[center][hr] [img]https://i.imgur.com/O6MhssR.png[/img] [b][color=6ecff6]Level 2[/color][/b] - (13/20) EXP [b][color=6ecff6]Location:[/color][/b] 1-1, Sewer Dungeon [b][color=6ecff6]Word Count:[/color][/b] 551 [sub][b][color=6ecff6]Old Friends Collide - Pt 3.[/color][/b][/sub][/center] [hr] Geno's blast hit in the nick of time. For as the more he flew, the stone flails that Mario wielded began to weaken the more the debris hit the ground. Yet the smaller they got, the lighter they must've become, providing the plumber to easily make better use of them and hasten his attacks significantly. If the star warrior was to get hit by them, they would surely still hurt just as much if not less so. He was lucky that he didn't get hit by them, although several swings were tantalizingly close in knocking the flying doll clean from flight. But as he launched his light disks, they succeeded in giving him an opening as the first one was crushed by the flails and the second being dodged at the last second. Geno's beam hit Mario square in the chest, causing him to stagger for a short moment. But the wooden doll knew all too well that this wasn't all that Mario had. Superhuman strength wasn't the only thing the plumber had up his sleeves. He was bound to change tactics sooner or later - which was exactly what he did. Geno observed the plumber dashing towards the center of the room and, with a clap of his hands, began to spin rapidly with his hands extended above his head. The doll attempted to hover as high as he could to avoid getting demolished by these tiny wrecking balls, but even then he'd be stopped as Mario raised them to become dangerously close to hitting him. Knowing that he wasn't safe in their air at this rate, Geno began to rapidly descend as he took cover behind a large pillar chunk. Catching his breath, the doll knew that he also needed to change tactics in order to beat the cursed plumber. Geno considered in attempting to launch his light disks again, but he figured that they'd be easily taken down by the spinning flails. He then believed that he could fire a charged up beam at him, but also realized that he'll probably not have enough time to launch it before getting hit. He was in a very prickly situation - quite literally between a rock and a hard place. And it wouldn't be long before Mario would reach him. Yet suddenly he figured out an alternative plan. Perhaps if he can launch this pillar chunk at the opponent, it should be able to disrupt the spinning and allow Geno to successfully counterattack. He's not strong enough to simply push it away, but if he can push it whilst maximizing his thruster capabilities, he'll definitely have the added help in moving it. It was still a very risky plan, yet it's one that the star warrior is forced to utilize. Geno quickly backs himself to the wall a few meters behind him, quickly calculating his trajectory. Once he got his target in sight, his trusters sprung furiously to life as he rushed into the pillar ahead. He extended his arms out and was able to successfully push the large stone debris with relative ease. The chunk should be large enough to absorb the brunt of the flailing attacks - and perhaps stopping them entirely - before colliding with Mario himself and hopefully crushing him as they continued speeding towards the wall opposite of them.