Notes: This is a direct translation from another roleplay off the site, and will be fixed up another day, probably when I have the patience to get super detailed beyond what's here, adjust off site references, and fancy with formatting. [hider=The First Grandmaster] [center][h1] Stella Rock, The First Grand Master [/h1][/center] [hider=Appearance][img]https://img.roleplayerguild.com/prod/users/7d14e333-d33b-4b43-8c83-035fb4db85de.jpg[/img][/hider] [i]“Grandmaster Stella, engaging enemy forces now.”[/i] Name: [i]Stella Rock[/i] Titles: [i]Firstborn First Rockroid Grandmaster Stella The Successor Rockwoman Rockwoman[/i] Age: [i]DoC unknown Appears to be a young adult, has a mental age of an adult in their late twenties[/i] Gender: [i]Female[/i] Race/Species: [i]First Generation Rockroid(Originally) Rune Rockroid(Current)[/i] Appearance: [i]Nashi(Kantai Collection)[/i] Personality: [i]A stoic, yet easy going Rockroid, who is emotionless for the most part in battle, but cheerful and outgoing around her own kind. She holds a sort of big sister mentality, due to being the oldest creation of the Doctor, but is well aware of how this may drive others to annoyance, and as such, responds as is proper to a given situation. She does however, admit to occasional nerves, in part due to her status as the Second Rockwoman.[/i] Equipment: [i][b]MKIII Rock Cannon - [/b] A drastically improved version of the Rock Cannon originally wielded by Serene Selphia, the Rock Cannon can take on a variety of forms, to best suit the given situation. Through the Variable Weapons System, the cannon can channel a variety of Special Weapons, from robotic and organic foes alike. Stella’s is the default model, rather than a specialized design centric to a given series model. [b]Standard:[/b] The Cannon’s default form, resembles a large, one handed cannon, with a trio of flared prongs at the end of the gun barrel, and a cover to provide protection to the user’s arm, and a hand grip with trigger inside of the gun itself. Shots are about a foot high, and are comprised generally of solar energy, but can also be switched out for other energy based ammo. [b]Sniper:[/b] A long range, silent mode, designed for quiet operations where stealth is key. Resembles a sniper rifle, bullets are much smaller, but due to being of a higher density, have a great penetration power. Due to the length of the barrel, requires the user to be resting, to produce better accuracy. [b]Machine Gun:[/b] A close range, more destructive weapon, designed for crowds. Fires a hail of energy shots, that while shots are smaller and weaker than the standard variant, flow faster, allowing for crowd suppression. Requires two hands. Less accurate, but makes up for it with fire rate. [b]Mortar:[/b] A specialized form that allows the user to lob shots at a target, generally used when terrain makes it hard to get close or a clear shot otherwise. Or if you’re trying to avoid damaging people around. Shots are bigger, and cause more damage, resembling shells. Low fire rate, low accuracy, but generally hits within the given area. [b]Flamethrower:[/b] A specialized variant that despite the name, produces a stream of various elements in a continuous flow. Generally fire, but can also produce a steady flow of other elements as needed. [b]Laser Cannon:[/b] A solid beam of energy fires out from the source, constantly firing, but lacks as much power as other weapons. Decent fire rate, but slow to turn due to the constant fire. [b]Grapple Shot:[/b] Fires an energy projectile that allows the user to grapple to a point, and swing around. Basically like the Metroid weapon. [b]Missile Launcher:[/b] Fires a variety of missile types, can be charged to fire stronger missiles. Somewhat okay rate of fire, missiles can be stopped easily if one knows how. [b]Naval Guns:[/b] Functions exactly like most naval weapons, this form is mounted to the user’s back, and can fire independently due to being able to swivel. Best used during sea battles, due to the unwieldiness. [b]MKIII Rock Katana -[/b] The primary bladed weapon of the Rock Army, generally used when in close quarters, or when cannons are useless. Despite the name, can take a variety of design choices. Stella’s variant most resembles the classic Rock Saber, and can take on several forms. [b]Standard:[/b] Just resembles a nice katana with a notch in one part. Best used for cutting foes. [b]Cleaver:[/b] A larger blade, that gives up accuracy for pure power. Very sharp. [b]High Frequency:[/b] Vibrates at high frequency, to slice through molecular bonds. Doesn’t work well against shields, but has a high cutting power due to the material its made from being decently strong. [b]Electro:[/b] Sword becomes covered in an electrical field, that shocks anyone it comes into contact to. Basically a dangerous taser, as it can cause nervous system damage. [b]Flame Saber:[/b] Just a blade coated in fire, designed for medical action, since it burns a cut. [b]Bio-Data Capture Unit(Rock Scanner) -[/b] A powerful scanning device that allows the user(if robotic), to capture and apply the bio-data of scanned opponents. Bio-data involves many factors, such as powers, abilities, stats, and appearance, as well as other unspecified factors, but means more than just organic foes, any type of foe can be scanned. While not necessarily able to replicate a user’s degree of skill at once, it does allow the copier to grow more proficient over time. Additionally, there is a passive jamming function that prevents equal or lower tech levels to copy the owner. At present, Stella appears to lack any Bio-Data, and thus has nothing to bring to bear. [b]Variable Weapon System -[/b] A copying variant that works on contact with a fallen robotic target, or via other means, and turns their data into power. Weapons created in this manner are known as Special Weapons. Special Weapons may be weaker than their original self, or have different manners of usage. Stella has access to several, which will be written down later. [b]MKIII Warp Core -[/b] A powerful energy core that is located inside the chest, and provides both immense speed, and immense power. Reaches around Transwarp 20 for speed, and allows a user to fight for days, if not weeks on end without needing to rest. [b]Black Shield -[/b] A powerful barrier that upon activation, forms a sort of prism around the user, deflecting attacks. Doesn’t prevent the user from either being moved, or continuing to move while active. Prevents damage from below a certain threshold, generally equal to the users durablity. [/i] Powers: [i][b]Rune Energy Generation and Manipulation[/b] - All Runemons possess the power to generate Runic Energy inside their body, then turn it into power. As a Rune Android, Stella possesses the elemental alignment of wind, due to the electrical energy that surges through her body, and can thus manipulate both Wind and Electric, to varying degrees. In turn, she is healed by wind and electrical attacks, overheal causing her defense and speed, respectively, to increase in equal amounts to said overheal, and wear off either by the end of a current engagement, or one hour after application, whichever comes first, unless new attacks are absorbed, which restart the counter. She can also generate Rune Gates, tears in space-time that allow her to move from one point to another. Summoning Runemons are also possible, but none have been done yet. [b]Item Absorption[/b] - Runemons can absorb items that are thrown at them, or given to them, gaining boosts accordingly. Though this can also work against them, via items that harm, rather than help.[/i] Relationships: [i]Serene Selphia(Creator) Assorted Rockroids(Siblings)[/i] History: [i]The first Rockroid ever created. When Stella was made is unknown, but as the oldest, Stella has often operated in Serene’s stead as needed. Standing at her creator’s side, she has done what she can to fight well. Her life prior to the events of Rapture are, as of yet, unknown. Arriving in Pendrago shortly after Serene took over, she took up her place at her mother’s side. Keeping out of sight, to avoid causing undo distress to the population.[/i] Stats/Feats: [i]To be implemented later[/i] Weaknesses: [i][b]Earth[/b] - Earth impedes air, so the element of Earth does more damage to her, but not much. [b]Technopathy[/b] - Stella currently lacks defenses against technology manipulation. [b]Power Copying[/b] - While Rockroids possess innate defenses against most forms of power copying, purely organic means, or on contact copying may work, if preparations aren’t made.[/i] Trivia: [i]Stella likes heavy metal music and classical rock, surprisingly enough.[/i] Theme Songs: To be added. [/hider]