[hider=Ettamri Belarence][center][img]https://i.imgur.com/tAgj4EO.jpg[/img] [hider=Another image with her crest][img]https://i.imgur.com/LJjO0lc.jpg[/img][/hider][/center] [color=c4df9b]Moniker:[/color] Ettamri Belarence [color=c4df9b]Sexuality:[/color] Female [color=c4df9b]Countenance:[/color] Wears a full coat of chains, chausses, plated leg armor, a breast plate, as well as a helm that has three horns on it, one forwards, two to the sides. Her skin is darkened when glimpsed from under the armor she almost always constantly wears, speaking of a familiarity to work under the scorching sun. Also has a large horse with a chain barding, with some plates on the head with one horn on it as well. Stands at a 189cm, weighting in at about 130kg even if she doesn't look that heavy. [color=c4df9b]Facade:[/color] Rough, brash, and quick to act, her bravery and impetuosity knows no bounds, leaping with the same vigor into the midst of battle as she would into arguments or anything she did not agree upon. Quick to anger, quick to forgive, quick to befriend, she moves through these like a maelstrom of emotions, and had no qualms about forgetting past wrongs as long as she wasn't betrayed, taking most things at face value. She also has no qualms about breaking open one's skull should she feel wronged as well. [color=c4df9b]Competence[/color] [color=f7976a]Vibrance[/color] – B+ [color=f7976a]Gestalt [/color]– E- [color=f7976a]Conformity[/color] – B [color=f7976a]Physique[/color] – EX [color=f7976a]Composure[/color] – C- [/hider] [hider=Skill specifics and equipments] [color=c4df9b]Gear:[/color] -Complete set of armor. Breastplate, matched pauldrons, bracers, hide gloves, split gambeson and mail for horseback use(in their house most prominent color), greaves and chausses, custom helmet with horns in it. A smaller crest on the right side of the pauldron for house identification on what otherwise might be called white armor. -A greatsword, thicker and wider than most greatsword of the same size. Analogous to a landknetch's zweihander in our world, but thicker, slightly longer, and looking much cruder. Despite its beaten appearance, or perhaps because of it, it is significantly more durable than its more normal counterparts. -A longsword, a typical sidearm for anyone serious about mercenary work. Well made and well balanced. Typical cruciform shape, with a fish tail shaped pommel. -A dagger, more for utility than anything else. Well made, but the steel used doesn't keep an edge well, though the point is still sharp. -A simple lance. Not of the conical variety often seen in jousting tourneys, but the more practical long wooden shaft with a metal blade at the end. The blade on the end has 'wings' protruding on either side to prevent it from piercing someone too deep and leave her unable to extract the lance while on horseback. -Horse. Complete with plated chain barding, fittings, and saddle. Has a bag for personal items and keeping light travelling gears. [color=c4df9b]Abilities:[/color] Rage Cleave - Powerful singular strike that uses special breathing techniques to maximize force. Iron Bash - Charge at your enemy, locking your joints on impact before body slamming them. Wind - Lock blades with your foe and use superior leverage and their own momentum to knock away their guard. Straight Lunge - Thrust forward with one hand, dramatically increasing range. Somersault Bomber - Somersault and deliver a powerful vertical strike. The more somersaults, the more damage. Armor Deflect - Use knowledge of your armor's capability to effectively shrug off attacks that will not harm your through your armor. Clutch - Grab the enemy's weapon when they attack, using your arm or your hand. War Cry - Let loose an explosive shout. Lesser creatures cower. Greater creatures meet your challenge. [/hider]