Rough draft, I'll make edits as requested. While the Rock Cycle is not mentioned in the source file, that's because the original setting I made the prior mentioned file for didn't have a need for the Cycle, due to its late middle ages setting. Questions can be asked, and I'll attempt to provide as best an answer as able regarding anything unclear. [hider=New Challenger: Rockwoman] Name: Stella Rock Alias Rockwoman Age: Unknown DoC 20s(Physical/Mental Age) Speech Color: [color=lightcoral] Light Coral [/color] Picture/Description: [hider=Appearance] [img]https://img.roleplayerguild.com/prod/users/7d14e333-d33b-4b43-8c83-035fb4db85de.jpg[/img][/hider] Species: Rune Reploid Artifical Runemon(Artifical Supernatural Being) Background: A powerful and mysterious android hailing from an incredibly advanced magitech civilization of unknown identity, the entity calling themselves the Rockwoman claims no allegiance, no alliances, seemingly looking out only for themselves. In their brief time present, they have made it clear they are not to be taken lightly. The reality of the situation is that Rockwoman, real name Stella, is the first proper creation of a being referred to simply as the Doctor Rockwoman, a brilliant scientist and magic user hailing from a world that in the span of a century, went from pre-industrial, to faster than light travel, the bulk of this rapid expansion towards the last decade or so of said century. Originally created in the Doctor's image, Stella eventually redesigned herself into her present form, acting as the Doctor's right hand, leading forces numbering in the hundreds of thousands at their height prior to her arrival, against the enemies of the Rock Imperium. During a routine takeover of an inhabited solar system, Stella found herself in the Arena Between, cut off from the vast hive mind of her kind, armed only with the equipment she had the foresight to equip to herself previously. Strengths: Stella is an incredibly skilled fighter, boasting training in almost every conceivable environmental situation that her people might encounter. From being able to deftly navigate through rainforest canopys, to braving the frigid polar wastes, to diving into the depths of the sea, to battling in zero gravity, Stella is every inch a combat master. This extends to her equipment, which can take on a variety of forms best suited to the environment, granting her an even playing field most of the time. Being able to produce Runic Energy naturally lends itself to combat, as her elemental affinity allows her to absorb electrical and aero attacks, increasing her speed and defense respectively when overheal occurs. The Bio-Data Capture Unit allows Stella to acquire the combat data of her opponents, and apply parts of it during battle, or completely afterwards, gaining powers, weapons, and the like. Weaknesses: Earth elemental attacks deal extra damage against Stella due to her attributes, while also lacking defenses against technopaths readily. Though the usage of the Bio-Data Capture unit could circumvent this with time. Additionally, while the unit prevents copying of data from mechanical foes via scanning, direct contact or other means of copying can still work. Can you post pics on the forum?: Yes Sample Post: For a moment, reality distorted. In a single second, from the bridge of a fleet's flagship, to another place. Free fall. A hand was placed to brace, as the black haired girl appeared from mid air, dropping to the ground, catching herself with perfect precision. Just as quickly, she rose to her feet, dusting herself off, internal sensors indicating that not only did she have no map data of the immediate vicinity, she didn't have any idea where here was. There was no flow of data inside her head from the Treasury, no stream of awareness from the billions of Rock Androids that made up her kind. She did however note that she was standing atop a mattress. Stepping off of it, the uniformed woman scanned her surroundings, seeing the strange, mirror glass like objects floating around. It would seem these were summoning agents, mostly likely, a quick internal check confirmed that she had her cannon, saber, scanner, and various other equipment. Including a stored version of the Rock-Cycle. Curious, it seemed that whatever had happened, her memories had not been tampered with, and she had only been out of reality for a brief second. The lack of contact to her kind was chalked up to being in a different universe, and one where no relay terminals existed, or not close enough in range at least. If anyone else was around, she would size them up, before moving away from her landing point, marking the floating shard on her internal minimap, incase it became important later. She took in a breath, then let it out. [i][color=lightcoral] "Alright, anyone mind telling me just where I am, exactly?" [/color][/i] Notes: Further information on all equipment can be found inside of the following link, which contains far more detailed content. The Special Weapons that will be applied for this roleplay from Mega Man are as follows. [url]https://www.roleplayerguild.com/posts/4831138[/url] Flash Stopper(Flash Man)(MM2): Stops time around the user, other Special Weapons cannot be used during this time, rendering it useful only to avoid attacks. Search Snake(Snake Man)(MM3): Deploys small snake like robots that travel around, and locate hidden enemies, traps, or reveal who the real person is in a fight. Crash Bomber(Crash Man)(MM2): Fires an explosive straight ahead that on contact, sticks into the target, and then explodes. Rebound Striker(Strike Man(MM10): Rubber ball that when thrown deals damage on contact, and builds strength as it bounces, up to a total of five times. [/hider]