[quote=@Hour Error] I'm pretty keen to tap into the weird with Lorne (and her focus on Outer Rift magic), so this concept might be a tad redundant. I sort of envisioned the perils of navigating the astral plane being related to communicating/bargaining with said entities (or at the very least steering clear of them). [hr] I'd be curious to see how a capital A-Anarchist interacts with the rest of the cast, given that two characters are more than alright with keeping/trading in flesh. And it'd be cool to see how a character with perhaps slightly more loftier goals moves through the world. I'm kind of stuck in Dune mode, but I could see a Duncan Idaho type of character being pretty fun. Classic swashbucklers/duelists/swordsmen are always fun as well. [/quote] Oh just being possessed by some of them, as is the case of Ghal. But he's linked to a series of potent spirits that are constantly fighting for control of his flesh. They tend to keep the non-member riff-raff out of the country club.