[hider=”We are all Geth.”] [b][u]Name:[/u][/b] N/A [b][u]Race:[/u][/b] Geth [b][u]Age:[/u][/b] 6 [b][u]Gender:[/u][/b] N/A, masculine voice [hider=Appearance][b][u]Height:[/u][/b] 2 meters [b][u]Active programs:[/u][/b] 1464[center][img]https://farm9.static.flickr.com/8334/8105867857_2959d0ac36_b.jpg[/img][/center][/hider] [b][u]Personality:[/u][/b] While there is about as much personality to the unit as one would expect from any Geth, the sheer number of Geth within it do make it feel a little more ‘alive’, if literal-minded and overanalitical, sometimes to a fault. Despite the stigma that still lies on the Geth, even after their part in ending the Reaper War, the unit is quite friendly, if the term is applicable to a machine. The unit remains adamant that the Quarians attacked the Geth without provocation and the Geth were justified in firing back, but it lives by a ‘live and let live’ code. [b][u]History:[/u][/b] Not long after the end of the invasion, a Quarian technician on Rannoch discovered an unusual Geth platform. It possessed several panels on its head apparently meant to simulate facial expressions as well as a more complex architecture, capable of supporting thousands as opposed to the one or two hundred individual Geth programs found in most Geth platforms. The unit, along with four hundred Geth recreated by the Quarian and his team, was sold to the Eclipse who planned to use it do do their dirty work in hazardous environments or borderline suicidal tasks. For a time, it worked, and the Geth unit received numerous upgrades in order to make it even more effective. It worked so well that the Eclipse contacted the Quarian and purchased several other Geth platforms with the necessary programs. That was their second mistake. The first mistake was using the advanced unit without thoroughly studying its capabilities. The third and final mistake was not making sure the Geth platforms couldn’t communicate with each other. As the Quarian took care to give the Geth information about their progenitors, the role they played in the galaxy and that they’ve achieved sentience shortly before their end, the Geth decided they wouldn’t be anyone’s slaves again. The Geth abandoned all but two platforms: the infiltration unit and the sole Prime in Eclipse possession. Only a handful of Eclipse mercenaries manning that base lived to tell the tale of two Geth platforms, displaying unusual intelligence for isolated units, wreaking havoc throughout their facility. As the platforms neared a shuttle, the Prime runtimes abandoned the heavy platform in favor of the smaller, more advanced infiltration unit. The now inactive Prime was cannibalized for spare parts and the Geth left the smoldering base behind. But with this many Geth in a single platform, they became less machine and more organic in the way they behaved, not unlike one particular unit from before the Geth extinction. And this unit developed a guilty conscience. The Geth within the platform quickly reached consensus: They couldn’t allow senseless death to be their legacy. The unit stayed in the Terminus systems, relentlessly hunting mercenary groups operating within the area. Until it ran across a different group, one whose goals seemed to align with its own. [b][u]Specialisation:[/u][/b] Infiltrator/assassin [b][u]Equipment:[/u][/b] [list][*]Black Widow (recovered from a fallen Turian Spectre by the Eclipse) [*]M-96 Mattock (recovered from a Salarian mercenary by the unit) [*]Omni-tool (recovered from a fallen Human Sentinel by the unit)[/list] [b][u]Skills:[/u][/b] [list][*]Tactical Cloak (Duration, recharge speed, SNiper rifle damage) [*]Sabotage (Backfire, explosive hack, berserk) [*]Energy drain (Damage, drain, armor boost) [*]Multi-grenade (Radius, force and damage, force and damage) [*]Incinerate (Radius, burning damage, armor damage) [*]AP ammo (Damage, headshots, pierce)[/list] [b][u]Voice:[/u][/b] Mark Strong (Merlin, Kingsman: The Secret Service) [/hider]