Name: Kassandra Keigwan Codename: Mirage Age: 20 Home: [one of the Seven Kingdoms, Sub Diego, or surface world if you're gonna be that one guy/girl] (Wherever the merpeople come from? I dunnno) Powers/Abilities: *Illusions - Kassy's most versatile ability is that she can form illusions of all 5 senses. Sight and sound are the easiest for her; tactile illusions a bit more difficult. Smell and taste are possible for Kassy, but she's not very good at them; mostly because those are quite subjective. Her favorite tricks are to make herself invisible and soundless, leaving her able to easily surprise unaware enemies. *Resistance - Kassy has a natural resistance, and in some cases, immunity to other mental attacks. Another illusionist will be ineffective against her, and another mind controller would have to be extremely powerful (and only focused on her) to defeat her. *Human Shape - While Kassy does usually go around with a tail, she can walk on land for hours at a time. How long she can manage depends on how hydrated she is at the time, but she will have to go into water within 24 hours. Usually she has to spend her nights in a bath or pool. *Staff combat – Kassy’s magic staff is very durable, and she’s learned to use it as a physical weapon. The octopus figure topping it is weighted, and packs a punch. *Knife combat – While she would much prefer to stay out of the action, if she has to, Kassy can defend herself with a small hooked fishing knife. Weaknesses: Her illusions do not work on robots or electronic devices, and most of the time, animals won't be fooled by the sight/smell illusions. The more people she is trying to fool, the weaker the illusions are. Equipment: *Elemental Staff – The staff Kassy carries is made of metal with a magical core, and it’s covered in various runes. She has elemental spells ‘programmed’ in, ones that she can use at will to control fire, water, air and earth. There is a figure of an octopus that tops the staff, whose eyes light up to correspond with the running spell. (Kassy has named this figurine Damiek.) Experience: [1-4 years] 1 year Reason For Joining: [why did you choose to help the former King?] Because someone had to. Also, she was tired of working by herself in her tiny hometown , to limited success. Appearance: Kassy is about 5’8'' and rather pudgy, with dark skin and thick, curly white hair. Her eyes are bright orange, with wide pupils. She has a long orange tailfin. BRIEF Bio: Kassandra was born with a rare type of magic, one that had been systematically expunged from her race's DNA. Her grandfather could read minds. Her mother could speak to the dead. Kassy herself can cast illusions of all sorts, tricking minds into seeing or hearing things. She is feared in the town she comes from, and had to operate in secret while trying to defend the town. This isolation took it's toll on her, so when the call came, she leapt at the chance to do something truly useful. Notes: