I appreciate your lengthy responses, even if they do deviate frequently, [@DocRock]. Really the only comment I have to add is that while you seem to have noble ideals about what is reasonable within roleplaying, say people being rational with upper levels of power for the sake of plot rather than just having the nebulously "best" character, I am afraid as much is a rarity, not a norm. Having been present in and originally one of those who tried to set the framework up for Expanding Horizons, it proved to me that this community does not operate that way. There was, contrarily, a measurable trend of players specifically making characters to hard counter others and be better, to the point that things became so incoherent that it was one of the issues that toppled all of it. This comes back to my emphasis on choose who is participating and what is being participated with. If you do intend on doing anything like this you and whoever else you assign, if any at all, need to ensure people more or less do not destroy the game even in the meta. You might assume it is just different play styles and desires for gaming, which it can be, when in reality it is mostly just a vehicle to alienate audiences and potentially interested players; a standard, uncompromising at that, needs to be set and held to. No technicalities or variances or deviations, either characters are too much for the setting or they are not. Our world of roleplaying is not how it was a decade and more ago where power gaming and "god-mode" players received blacklisting to the point they generally became community untouchables, where no one would allow them in or not see them banned. Frankly I have not seen anything keeping to that higher standard, so I again urge you to be exceedingly careful in what you do and why you do it, otherwise you will have mostly spent all your work cataloging and building on your character for very little gain. That in mind, I wish you the best in your endeavors, whatever you so choose here on the forum.