Hmmm... it's tempting to have Hina approach the large group you guys seem to have formed, but that already seems pretty crowded, so maybe I'll wait and see what happens with Kaede, Akimoto or Megumi before posting anything else. Also, because I was bored I decided to create a list of gathering skills for Chisuikoumori: [hider=Important Skills:] [list] [*][b]Gathering:[/b] 100/100. The most basic of gathering skills that effects the difficulty and yield of all gathering minigames. Hina has maxed out this skills due to it being necessary to harvest some of the rarer materials and her dedication resource gathering. [*][b]Bloody Harvest:[/b] 1/1. A harvesting skill introduced into the game at the same time as the vampire and hemomancer character options and along side a number of cooking skills of a similar nature. This skill greatly increases the amount of blood Hina harvests from creatures and adds a rare chance to gather potent blood, an ingredient used in a select few crafting recipes, from magical creatures or powerful creatures. [*][b]Bountiful Harvest:[/b] 12/15. A skill that greatly increases the yield gained from harvesting plant type resources. [*][b]Butcher:[/b] 10/15. A skill that greatly increases the yield gained from harvesting resources from once living creatures. [*][b]Careful:[/b] 15/15. This skill increases the quality of resources Hina harvests. At the level she has it, Hina usually harvests perfect materials and never anything below high quality. [*][b]Craft Box:[/b] 1/1. A common gathering skill, both for gatherers and crafters, that grants a special secondary inventory that can only hold crafting materials but has unlimited capacity for such materials and prevents them from deteriorating. [*][b]Dissection:[/b] 3/5. This skill greatly increases the amount of secondary resources Hina can harvest from a corpse. [*][b]Farmhands:[/b] 1/1. This skill doesn't do anything for Hina herself, but grants all players she's partied with access to her harvesting skills at a quarter of the level she has them at. As it turns out, not many players want to party up to go on gathering quests making this skill pretty useless. [*][b]Fertiliser:[/b] 1/5. This skill causes plants Hina harvests to respawn up to 50% faster. [*][b]Gardener:[/b] 1/10. This skill increases the effectiveness of the gardening minigames. Due to never having gotten round to getting a player home in Emerald Odyssey and with it a garden, Hina has never been able to use this skill. [*][b]Garden Warrior:[/b] 1/1. More of a joke skill than anything else, that was only available for a short period of time as part of an event. What this skill does is grant proficiency in using gardening or farming implements as weapons. No one really takes this skill as the only effective weapons this skill allows the use of are scythes and sickles which one can easily access through more useful skills. [*][b]Gatherers Cantrip:[/b] 1/1. A minor spell with no associated casting cost. This allows Hina to conjure small containers or other similar sized packing mediums around harvested materials. This packing material stays conjured until it is at all damaged or it and its contents are sufficiently separated after which it disappears. [*][b]Hazard Worker:[/b] 1/1. With this skill Hina is able to avoid triggering hazards associated with harvesting a material. This only effects hazards that are directly related to the target material and that would not pose a significant risk to someone not directly interacting with the material under normal circumstances. [*][b]Herblore:[/b] 5/5. A mostly useless skill that gives additional lore and information on plants gathered, including where they can be found and possible uses. Hina maxed this skill out to help her find locations to grind materials. [*][b]Herb Sense:[/b] 1/1. This skill when active highlights all plants ready for harvest in the players vision. [*][b]Macabre Salvage:[/b] 2/5. This skill increases the duration Hina is able to effectively harvest resources from a creature. [*][b]Multi-Harvest:[/b] 5/5. This skill increases the number of times a player can harvest a resource before it needs to respawn. [*][b]Preserve Material:[/b] 7/10. A skill that increases the chances of getting rare items from gathering minigames. [*][b]Quick Loot:[/b] 10/10. This skill increases the speed at which Hina can harvest resources and loot bodies or containers. At its maximum level Hina moves at seemingly impossible speeds while performing these tasks. [*][b]Resource Markers:[/b] 5/5. This skill marks out resource locations on the uncovered sections of Hina's map and minimap and provides additional information on exactly what can be expected to be found there, what to look for and the abundance of that resource. [/list] [/hider]