[quote=@Strange Rodent] [@Dinh AaronMk] i think you should add drive to that list, and then it's perfect [/quote] Drive or intent sounds like something that can be divided for the later subject in that application - which I'd also call the character's biography or history - and the actions and narrative for that character in particular. Writing mostly in Nation RPs with the same or similar format, sometimes I'll add a flag section for fun, but also in this format physical description is replaced with its location on the world map. But more often than not any goals or ambitions the current government has for the RP tends to be kindly included at the end without prompting. By being a history everything written in there would be factors that not only assure me of the context of that nation in the RP world, but also of past events which may be driving motivating factors. But also being a state, and thus comprised of numerous autonomous actors the player has full writing control over any direction from it might come from the way they have the independent parts interact with one another and effect the course of the state, or the state's interaction with others. And in much the same way that's how a single character can be motivated or moved about. Albeit they are their own independent actors. Pre-RP history for the character may determine why they are there, which may be the first motivation towards any in-RP motivation. Mostly I believe much more should be given up to organic development in the RP itself, as it so happens in a story. If you put too much into an application it may trap you into the formalism of staying true to that, where as recognizing events and relationships can change how a character acts and behave and they can evolve from one state to another, and so too can their entire motivations.