[hider=Proctor Ryke] [center][img]https://i.pinimg.com/564x/b2/5e/52/b25e5237b9f45c229a7b9bbeb39068de.jpg[/img] [color=lightslategray]][b][Proctor Ryke] [60] | [Male] | [5’11] | [A-][/b][/color][/center] [center][u][b]---[/b][/u][/center] [color=darkslategray]][h3][i]General Information[/i][/h3][/color] [center][color=steelblue][b]NAME[/b][/color] [color=slategray]Proctor Ryke[/color][/center] [center][color=steelblue][b]ALIASES // TITLES[/b][/color] [color=slategray]Richter Gamble-[/color][color=rosybrown][b]CURRENT ALIAS USED FOR CAMPAIGN[/b][/color] [color=slategray]Jonesy Cyborg[/color][/center] [center][color=steelblue][b]SEX[/b][/color] [color=slategray]Male[/color][/center] [center][color=steelblue][b]AGE[/b][/color] [color=slategray]60[/color][/center] [center][color=steelblue][b]APPEARANCE:[/b][/color][/center] [color=slategray]Usually dressed in utilitarian clothing, combined with his favorite collared jacket, Proctor keeps a low profile. His body is on the more toned side, or, really, his torso is. His arms and legs are all cybernetic, so they keep their toned shape no matter what, keeping him overall slim and tall. His augments, however, are visibly aged, both by being covered by nicks, scratches and dents from years of fighting and abuse, and also from being generally older models. His limbs, while still being in the classic sleek, attractive APEX style, are still distinctly outdated, but still well operating. Despite their wear and tear, they still command the same respect that augments usually do. The skin on his body surrounded his augments is scarred, having been that way since the heavy operations. His hair is a bright white, indicative of his age, but his eyes glow an augmented bright blue, having changed from his natural-born brown eyes. He has a large augmentation encompassing much of the back and sides of his head, covered in glowing lights and different colored steel, also covered in it’s fair share of scratches and scuffs. The skin around his augment is scarred and warped, but the rest of his face is surprisingly free of defects, other than the obvious wrinkles setting in, and a few moles and other signs of old age. Most of his face, though, is covered by a large white beard, which is growing increasingly unkempt as time goes by. You’d probably describe him as a “Robo-Grandpa” if you saw him.[/color] [center][color=steelblue][b]OCCUPATION[/b][/color] [color=slategray][i]”Streetjack, Pavement Pusher, whatever you want to call it. I make money.”[/i][/color][/center] [center][color=steelblue][b]CAMPAIGN TEAM POSITION[/b][/color] [color=slategray]Fundraising Manager[/color][/center] [center][u][b]---[/b][/u][/center] [color=darkslategray][h3][i]Psychological Profile[/i][/h3][/color] [center][b][color=slategray] Confident | Anxious | Cunning | Self-Involved | Pessimistic | Distrustful[/color][/b][/center] [center][color=steelblue]▢[b]PERSONAL GOAL[/b]▢ [/color][/center] [color=slategray]Proctor’s only aim is to keep himself alive. Whatever it takes to make sure he can get what he needs to stay afloat, Proctor will do it.The ever looming fear of his demise helps keep the haze in his mind at bay, but with every day that passes, Proctor can feel the noose around his neck tightening, the blade press closer into his neck, and the energy powering his limbs slowly seeping out of him. Even though he hasn’t much to live for, Proctor desperately wants to live. He doesn’t want to be another nameless corpse left to rot in the streets amongst the vermin and trash. Proctor would rather die trying to get rich than to go out on his ass, broke, and without any say in the matter.[/color] [center][color=steelblue]▣[b]CAMPAIGN GOAL[/b]▣[/color][/center] [color=slategray]When you live the life and come from the kind of work that Proctor has, you know that money can be rung from any rag you can find in the streets. The Reclaim Zone is laden with opportunities for anyone a little loose on their morals or quick on their trigger, so why he decided to start working with Campbell, even Proctor isn’t quite sure of yet. Mostly, he supposes, it’s the money that could potentially be earned on the winning side of a mayoral run. Money, and access to the drugs he needs to keep his SPECS at bay. At the same time, however, if Campbell’s promise holds true, and he does his best to clean the streets up, Proctor sees a good opportunity to wipe a lot of former competition off the map. A double win for the aging cyborg. If anything, perhaps this campaign could give him some sort of purpose other than just to keep breathing. If he must finally face his own mortality, at least he could do [i]something[/i] before he dies, right? Proctor’s never been one to worry about leaving a mark on the world, but you’re never too old to actually have ambitions, are you?[/color] [center][color=steelblue]◈[b]PERSONAL PHILOSOPHY[/b]◈[/color][/center] [color=slategray]Ever since Proctor began to learn about all humans’ tendency, no matter how self sacrificing or generous they are, to value themselves over everyone else, he’s lived and survived by that school of thought. He’s not a heartless animal willing to get one over on or kill anyone at any turn, he believes in treating people with at least a modicum of respect and decency, but, no one is above him in importance. If it means his life or death, sink or float, Proctor works for himself and only himself. The Reclaim Zone has taken more than enough lives, right before Proctor’s eyes, and now, survival is the greatest high Proctor can feel. It’s been a very long time since Proctor made any major moves, subsisting on odd jobs and petty pushing for decades. Seeing what semblance of a foundation he had ripped away from him taught him that worrying about others or trying to carry some sort of following is a pipe dream for him. Collaborative efforts, while sweet for a while, do eventually crumble. He just hopes that maybe he can get away from this one with more than he did the last one.[/color] [center][color=steelblue]◇[b]POLITICAL PHILOSOPHY[/b]◇[/color][/center] [color=slategray]Proctor has spent so much time wallowing with the denizens of the Reclaim Zone that he never felt the need to dabble in or pay much attention to politics, at least not past knowing who swung around the most weight, or which street gangs controlled the most territory. Due to his augments, he’s had a few run ins and discussions with some Neo-Transhumanists and HyperHuman monks, developing a bit of connection with both groups. After putting up with his fair share of unwarranted hatred for being “an abomination of man and machine”, it was a pleasant change of pace to speak with people that embraced his choices and encouraged him to continue his work on perfecting his form and replacing his human weakness with mechanical dominance. While the spiritual side of the various movements never interested him much, their unconditional support of augmenting the human body is good enough reason for Proctor to give them his support. The obvious is not lost on Proctor, that the mega-corporations rule many aspects of life, the government is mostly corrupt with a few good souls trying to do good, but most of it flies under his radar. What matters to him the most is what happens on the street level, his level. The difference between people is negligible, everyone is equal to Proctor in that he doesn’t care much for anyone. The effort it takes to rally for a purpose, or to carry prejudice against others, or to try and uplift entire demographics, is all an effort in futility for Proctor.[/color] [center][color=steelblue]⊠[b]SECRETS[/b]⊠[/color][/center] [color=slategray]Well, really, his identity is a secret in and of itself. He’s got a lot of enemies, and powerful ones at that, but Proctor hasn’t tried to make any major moves for decades. The heat has been off him for a while now, but if his name were to reappear in the spotlight, Proctor is sure he’d have a bullet in his skull in no time at all. Even those who don’t want to kill him might not exactly enjoy or appreciate his presence, as his criminal past has made him somewhat of an infamous character in the local lore. Better to just give a fake name and hope his aging face hides who he used to be.[/color] [center][color=steelblue]⊡[b]FEARS[/b]⊡[/color][/center] [color=slategray]Number One at the top of that list is easily Death. The concept of it, the act of dying, all of it shakes Proctor to the bone. Life has caught up very quickly with Proctor, and all of a sudden, he’s dealing with his very real mortality, despite all the measures he took when he was young to try and avoid it. Nothing much else scares Proctor, other than the thought of the forgotten bounties on his head that are still floating around. As much as he likes to put on a tough guy front, he does often peer over his shoulders, wondering if one of his old rivals is going to send a shooter after him. Most things that pull some fear and anxiety from Proctor, like heights, often just have to do with his overwhelming fear of death.[/color] [center][color=steelblue]☲[b]REPUTATION[/b]☲[/color][/center] [color=slategray]Proctor is a sort of ghost story in the streets of the Reclaim Zone at this point. He’s not a household name or anything like that, but there are still stories that float around about the the guy that tried to rival The Knights back in the day. Most people think he’s dead, and aging and further augments have made Proctor’s looks a far cry from what they used to be, helping conceal his continued presence in the Reclaim. The men which used to work with Proctor know the truth, though, and most still hold Proctor in high esteem, as their former leader, charismatic and kind, but never destined to be powerful. Those who need to work with or know Proctor respect him, but his name doesn’t really garner fear anymore, just simple interest. He was never in it for the fame, just the money, but he doesn’t have much of either anymore. Even though not many people talk about him anymore, there are still a select few that want him dead, namely Jackson Rott, and men of his ilk. Some people still remember Proctor as the man who wanted the Reclaim Zone for himself, and would like to kill him just to tie up another loose end from the old days.[/color] [center][color=steelblue]◉[b]LIKES[/b]◉[/color][/center] [color=slategray]◦Taking walks through bustling city streets. ◦A bout of recreational drugs when he can spare the cash. ◦The rush of making money.[/color] [center][color=steelblue]⊛[b]DISLIKES[/b]⊛[/color][/center] [color=slategray]◦Losing money. ◦The fog of SPECS. ◦Contemplating his mortality. ◦People who are rude to people who work in customer service.[/color] [center][color=steelblue]◘[b]QUIRKS[/b]◘[/color][/center] [color=slategray]When sitting in chairs, Proctor will mindlessly rock back and forth in his seat. Not [i]hard[/i] but just slightly enough for someone to notice. No matter where he is or what he is doing, Proctor will sometimes stop, stand in one place, and just stretch everything out. His arms, legs, back, jaw, everything, just to try and loosen up and relax. Even though, you know, most of his limbs are… metal.[/color] [center][u][b]---[/b][/u][/center] [color=darkslategray][h3][i]Background Information[/i][/h3][/color] [center][color=steelblue]⍒[b]Biography[/b]⍒[/color][/center] [color=slategray][i]”I tried to never let this place define me, I just made the best of what I was given. I did what I wanted to, fucked and fucked over whoever I felt like, and the same got done to me, but I never let it stop my work, my hustle. I never really needed a ‘meaning’ or a ‘purpose’ past just surviving, because that’s enough by itself.”[/i] Somewhere unimportant in the Reclaim Zone, Proctor was brought into an uninterested and uncaring Angel City. Most of his memories of his early life and his parents are fading away from him, whether it be the early stages of SPECS, his age, all the blows he’s taken to the head, or perhaps a combination of both. He remembers his parents being rather plain people, neither very abrasive nor soft. They were just another pair of people driven by their primitive human need to keep breathing and walking, led not by passion or desire, but rather, blind autonomous survival. Early on in his life, the importance of protecting himself was imprinted heavily on him by his parents, whether it be by the lectures and speeches he can’t quite remember anymore, or the many times he saw what failure to survive looked like. He wasn’t coddled or made to believe maybe he could leave the Reclaim Zone someday in the future, he was shown exactly what life does to anyone who loses their way. People die, people suffer, and the only one who could change that was the individual. Goodness and Evilness weren’t real, they were just words people made to describe the positive and negative they had to work with. The world was disinterested in its inhabitants, with the Zone providing nothing but shade to those that dwelled within its walls. Life, day in and day out, writhed it’s way in and out of the streets, in and around their homes, all in their autonomous need to stay above ground. They didn’t stay alive because of their passion for life or joy in living, they stayed alive because that’s all they knew how to do. Even then, some of them failed, and Proctor was vigilant to learn from others’ failure. Solidifying all his learnings in the Art of Survival, the day his parents were killed did well to shape up the then young Proctor. Though he’d never dare admit it, the day is still a sort of sensitive topic for him, so after doing a good job of compartmentalizing the whole ordeal, the details are fuzzy, but the important details are still there. A standard home burglary gone wrong, except as soon as the fatal danger presented itself, his parents fled, leaving the then 9 year-old Proctor alone cowering in his room. Of course, they were never allowed to get very far before each were shot to death. Whether the shooter hadn’t the resolve to murder a child, or saw it as a waste of time or ammunition, Proctor was left alone in the house after it had been stripped of all it’s valuables. The Reclaim Zone seemed unbothered as another orphaned child turned into a street urchin, as Proctor took to the streets in search of ways to keep himself alive. Whether it was digging in the trash cans behind restaurants, stealing and selling pieces of technology, Proctor found a way to survive. He learned the value of a credit, how to stretch a credit for all it was worth, and all the tragic normalities that come with living on the street. He became an insignificant member of the festering biomass that surged in and out of the streets everyday, learning to be one with the ever moving tides of life and death, always managing to keep mostly dry, even if Death’s putrid scent always lingered around him. Nothing that Proctor built ever came easy or quickly. Between knife fights with junkies in alleyways, or “repurposing” stashes of drugs he in no way stole from anyone, Proctor managed to keep his chin above water, making a bit of a name for himself amongst the local clan of urchins. Even though it was out of character, it seemed like the eyes on the walls finally concentrated on someone, that maybe, just maybe, someone was peeling themselves off the pavement, not a common sight in the Reclaim Zone. As much as Proctor knew about survival, the city that had remained standing around Proctor, after millenia of mistreatment and abuse, knew more than him, and it was time to prove himself. For once, the kid knew ambition, and it began to manifest itself in interesting ways. Instead of trying to consume him, the streets embraced him, and his fellow urchins knew power when they saw it. Even if it could’ve ended up in his back, Proctor knew that a second knife was always stronger than just one, and soon enough, he had his own gang of people who were trying to make it through the shifting tides, just like him. The Gamblers were the Zone’s newest collection of like-minded miscreants, and the Zone was quick to take notice. What used to be petty robbery and knife fights turned into small scale heists and drug dealing. Credits weren’t a new language to Proctor, but he was suddenly becoming much more fluent than he used to be. Surviving was finally feeling easier than it had before. The walls around the Zone had finally loosed up, and the waves were splashing lower down on Proctor’s legs, the stench of Death that followed him was beginning to disperse. With this newfound money and power, Proctor began to take even more drastic measures to ensure that his chin stayed above sea level, and took to replacing his weak, imperfect organs & limbs with ones made of black metal. Flesh and blood gave way to steel and copper, lungs and heart extracted and replaced with machines that could do their jobs more reliably and for a much longer time. Slowly, Proctor was becoming more machine than man, but those fears that made him human were still woven deeply in him, whether they were woven with flesh or fiber optic. The paranoia that crept deep within him made him wonder, were there other standouts from the Zone that would try to get rid of him? He and his gang had made their space in the Zone, but he was doubtless that there were others who wanted to push them out. There were plenty of other gangs that had their eyes on the space he occupied, but none of them posed as big as a threat as the Knights, the most aggressive, assertive gang in the Zone. Despite their penchant for violence and subjugation, the Knights still wanted to maintain stability and freedom, and the Gamblers and their disregard for most of the residents presented an issue for Jackson Rott and his Knights. For the most part, issues remained simple disagreements or scuffles in alleyways, but as each gang grew larger and more vicious, these small squabbles slowly became more serious dust-ups and fights. Soon, it was full-on turf war, and, to spare the details, The Gamblers came out the losers. Most of the men and women Proctor had just begun to call his friends now stained the streets with their blood. Suddenly, the waters began to rise up around Proctor, and now, they were stained red and carried a stench on them that Proctor couldn’t even escape in his weak slumber. Many of Proctor’s memories have become muddled and fuzzy over time, but he remembers the day his Gamblers failed to survive very clearly. Removed from his spot amongst the Zone’s special survivors and presumed dead, Proctor went into hiding, taking what little he had left and, like he had done so many years before, melded back into the writhing masses of the Zone, shrouded in the anonymity of street survival. He was driven by neither passion nor joy, but instead, his primitive, human drive to breathe and walk. After years in obscurity, living from job to job, surviving one way or another, a new job presented itself to Proctor. The rising campaign of Dexter Campbell, and the multiple open positions to help him dethrone Mayor Gatch felt like a stroke of incredible luck. Campbell needed someone to raise funds, and if Proctor knew how to do anything, it was to make money. He gave them a fake name, Richter Gamble, and joined the campaign as Dexter’s Fundraising Manager. Coming up with money for a campaign was difficult, but Proctor was sure he’d be able to use the skills he’d spent his whole life building to find his way into more money and power than he’d ever had before.[/color] [center][b][u]---[/u][/b][/center] [color=darkslategray][h3][i]Operative Information[/i][/h3][/color] [color=steelblue][center][b]▩AUGMENTATIONS▩[/b][/center][/color] [color=steelblue][center][u]Two (2) APEX Model 35-S Cybernetic Arms, One Left and One Right[/u][/center][/color] [color=slategray]Both of Proctor’s arms are outdated, APEX-made pieces of machinery. Together, they give the operator the strength to lift about half a ton, but since Proctor is still stuck with a normal human spine, he doesn’t really have the ability to support that weight. That doesn’t nullify all the strength granted by his arms, as he can still punch a hole through most brick walls, and has some serious throwing capability to add too. Both of his arms, as stated above, are, at this point, approximately thirty years old, and while they don’t carry and suite of tools or make him quite a superhuman, they are still strong and reliable pieces of technology, top-of-the-line back in their heyday. Even decades old APEX are something to behold, but he won’t be stopping traffic anytime soon with these aging arms.[/color] [center][color=steelblue][u]Two (2) FuryTech Strider-Class E.R.L Legs[/u][/color][/center] [color=slategray]Capable of outrunning a bullet train, deliver kicks that could kill an elephant, or supporting, at most, a full ton of weight, Proctor’s Strider Legs were intended to be the only cybernetic legs you’d ever need for the rest of your life, available at a price for which wouldn’t take you that time to pay back, too. Of course, now being about twenty-five years old, they aren’t quite the glamourous, impressive legs there were advertised to be back in their heyday, but they work. Age and use haven’t been good to them, and when not wearing pants, these legs look drastically different than most cybernetic limbs today, as they don’t really try to imitate human limbs in their looks. Black metal, adorned with scratches and dents, are all that greets the eyes when they see Proctor’s legs. Open joints, robotic imposters of toes, audible mechanical whirring sometimes, they are very obviously some worn legs. Maybe a little bit of exposed wiring here and there, but nothing too big. While the legs were certainly capable of delivering on their claims when they were first released, time has not been good to their performance. Not to say they haven’t held up well enough, but Proctor, while he can propel himself much faster than the ordinary man, hasn’t been able to outrun a bullet train in a long time. He can still kick the head [i]almost[/i] completely off a man, but he’d probably just sooner shoot them than do that.[/color] [center][color=steelblue][u]One (1) FuryTech C.O.R.E Heart[/u][/color][/center] [color=slategray]While not exactly bulletproof, the FuryTech Cardiac Organ Replacing Enhancement is still a very hardy and reliable piece of machinery. While, technically, pumping blood [i]harder[/i] than an organic heart can isn’t exactly beneficial, being able to do that job much longer and with less problems is FuryTech’s strength. The unit is much, much less likely to deal with irregular heartbeats, is 99% likely to never be stricken by arrest, and can negate many of the effects of arteries afflicted with cholesterol build up, which isn’t exactly ideal, but still means a much better life than otherwise. When the unit was made, blood purification systems weren’t quite off the ground yet, so the most this heart can do is help alleviate the effects of blood-borne illnesses or poisons, but nothing much past that. You may be wondering if the unit is vulnerable to EMP blasts, which would be critical flaw, but thankfully, it’s not. Even twenty or so years ago when Proctor acquired his limbs, the ability to shield them from outside blasts was already pretty commonplace, so his heart, and other augments for that matter, are all fairly well protected against any sort of anti-electronic measures. At least, they were when they were produced. As for how the shielding has held up over time, that remains yet to be seen.[/color] [center][color=steelblue]One (1) FuryTech R.O.R.E Set of Lungs[/color][/center] [color=slategray]To accompany and take advantage of having an enhanced heart, Proctor also has an enhanced set of lungs, also from FuryTech. They’re meant to allow much longer stamina when it comes to vigorous activity, as the blood in one’s body can be oxygenated and pumped much faster than with a standard set of organs. Combine that with a set of Cybernetic Arms and Legs, and it makes for someone who can keep moving, quicky, for a long time. Being made of metal and fiber optic and materials of that sort, many of the common worries that come with regular lungs don’t apply to these Respiratory Organ Replacing Enhancements. Lung Cancer is almost a non-issue, being punctured or crushed presents much less of an issue, as the lungs can support life with just one side, or can expand and contract with much greater force when under great pressure. This might mean pushing a little bit against a few other organs, or breaking a few ribs, but that’s only in the most extreme situations.[/color] [center][color=steelblue]One (1) EngiTech Maximus Neural Assistant M.V. 7[/color][/center] [color=slategray]Built to connect into the brain, specifically in the synapses that have to do with processing visual information and those that have to do with decision making, the Maximus Neural Assistant was meant to help accelerate the user’s ability to make quick, on the spot decisions, help them retain more of a photographic memory, and interpret and respond to visual stimuli more quickly. It wasn’t meant to make you an artificial genius, or really, to make you [i]any[/i] smarter, for that matter. It was basically just meant to help with improve reaction time and vision. The unit presents itself as a large, well lit plate that encompasses most of the back and sides of the user’s head. Proctor’s model, or course, is well-worn, covered in scratches and dents from years of blows to the head. While the unit may not be able to do much in the way of memory enhancement anymore, it has still given Proctor a good reaction time despite his age and his plague.[/color] [center][color=steelblue]▨[b]EQUIPMENT[/b]▨[/color][/center] [center][color=steelblue][u]F. HeavyTech Lex-01.45CAL Caseless Machine Pistol[/u][/color][/center] [color=slategray]This Fury-HeavyTech weapon blurs the line between a machine pistol and a full blown submachine gun. With a fire rate that can tuned and changed, caseless ammunition, and it’s compact size, the Lex-01 is quite the effortless killer. The weapon can accept a wide range different size magazines, anywhere from ten-round magazines, to some large, rather unwieldy one hundred round mags. Highly modular and customizable, the Lex-01, while not exactly a workhorse weapon, can still be changed to fit a variety of different situations the user could face. There are spots to mount optics, flashlights, suppressors or muzzle breaks, and even easily changeable grips to make sure that the user can get the most comfort and reliability from their weapon. Proctor’s particular model sports an integrated flashlight, and a small holographic optic, with a threaded barrel and suppressor on hand for when the situation calls for it. The pistol grip is a custom piece, made to fit his hand perfectly, and is engraved with a large scorpion, with gold inlaid in the engraving. He likes to keep his weapon set to roughly 900-1000 rounds per minute, and carries around mostly thirty round magazines, with maybe one or two fifty-round magazines for where the need arises. The main body of the pistol is scratched, marred chrome, with onyx black accents. The weapon is usually kept in an underarm holster that Proctor conceals with his overcoat.[/color] [center][color=steelblue][u]F. HeavyTech Persecutor L.P.B.A[/u][/color][/center] [color=slategray]To offer strong, reliable protection, while maximizing mobility and discreteness, is the main goal off the Fury/HeavyTech Low Profile Body Armor. The Persecutor set was meant to be worn under clothing, making the armor discreet and almost completely unnoticeable. The armor itself is a extremely strong, durable combination of kevlar woven with an alloy of steel and aluminum, giving the user top of the line protection against most calibers of standard bullet. When it comes to more experimental and advanced types of projectiles, the armor’s protection may not hold up, but considering the rarity of those types of weapons, this shouldn’t present much of an issue. The Persecutor is a full body set of armor, protecting the most vital parts of the body, with sacrifices around places like joints for the sake of maneuverability. While the Persecutor isn’t the end all be all of body armor, it can still sustain a few fatal blows, buying the wearer vital seconds in pivotal moments of a gun fight. If it’s a knife fight we’re talking about, the Persecutor actually makes up for the weakness of the armor of yesteryear and can manage resisting most mid level conventional blades. When it comes to high end conventional blades, or perhaps some more [i]unconventional[/i] blades, well, the Prosecutor may not quite hold up.[/color] [center][color=steelblue]◩[b]SKILLS:[/b]◩[/color][/center] [center][u][color=steelblue]Street Intuition[/color][/u][/center] [color=slategray]Proctor’s entire life has been spent in and around the hard streets of the Reclaim. He knows the kind of people you’re destined to meet around here very well, and the dangers the streets themselves pose. From back alley crooks, to sidewalk junk vendors, Proctor understands how all the cogs spin in place to keep the streets moving perpetually. If you’re trying to navigate the Reclaim and keep out of as much trouble as possible, Proctor’s your guy.[/color] [center][u][color=steelblue]Silver Coated RoboTongue[/color][/u][/center] [color=slategray]Knowing your way around the Reclaim isn’t completely useful if you don’t know how to talk to people, too. Either Proctor is just good at knowing what to say, or he has some ethereal charm that even he himself isn’t aware of, but when Proctor speaks to people, he knows how to get them on his side. Business discussions, bartering on various goods, whatever it is that Proctor needs to do, he can usually talk his way into an advantage. Even if someone’s trying to harm poor old Proctor, he has a good way of weaseling out of a beating or stabbing, but, he’s still gotta defend himself every now and again.[/color] [center][color=steelblue]◪[b]FLAWS:[/b]◪[/color][/center] [center][u][color=steelblue]S.P.E.C.S[/color][/u][/center] [color=slategray] The worst has come to pass, and the man who was once touted as a near immortal cyborg has been dealt the worst hand possible. The beginning stages of S.P.E.C.S have begin to set in on Proctor’s mind, and it’s worsened his already aging and bad memory. Proctor is slowly dying, and it will be the Cyber Plague that will finally bring him to his knees if he doesn’t begin to find himself a steady supply of Neutrosynth. Addiction to Neurosynth, however, is a bridge he will have to cross when he gets there, assuming he gets there in the first place.[/color] [center][u][color=steelblue]Extreme Fear of Death[/color][/u][/center] [color=slategray]Call it a phobia or just healthy paranoia, as age and disease begin to set in on Proctor, the thought of his impending death shakes him to the core. When faced with situations that could result in his possible death, or when having to confront his worsening plague, he will begin to lose his lucidity, giving in to panic attacks that can range from timid to crippling. Extreme fight or flight instincts will kick in during dangerous situations, and Proctor will either fight much harder than he has to, resulting in sometimes injury or further damage to his parts, or will abandon anything besides the clothes on his back to get away.[/color] [center][u][color=steelblue]Aging Parts[/color][/u][/center] [color=slategray] Even though robotic parts are meant to last longer than Human ones, after the lifetime of abuse and overuse that his have faced, Proctor’s various parts are beginning to show their age, and are paying for it. Very seldomly, his limbs will flat-out stall out on him, either getting stuck in the middle of use, or going limp. Servos have been replaced, motors fixed, but with the age of his limbs and the onset of S.P.E.C.S, his limbs just aren’t performing as well as they used to. One of these days, they might just stall out when he really needs them.[/color] [center][b][color=steelblue]NOTES[/color][/b][/center] [color=slategray]None.[/color] [center][u][b]---[/b][/u][/center] [/hider] [hider=Proctor’s Thoughts] [table=bordered][row][cell][color=darkslategray][b]Proctor Ryke[/b][/color][/cell] [cell][i][color=darkslategray][b]Relationship[/b][/color][/i][/cell][/row] [row][cell][color=slategray][Cass Cantos][/color][/cell][cell][i][color=slategray]["Cass seems to be of a like mind to me, honestly. She doesn't fuck with me, I don't fuck with her. We do our jobs, stay quiet, and keep it moving. If we weren't acquaintances, and I didn't think she's probably be able to slice me in two with that massive blade she carries, I'd probably try to snatch some of that damned Neurosynth from her.][/color][/i][/cell][/row] [row][cell][color=slategray][S'venia "The Truth" Skor][/color][/cell][cell][i][color=slategray]["Ahh, if only I could find it in my little old heart to actually be an overtly good person. She still has that bit of clumsy confidence that youth typically lends you. I just hope her pursuit to actually change this place doesn't extinguish that flame before it's had time to really burn. She's done pretty well, seeing as how she's from the Middle Sector, but, I've seen the way beginner's luck can chew up and spit out good people."][/color][/i][/cell][/row] [row][cell][color=slategray][Mackwell Fordwell Sloane][/color][/cell][cell][i][color=slategray]["Something about that smile creeps me out. Well, maybe, not so much creeped out, but it doesn't feel like it's 100% genuine. Whether it's malice, sadness, something, it doesn't feel entirely there. He seems like he's pretty attached to that car of his, but, his driving style is a little much for me. Scares the shit out of me when he guns it through the fuckin' death slums like it's the Metro Prix or something."][/color][/i][/cell][/row] [row][cell][color=slategray][Emma "Sister Blue" Chen][/color][/cell][cell][i][color=slategray]["I guess you could say I have a soft spot for Blue. To me, she seems rock solid, and has more balls then most men her age. The whole "Man combined with Machine" rhetoric has always flown over my head, but besides that, she knows how to keep these old limbs running. Even if I drank, she'd probably drink me under the table, and probably kick my ass too. I dunno, there's just something about her that reminds me a bit of myself at her age, but I can't exactly pinpoint it."][/color][/i][/cell][/row] [row][cell][color=slategray][Alton Harris][/color][/cell][cell][i][color=slategray]["Alton plain just doesn't fit in around here. I mean, usually he's just polite and stiff, but I've seen the other side of him. He's a good man, maybe too good for this place. Just like that Mack, he's got that smile on his face that just doesn't read like he's plain happy. He's definitely got a melancholy feel. I've got nothing him against him, though. He's definitely one of the more enjoyable people I've met around this shithole, when he wants to be."][/color][/i][/cell][/row] [row][cell][color=slategray][Delilah "Della" Amano][/color][/cell][cell][i][color=slategray]["Now that is a fucking creature if I've ever seen one. The netrunner types usually stay inside, so I don't see them often, but even the ones I [b]have[/b] seen don't look like her. She's not a bad person, per se, but, maybe a little on the 'batshit' end of the spectrum. I don't mind her, as long as she keeps she psychobabble to herself. She's worse than the fucking monks. As long as she doesn't go prying into my business with all those mind augments, she's fine with me, I suppose."][/color][/i][/cell][/row] [row][cell][color=slategray][Taryn Weaver][/color][/cell][cell][i][color=slategray]["Besides Alton, Taryn's probably one of the most 'normal' people in this campaign, if you can call any of us that. I guess it's just the people I tend to associate myself with, but she just feels like someone I've already known forever. She's solid, good with her tools, and seems like a tough son of a bitch. Doesn't hurt that she's the oldest out of all these people, either, considering I'm almost three times the age of almost all our peers. I wouldn't mind having someone like her around just on the daily grind."][/color][/i][/cell][/row] [/table] [/hider]