[url=https://www.youtube.com/watch?v=ZvCI-gNK_y4]There's a monster lurkin' in the waters...[/url] ...it's creepin' up on us from below... Oh God! There it is! It's a REVIEW! A beast of a review! The biggest one in the seven seas! Aaaaaaagh! [@Kho] for Red Sonja [hider] Oh Kho, old friend, where to begin... Well first off, I wasn't kidding when I said my Co-GMs had some objections here and that I might ironically be the most optimistic regarding your sheet. You know better than anybody about my anathema towards recycling characters, so it should come as no surprise that I blame many of the issues with your sheet on being due to your recycling of Seihdhara and trying to hold onto past aspects that are no longer very applicable or sensible in the context of this setting. You're trying to force a square into a circular hole; I'll mention some specific instances where I see as we go throughout the review. Let's start with Portfolio. This is one of many aspects of your sheet that I'd say suffer from it being recycled; I'll start off by using the words of Mutton, "First of all, it's got a clear indication of wanting to be about competition in general. I feel as though Kho may be telegraphing that he's going for a competition cluster but it smacks of the vestiges being recycled from Seihdara's previous incarnation who started with a domain. Martial Combat walks the line in overlapping with war already and I would prefer that it makes more of an effort to distinguish itself." BBeast independently commented more or less the same thing, "The first paragraph of the Portfolio is extraneous and potentially confusing as it describes something far broader than the actual Portfolio. Save that paragraph for a Conflict Cluster or something." As in for my opinion? Had I read your sheet to this point before you'd announced to us all on the Discord that you didn't even read the OP prior to applying with this sheet, I probably would have immediately grown suspicious because you're treating this a lot like we treated old Domains. Despite the plans that have you and Oraculum made to have an Athena-Ares sort of take on two opposing viewpoints concerning war, I don't think Seihdhara's powers or angle are sufficiently unique here. Even if Oraculum doesn't feel like you're stepping too much on his toes, Portfolios aren't meant to be shared. I'd go so far as to claim that what you're going for sounds a lot more like something one would expect from a "Struggle" or perhaps even "Rebellion" Portfolio, leading into Competition later on. This is supported by some of what goes on in the Sphere as well as her generally defiant persona. So the takeaway from this is that your Portfolio feels more like a Mk. II domain; it's too broad and also overlaps a lot with Narzhak's, but I think you could do quite well by simply changing your Portfolio to something different. Now then, I'll move on to her bear-form and involuntary shapeshifting. This is clearly a vestige of her past incarnations, but it hasn't been adapted well to our setting here. Firstly if you want to have her be associated with bears, why not give her the starting form of an actual bear and have her later gain a humanoid form once such a thing would become relevant an useful for mortal interaction? We've stated repeatedly that no god should begin with the ability to shapeshift out of their first form unless they have a Portfolio that makes a very convincing argument for such powers, and in our mind the Martial Combat Portfolio doesn't offer a good enough argument for transforming into a bear. In fact, turning into a bear seems almost anathema to what you'd expect from a Portfolio like that. If Seihdhara is supposed to be the cooler, less destructive side of war (the Athena) then why would she involuntarily transform into a presumably wild and savage creature? How is a wild animal like that the embodiment of combat? You might like to hear Mutton's thoughts, "The werebear detail is cool. I wish it wouldn't bend the rules of multiple forms that we established, but I'm tempted to allow a compromise given its limitations -- it being only possible when under duress and it being an indiscriminate force. Where I have a more clear objection is in its role as an incarnation of 'the manifestation of Martial Combat in its pristine, primal form'. This feels dissonant with Martial Combat as a skill requiring focus and composure. Is it both composed and indiscriminately lashing out? It can be, but I would like Kho to perhaps elaborate a little more." In general, with some elaboration and contrivance you could perhaps convince us to let you keep the werebear idea, but as things stand it seems at odds with what you're trying to do with the character. I think you should drop the werebear idea as some sort of innate power and acquire it later on as an ability or avatar, using actual MP. Or follow my previous suggestions of just having Seihdhara's first form be that of a bear and acquire the sultry redhead later on. Now onto Persona! Contrary to popular theorizing about how your bearform would be the biggest qualm that we had with your sheet, there was unanimous agreement that Seihdhara's sheet doesn't portray her as having any ambition. Your persona makes her likable, but that's about it? What would she actually do? What motivates her? What will create conflict with the other gods and drive interaction there? There's a good foundation with lots of potential. I'll let BBeast speak for all three of us, "I like the personality. Reactionary, yes, but also always wanting to do something. A colourful character which should be fun to write." But in the end, that's just the foundation and we want you to build on top of that. This lack of depth to the Persona is the sheet's biggest flaw, but I'm sure you can answer all of these questions and address this our satisfaction very easily; it's just a matter of committing your thoughts and plans to writing on the actual sheet. And lastly we arrive at the Sphere, the one that you call the Seal. It tries to do a [i]lot[/i] of things. Some of them are quite cool, others are of dubious sense and should probably be removed, but hey, there's plenty for us to talk about. Let me start with the general statement that many of these ideas and interactions should be refined a bit with the owner of the other respective Sphere and then brought about IC; for your sheets now we're just looking for very fundamental "natural connections". That part about the Seal appearing as a 'fiery' constellation from Veradax and Galbar is good. That part about it teleporting people to the Great Dark? No. In fact, the teleporting to the Great Dark is so problematic that I'll write an entire paragraph to address it solely. Firstly, teleportation between Spheres is a major feat that is beyond the capabilities of any natural connection; you'd need a full Gateway for this. That's probably a god thing, because building a Gateway IC would presumably explain the thinking thought process behind doing such a thing. Right now without context, despite the interesting potential for early interaction, saying "the Seal tests mortals and sometimes teleports them to the Great Dark that they can prove themselves!" is nonsensical and has no basis. The word 'contrived' was used a lot as we discussed this particular feature. And this also leads me to segue into how I think the whole prospect of coming to the Seal to prove one's self steps on the toes of the Pit. Perhaps this was done intentionally so as to have the two war gods' Spheres mirror one another, but eh, this rubs me as being like the cheap spinoff or a plastic replica of the "real thing" that's to be found in the Pit. I think you can make the Seal better and have it be a more unique thing than just a watered down version of the Pit that's slightly more pleasant and which happens to be in the sky. Despite the numerous interactions you've brainstormed between other Spheres, none of these are really meaningful [i]connections[/i] and the Seal's actual impact upon Galbar is quite dubious once you cross out the whole part about champions somehow going there to prove their mettle and then crusade off into the Great Dark. At present, your Sphere probably fails the test where we ask, "If this place didn't even exist, would Galbar be different?" Also, how would one go about getting to the Seal? You could perhaps say that Asceal's comet sometimes drifts by and you can climb from the vines of that comet into the fiery boughs of the Seal's central tree, or vice-versa. I'm just trying to toss you a few ideas to get your mind in the right place as far as what we mean by 'natural connections'. On the topic of the Seal sometimes emboldening souls to rebel against the Sky of Pyres and its Vortex of Souls, I have plenty to say. This (along with the overall beacon energy in the Seal, and the idea of eventually sending people from the Seal to the Great Dark) was among the vague aforementioned reasons for why I thought your Sphere leads Seihdhara more to a Portfolio like Struggle or Rebellion. To address this idea directly though, I'm not a fan of the Seal somehow enabling souls to break free. Once the Sky of Pyres has yanked somebody's soul out of their body and already dragged them so high into the sky that they're racing past the moon and the Seal, it's probably got them pretty firmly in its grasp. Aside form that objection of mine, there's also that you once again have direct competition for this aspect of the Seal, because Foe's Sphere of Mourner's Hollow already offers an alternative to the Sky of Pyres, because it explicitly is a sanctuary for the dead that struggle against the Vortex of Souls and try to remain forever. Finally, what would even be the implications of the Seal empowering a soul to break free? You left that very vague. Perhaps this idea should be discussed among us affected parties elsewhere, probably after Mutton posts our updated canon regarding how souls work in this RP. Let me go back and try to summarize this enormous review: I don't like that you recycled this sheet because many of the vestiges of Seihdhara's past incarnations feel forced and don't work, we think that your Portfolio is too broad and I think that it probably should be changed, we think that the werebear idea doesn't make a lot of sense and it needs to be addressed, we find Seihdhara's persona to be good and have a lot of potential but to suffer massively from the lack of a clear ambition or goal, and your Sphere could use some work in a lot of areas. Sheet rejected with lots of feedback and suggestions. [/hider]