I also think that this is a fantastic and quite novel idea. I am interested as well but as [@Marrok] stated there is going to be a bit of a struggle in trying to maintain this for any lengthy period of time. However I am definitely interested still. I'm starting to picture a woman from the twenties, but I'd very much like for her to be well aware of her situation, or at least close enough to it that she is triggered fairly often and tends to be a very disruptive nuisance in the hotel.. if that can work cohesively with your end game or plot? Annnd a quick question on how these ghosts will interact with living players and npcs. Are these ghosts able to manifest into tangible, touchable beings to the living, or are they merely specters or spirits that dissipate once stirred? If they can, a good way to explain this would be anomalies in the magnetic fields, or energy grids on the property, or some sort of spectral portal or phenomena where the spirits that are trapped inside this vortex are able to manifest or are perhaps able to perform various physical actions as well as supernatural ones likes energy focusing and moving objects telekinetically, etc.. I would also possibly be interested in running a ghost character as well as a human one. In doing so I think that would alleviate some of the problem with the sustainability issues. It would help to develop the ghost character's story and would give some stability via the duality of the pair. Possibly a very agitated ghost or apparition, and one very much alive human, who is susceptible, or sensitive to paranormal activity. There would be a substantial increase in the amount of context a player could provide. My interest is definitely peaked. Is this going to be mainly a narrative based RP, or will there be guidelines and limitations, some sort of system for the use of abilities or anything to that extent? I usually only do advanced roleplays but currently there is a lack of content that I find any interest in. Definitely interested.