To those of you updating sheets because you were accepted contingent upon recommendations, rejected pending changes, or were accepted but nonetheless chose to react to my suggestions with changes (yay), just hang tight. I'll try to re-review your new drafts and respond appropriately, but I'd like to give every sheet its first review before returning to give any a second one. That out of the way, moving on to a few more reviews. [@Strange Rodent] for Eurysthenes [hider] This is a cool spin on the typical archetype of a trickster god! We've seen a few others with this sort of persona in past Divinus installments, but you pull it off in a unique (and dare I say, better) way than any that I can remember. One other thing that makes Eurysthenes stand out is that the character is the only god thus far to be ungendered, which seems appropriate as it makes your god seem all the more enigmatic. You handle this by using the pronoun 'they,' but I wonder if it would be better to instead try 'it'. Either way I expect that it might be tricky to write out narrations using such uncommon and awkward pronouns so frequently; that's been my experience as in Mk. II I have a character that flips between being an 'it' and a 'he'. Perhaps there's some rationale to your choice in that you refer to Eurysthenes as they to indicate some sort of schism or split-persona, but if that's not the case then I feel like it'd be a lot easier to both interpret and write your stuff if you just resorted to saying 'it' or 'he'. The potential confusion is probably most evident in your persona section, where you confusingly are forced to use 'they' both in reference to Eurysthenes and other gods. That tangent aside, the Sphere is very thematic and you've done a good job already working out natural connections to so many others. I get the vibe that aside from the somewhat minor effect of occasionally influencing mortals by making them lose their thoughts and such, its main interaction is "kidnapping" people and forcing them to traverse the maze in order to hopefully escape. You don't quite explain how this escape happens (or how often it happens) and nor do you explain how one would get from Galbar to the Infinite Maze (basically what sort of Gateway you'll be using), but perhaps that's best left for the IC. Just try to keep those things in mind. On to Portfolio--as I said, I quite like your design overall and the angle that you're taking. However, from what you've told me and from how you describe Puzzles on your sheet, I'd suggest you switch your starting Portfolio to something similar and go for Puzzles as a Cluster rather than a Portfolio. It's a bit strange to start with such a broad Portfolio as Puzzles and then go into more specific ones like enigmatic magic which you yourself describe as falling under Puzzles; perhaps you start with a Portfolio of Confusion or something along those lines, since it'd be fitting for your god's persona, powers, and Sphere. Personality-wise, you've got it going. Lots of things to give you reasons to post and an attitude that will write plotlines by itself makes for happy GMs. We see now issues here and are very interested to see what you'll do IC. Sheet accepted with only minor suggestions. I think it'd make more sense for you to adjust the Portfolio in line with what I said, but I won't demand you do it.[/hider] [@jetipster] for Nepja [hider] I like the theme that you're going for and think it has great potential. That being said, I of course have recommendations for you and see a few issues that need addressing. I like your Portfolio, especially how you also address the idea of emotional Cold. That being said, we GMs would like to see more details about what sort of abilities you envision coming along with this Portfolio, because as-is you've just given a vague description of what Cold means and not what Nepja's powers are. We've already spoken about how Ryme should be a mere disguise and not a separate form if you're going to have that for free from the start, but I'll reiterate it again. Let's move on to Niflheim, the Sphere you've chosen. I'm a fan of Norse mythology, so overall I like the idea. Driving the cold weather on Galbar is a very obvious effect, though I think you could do well to expand upon this. Your Portfolio mentions that Nepja's Cold refers to emotions as well and is more than mere temperature, so perhaps your Sphere can reflect that with effects of some sort. In addition, you could position Niflheim as the insulative barrier that wards Galbar from the fiery heat of all these other infernal Chthonian Spheres deeper down. On the topic of Spheres that are deeper down, I'm not sure why you have Niflheim set up as being extremely deep. In my mind it'd be far more thematic to have it not very deep at all, and perhaps even accessible through natural connections in the form of glacial holes and caverns in Galbar's poles. Perhaps the poles are actually gateways between Galbar and Niflheim? You also mention there being light and a sun in Niflheim, though I'm not sure if that's very thematic, why it's ther, or where it'd come from. Perhaps you could instead have the poles of such clear ice that Galbar's natural sunlight can filter down through and into Niflheim, reflecting everywhere off the mirrorlike ice? That'd be pretty neat. Now we can get to what's the biggest issue that the GM team has with your sheet: not only do we want a bit more detail on the Portfolio, we also want clarification on what you intend to do with Nepja. It feels like I say this in almost every other sheet, but it's especially the case for you. You're under a great deal more scrutiny because I recall you having a god of winter called Sveiand in Divinus Mk. I, and you inexplicably vanished not very far in. It's not a dealbreaker; people change, and hopefully you won't leave us hanging this time. But before accepting your sheet, I want to see evidence of some dedication namely in the form of plans for story arcs and assurances that you'll have things to do so that you won't be left scratching your head for months before vanishing. Talking to others OOC to get involved in some IC stuff (be it connecting Spheres, planning story arcs for the first age, or anything else) would also go a long ways towards appeasing us on this matter. Sheet rejected for now. To summarize, we want clarification on Portfolio as well as some info on what you'll do and assurances you won't drop early on. Also, I had a few minor suggestions about Niflheim.[/hider] [@Oraculum] for Narzhak [hider] Big High War God is here! All three of us were fans of your sheet. Sorry, but that means you'll likely be a very short review as I don't have many suggestions or critiques. Your Sphere is a very nice and fitting one, and honestly I'm tempted to nominate the Pit for Best Sphere Award. It's fitting for your god's persona and his Portfolio, it has a very good effect that makes sense and is neither negligible nor overwhelming, its location makes sense, it has numerous (and fitting) interactions with other Chthonian Spheres, the flavor in your description is savory and drips throughout the whole sheet... Regarding Portfolio, it's well written, good in scope, and about what we'd expect from a war god. Nice. The personality is also fitting and lends itself well to storylines and interactions; I like how despite his brutality, Narzhak isn't a mindless destroyer of worlds and has some actual depth. That gives you some flexibility going forward. Your form is worth commenting upon. True to our word, we'll allow you to have [i]any[/i] form to begin, even a titanic one like Narzhak's, especially if it's fitting as in this case. Just be aware that being "the size of a mountain" will come with some disadvantages. Sheet accepted! Well done and exemplary work; I'll look forward to seeing what you can do in the IC.[/hider] And that it's for now folks, but hopefully I'll get another three or so out within five or six hours from now.