[@DocRock]: Well, if it's feedback you want, it's feedback you'll get. Lessee... I'd recommend reading the form out loud to catch any grammatical or spelling errors, but let's dig into the form itself. 1. Japanese server, American player? I do believe proxies are a thing, but I guess it's on us for not implying that there were global servers. If you can come up with justification (e.g. transfer student or study abroad or something), it's fine. 2. You can get away with being relatively vague in regards to what a character can or cannot do in terms of abilities or skills. Hell, I'm expecting a lot of people to make stuff up on the fly, so no need to explicitly limit yourself to what you have there. It's fine to be vague. (Besides, MMO skill trees are [i]giant[/i]. No need to make it a list, basically.) 2.5. I think I'd consider 'investigation' a personality trait more than a skill, but details. 3. You can cut out most of the stuff after the character gets chucked into the game world and use that as an intro instead. No need to place that into the backstory when it isn't really 'backstory' as much as it is current events. That's my 2AM two cents. Edit: Right. No cash shop races. That's NG. I'd appreciate if you could tweak that.