To this point, this is what I have for the character. Before I get any deeper and drive myself crazy, I wanna post it here. Also, lemme know if anything doesn't work for you or this alternate MCU style universe. I'm always cooperative. [hider=My Character]Name: Tamarr Ruzunn Nickname(s): Tam, Scout, Title or Hero/Villain/Code name: [s]Nova[/s] Pulsar Species: Xandarian Gender: Male Sexuality: Straight-ish Age: 27 Birthday: August 19, 1987 (if you go by Terran years) Personality: Typically, Tamarr takes everything thrown at him with a level head. He is nothing if not cool under pressure. Does this mean he isn’t capable of reckless decisions or actions? No. Even so, excessive force is very rarely his first choice; he’ll try to avoid it where possible, actually. Overall, Tamarr is nothing if not a strong and loyal ally, even if he does have a bit of an issue with trusting others. This is likely the cause of his tendency to go off on his own in order to get a job done in the most efficient and safest way possible; he doesn’t really trust others to get a job done. Of course, it could also be that he has a bit of a death wish. Who's to say? Appearance: [hider=Without Uniform][img]https://i.imgur.com/hnhofLI.jpg[/img][/hider] [hider=With Uniform][img]https://i.imgur.com/cEC9zz9.jpg[/img][/hider] Affiliation: Nova Corps (Formerly) Powers: Without his special Nova Corps helmet Tamarr has no special powers to speak of. However, due to his Xandarian physiology he is physically superior to the average Terran in nearly every way: strength, speed, durability, reflexes, senses, etc. With his helmet however, he gains access to a top secret and extremely powerful energy source known as the Nova Force. As such, it grants him the following abilities: [hider=Click Here][list][*]Augmented Physical Abilities: Once imbued with the power of the Nova Force, Tamarr’s musculature is enhanced to superhuman levels. Physical traits such as strength, speed, durability, reflexes, senses, etc. are supercharged. While the limits of this vary based on his connection to the Nova Force, Tamarr is nonetheless a force to be reckoned with. [*]Regenerative Healing Factor: Despite the physical resilience granted to him by his Xandarian physiology and the Nova Force, Tamarr can indeed sustain injury. In these instances it is possibly for him to direct the energy to rapidly heal damaged bodily tissue. The flaw here is that it is not a passive ability, he has to consciously make it happen. Apart from that, it is limited. For instance, he cannot replace lost limbs. [*]Flight: Tamarr can use the Nova Force to propel himself through the air at tremendous speeds. He is fully capable of acheiving faster than light velocities and may even be able to enter and traverse hyperspace (in theory). However, moving at such speeds while in the atmosphere of a planet would cause devastation to the planet itself. Thus, he would obviously travel slower while within any planetary atmosphere; supersonic speeds will just have to do. [*]Energy Generation: Tamarr can channel the Nova Force and expel the energy in the form of extremely powerful concussive blasts that are especially effective in combat situations. While the upper limits of his abilities are connected to the amount of Nova Force he channels he can use this energy in a number of ways. He can release extremely powerful gravimetric pulses and beams, either from specific parts of his body or from his whole body surface, manipulating their size and power to meet his needs. He also has the ability to emit powerful electromagnetic discharges that can nullify gravity (though this would drain him extremely). In theory, with enough power he could even manipulate the Nova Force to create hyperspace portals in space such as Space Gates.[/list][/hider] Weapon(s): [list][*]Supernova Issue Helmet - A special issue helmet only granted to members of the elite Supernova guard. It grants the user limited access to the Nova Force, along with advanced weaponry and technology. Some functions include, but are not limited to, a personalized on board AI, HUD with a multitude of visual functions, and ingrained stealth tech for more covert ops. [*]Nova Blaster - Along with his Helmet, Tamarr has a custom firearm of his own designed, dubbed the Nova Blaster. Based on the same technology of his helmet, the blaster is able to harness the energy of the Nova Force in small quantities to produce precise, or perhaps even devastating, attacks. Equipped with a multitude of settings, he designed it to better help him regulate his power against common criminals, and as a prototype for what could have become standard issue Nova gear.[/list] Weaknesses: Tamarr is essentially powerless without his Nova Corps helmet. While it typically would take more to kill him than it would to take a Terran, if you will, he is still capable of being injured and killed. Even with access to his powers with the helmet, enough force, energy, etc. can wound him. Likes: [b]TBA[/b] [list][*]Working with his hands [*]Cooking and Eating [*]Flying [*]Reading [*]Fighting[/list] Dislikes: [b]TBA[/b] [list][*]Admitting he likes fighting [*]Anybody messing up his food [*]Killing (He has his reasons) [*]Corruption [*]People who hurt people for fun[/list] Current Residence: Meteor Prison Zeno Backstory: Not much is known about Tamarr Ruzunn as he keeps to himself mostly within the prison. If one believes the rumors he was once a member of top secret Nova Corps group. This is typically refuted, however, based on the fact that he has no pull and receives no special treatment from guards or anyone else for that matter. To most, he’s just another criminal. Information of his family, and former life overall, seems to have been redacted. Apart from that, he’s Xandarian and seems to have a multitude of skills under his belt. Even so, the fact remains that he must have either done something extremely terrible, or have royally pissed someone above him off to land where he is today. Special Skills: [list][*]Combat Training - As a former Supernova, Tamarr has extensive training in hand-to-hand combat in order to defend himself, subdue and capture enemies, or even kill if the situation calls for it. [*]Engineering - Prior to joining the Nova Corps, Tamarr had helped his father run a mechanic's shop for local and wayward travelers. He knows the inner workings of most vehicles, his knowledge only having broadened during his time with the Nova Corps. His interest piqued, he only learned more about building, maintaining, and repairing other types of technology over time. [*]Piloting - The Nova Corps has prepped Tamarr for pilots a vast number of space vehicle. He was top of his class in the academy and his considerable skill in aerial combat, tactical assaults, and covert ops are what would lead to his enlistment with the Supernovas. [*]Enhanced Interrogation Tactics - While apart of the Supernovas, Tamarr did things he isn't proud of. Some of these things included unsavory means of interrogation in order to gather "necessary" information. As such, he has many skills in this field. [*]Cooking - Tamarr has exceptional culinary skills, if only because he loves working with his hands and it was one way of bonding with his mother before leaving home. He may not be world class, but more often than not, food he makes will taste good. He has also studied the dietary habits of many species and can generally mimic their food fairly easily.[/list] Other: N/A [/hider]