I don't have a lot of stuff to add that pugbutter didn't already cover in the gif thread. My biggest problem was that there was that there was too much freedom. You had joke characters and serious characters, anime characters and semi-realism characters, strong characters and weak characters, all scattered across three different planets. The fact that the new PW is based on star wars will clear up [i]most[/i] of these problems. Just because everyone knows what star wars is doesn't mean everyone has the same ideas about it. In the movies, the force is a clearly defines thing that has powerful, though limited uses. Though in videogames it seems like the force has a great number more abilities. What the force can and can't do still needs to be defines, even in a pre-established setting like star wars. Another problem was that there was very little lore to go on in EW. Something about multiverses and shit. Hopefully there will be enough going on that people who don't live and breathe star wars will be able to get a handle on what's going on. Not everyone has seen all the movies/read all the books/played all the games. But to summarize, too much player freedom and a lack of anything to clearly define the world had me quickly retreating to the group RP part of the forum.