[@Shadow Dragon] Hey there Shadow - magic is quite rare in this universe, mainly performed by Gods and other powerful humans ([i]because what's a powerful sorcerer/shaman if not a God yet to have staked a claim in the world?[/i]). In the societies of the Ulgothe Mountains, shamans are generally the only ones performing it at a consistent and perhaps even moderately powerful rate - but it is possible to have, say...a warrior capable of coating his middle-finger in flames and singeing an enemy with it when they least expect it ([i]barbarians aren't known for much outside of their reverence for nature and prowess in battle[/i]). The main bad guys of our story ([i]the people of Ranaruun[/i]) are somewhat more adept, but a powerful mage is still a rarity in their society; You'll definitely be fighting one at some point, and it will ([i]probably[/i]) end in the quick death of anyone dumb enough to rush them head-on, but other than that magic is generally weak, enigmatic, and often far more dangerous to the user than their victims. As we'll see later on in the RP, even Gods don't have a tendency to cast particularly powerful magic on a common basis - because of course, anyone wise enough to make it to that point would immediately recognize the aftermath associated with the use of such power. The setting itself is more Classical period, with the barbarians being based on the Gauls that fought the ancient Romans; In fact, the Ranaruun will be kind of like the Early Republic - they're a growing power with some strong potential, but're still learning their stride amidst the chaos of war and politics. So in short, it's less Sword & Sorcery and more Rip & Tear.