[hider=Emmett] Name: Emmett "Raven" Drake Age: 24 Gender: Male Race: Human Personality: Emmett is an intellectual man who remains collected in all situations. He is curious, quick-witted, and composed. However, he does have a wild streak in him, as he's always looking for excitement. His appetite for thrill sometimes gets him into more trouble than he bargains for, though it ultimately doesn't bother him. He believes that the truly skilled should be able to find their way out of any situation. "If I fall here, it simply means this is as far as I was meant to go." Is his motto for such occurrences. While interacting with other people, he is polite and courteous. However, sometimes he can be rather jovial and snide, though there is no ill will behind his words. He believes strongly in the spirit of competition, and feels that antagonism can make things more interesting. Appearance: [img]https://i.imgur.com/FkfoqYq.jpg[/img] Biography: Emmett is a martial artist from a small mountain town. He recently graduated from the school of Tenrai Karasu-ryū (Heavenly Crow). He decided to venture out into the world in order to start a career as a professional fighter. He also wanted to experience life outside his quiet village, saying it was "Too boring" for his tastes. As time went on, he became well-known amongst the inner circles of the pro fighting circuit, earning the nickname Raven due to his martial arts style. One day he overhears talk of the upcoming Grey Festival, learning of its denizens of supernatural creatures and magical practitioners. Thinking he could find some fun opponents to find, Emmett decides to attend the festival in order to test his skills once more and to sate his own boredom if nothing else. Abilities/Weapons: Tenrai Karasu-ryū is a martial art that focuses on swift movements and enfeebling foes with irregular patterns of attacks and maneuvers. Hence it's name, practitioners often use the air and high ground to their advantage and strike their foes with overhead attacks. The style mainly makes use of powerful kicks, as the hands are used for casting wind and illusionary magic to augment their physical attacks. The hand movements are similar to the flapping wings of a raven, and serve to both confuse foes and allow for spellcasting. The wind magic bolsters the strikes, while illusions leave opponents befuddled amongst a flurry of black feathers. Misc: A quote from Emmett: [color=8882be]"They say that crows are a sign of ill omen. Once you see the black wings silhouetted against the skies, it's already too late for you."[/color] [/hider] [hider=Nadia] Name: Nadia Amaryllis Age: 21 Gender: Female Race: Witch Personality: Nadia is a very precarious young woman. She usually has a calm, almost stoic expression on her face most of the time. She does have emotions, and can show them when the situation calls for it. Most people think she’s cold, but she’s not a bad person at heart. However, perhaps because she spent most of her life studying magic, her prowess fills her whole world. When talking with people, she conducts conversation with standard pleasantries and shoot-the-breeze banter. When the subject becomes about sorcery, a passionate, almost child-like glee takes Nadia over. If she enters into a conversation or situation where magic doesn’t hold much relevance, she doesn’t know what to do. Appearance: [img]https://i.imgur.com/Zf2oOhI.jpg[/img] Biography: Nadia was born in Grey village and grew up along the meadow side. She had an innate talent for magic and was taught supernatural arts by an old shaman, who she grew to admire. After years of tutelage, she eventually bade the shaman farewell and went on her own to continue to perfect her craft. She was raised on stories of Kcalb's exploits and hopes to one day match his prowess. While magical adept, Nadia’s devotion to her studies left her longing for more. She hopes that during the festival she can further hone her skills and learn new techniques. Abilities/Weapons: Nadia uses conjuration magic that comes from her spellbook. She can use it to conjure various objects like weapons and even household items. She usually likes to conjure swords and lances while in combat. However, the stronger the item, the more restrictions are associated with it. For example, she can imbue her conjured weapons with elemental magic, but can only make one at a time. She can make several weapons so long as they're not imbued with any sort of special property. Misc: The spellbook she carries was given to her by her mentor, and it’s very important to her. She becomes testy when someone touches it without permission. [/hider]