[/b][/color] She yelled back, tightening the grip on her swords. She followed after the attack from Prome, which gave her a clear opening to exploit. A sharp burst of laughter escaped her lips as she began her annihilation of her target. The swords in each of Kira's hand move with near-lighting fast speed, slicing into the digital body of the goblin trainer. Her flurry of strikes was followed a series of regular strikes, the motion of the blades ensuring that she never gave a opening. There was no reason for her to hold back any longer. The great Akumi did not hesitate. The great Akumi did not know fear. The great Akumi was strong...unlike that girl Ryu. A sharp battlecry shot through the air as Kira moved for her kill. She pushed off her legs and brought both blades with all her force down on the goblin. Once her feet had touched the ground, she planted her right foot and launched forward pushing the tip of her blades into the chest of her enemy. Kira was on the full offensive and would not stop until the goblin trainer was dead. It did not deserve to escape nor did Kira believe they needed it to find the totem. The bet with Karuu also lingered in the back of her mind. The goblin trainer would surely count for all the wargs combined! Thus making her the winner. ___________________ Summary: - Flurry on Gobin Trainer - Six normal attacks on Goblin Trainer (Three with each sword) - Strike Down on Goblin Trainer - Lunge on Goblin Trainer