The GMs have discussed the matter of how your Spheres start. We have agreed upon the following: - The Spheres begin featureless - this doesn't necessarily mean they are an empty void, but it precludes any interesting features. At most, you might have a flat barren plain with whatever passes for sky in this Sphere overhead. (P.S. The space above Galbar is empty. If you want celestial bodies visible from Galbar, those need to be created as per the points below.) - The gods need to spend MP/FP to put features into their Sphere (subject to normal rules for spending MP/FP). - The baseline price for producing the general broad features is 8 MP, although especially grandiose Spheres require 25 MP. - More complex and fine details, such as life, require additional expenditure of MP, as normal. - The influence of the Sphere on Galbar comes for free. No changes are necessary to the character sheets. The Spheres entry in the character sheets are taken to be part of your plans for Turn 1 (or Turns 1 and 2 for exceptionally expensive Spheres).